2 New Maps

By faker mapper··Map release
Hey guys,

here we go again with the second part of the promised mapreleases. First of all a few side notes: Some of the maps are still in the progess and waiting either for a fix by the mapper or the mapper to contact one of our mapadmins (cheers to red, if you read this :D). However, the new mapcheck system is going to be released this weekend, and the old maps are going to be handled separately (just like they are handled at the moment).

Okay, enough with the talking, here we go with 2 brand new maps:

kz_2001 made by Licoti



Licoti accomplished to create a very dense and special scifi/horror atmosphere in this map, it feels more like watching a movie than jumping a kz map at times. You better be careful and make sure there is no one behind you when trying to beat this map, because there might be moments of blank fear :)

kzro_raincliff made by FuZzy1



Yet another cliffmap? Not really, this one has a pretty cool atmosphere and a promising speed-climb for sure. Have fun battling out the record on this speedmap, may the best climber win!

Have fun & enjoy the climb :)

Comments

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18 Jun 2010, 20:07

Wow great!

18 Jun 2010, 20:09

ncie esp raincliff

18 Jun 2010, 20:10

looks good

18 Jun 2010, 20:10

wow finally 2001 is released(im one of the successful "testers" of this map - i dled it when Lolz posted screens in forum)

18 Jun 2010, 20:14

I like the 2001 map ( :

18 Jun 2010, 20:20

awesomee

18 Jun 2010, 20:20

Fuzzy!

18 Jun 2010, 20:24

awesome maps

18 Jun 2010, 20:31

kzro_raincliff haha I played that ages ago, got it from cosy. Gonna train kz_2001 gj!

18 Jun 2010, 20:34

gj

18 Jun 2010, 20:35

licoti s2

18 Jun 2010, 20:39

gj all esp Licoti =)

18 Jun 2010, 20:41

n1

18 Jun 2010, 20:42

gj!

18 Jun 2010, 20:44

Gj.

18 Jun 2010, 20:47

i like kz_2001

18 Jun 2010, 20:47

Ok, now we are looking for SC ;D

18 Jun 2010, 20:55

2001 <3

18 Jun 2010, 20:56

;O raincliff !!

18 Jun 2010, 21:11

sick maps, rly wicked athmosphere especially on 2001. enjoyed playin

18 Jun 2010, 21:14

GJ team!

18 Jun 2010, 21:21

excellent work both by the mappers and the map admins, love that there are more regular map releases these days :)

18 Jun 2010, 21:29

FuZZy1 n1, gj

18 Jun 2010, 21:48

Theres already alot of scs on 2001, but meh havent really tryed raincliff. 2001 looked really nice though

18 Jun 2010, 22:03

kzblt_flame is being used more and more :D (it came from deathrun_evolution) nice maps, going to play them

18 Jun 2010, 22:08

nice maps

18 Jun 2010, 22:14

n1 maps esp 2001

18 Jun 2010, 22:17

2001 is superb raincliff reminds me of deathvalley

18 Jun 2010, 22:26

great maps ! nice to see them around.

18 Jun 2010, 22:26

licoti and fuZzy1 gj <3 :)

18 Jun 2010, 22:28

wow, such an event by releasing maps so often. It's really something good. Gj mappers. And good job fuzzy, it became official after all.

18 Jun 2010, 22:33

gj! .

18 Jun 2010, 22:53

Does anyone has the same problem as mine on kz_2001? Cache_TryAlloc: 2331984 is greater then free hunk

18 Jun 2010, 22:55

kz_2001 is just amazing in pretty much every single way...damn shame my graphic card sux and my fps is crap on it :( . Havnt tried the other one yet but im sure it s awesome to ^^

18 Jun 2010, 23:07

i liked raincliff, didnt like 2001

19 Jun 2010, 00:23

kz_2001's atmosphere is just "wow".

19 Jun 2010, 00:27

GJ FUZZY <3.

19 Jun 2010, 00:33

great atmosphere on both of these maps! 2001 is probably the best kz map I've ever played but it scares the crap out of me so I won't play it very often. Was fun to explore every corner of it though :D

19 Jun 2010, 00:34

i have 4850 gdd3 and fps is droping... grr ati

19 Jun 2010, 00:51

great faker and mappers

19 Jun 2010, 01:14

[b]kz_2001!!![/b] I remember when I saw the thread about this map I was like OMG, but... I don't have words to express that feeling I got while jumping through the map... And after that I thought - wait, there's got to be more. After little exploration I realised that the map is almost two times bigger than it seems. Secret after secret. Excitement. Joy. I have never had this kind of joy about a game (map) before (well, except maybe Silent Hill and HL2 series). [u]Chapter 1[/u] - No crapping in pants here, just a quick run to startbutton. Excellent idea to add this part to "start" the map, really prepares you for the next map. [u]Chapter 2[/u] - And so your journey begins. Awesome details, little confusing though. I was running around like 1 minute until I finally found the first crate. But I like that. Gives this "reality" feeling. I didn't understand that tunnel at the end of Ch2, but I gues it was to put something between Ch2 and Ch3. [u]Chapter 3[/u] - Oh this feeling. Sunken laboratory or something. Excellent. No time to waste here, although this one was one of my favourite jumping stages. [u]Chapter 4[/u] - On first playthrough I just jumped further in vent, not noticing the doors... But when I was exploring the map later, this room was one of the best rooms in the map. I hoped for mind twisting action and I got it. Love! [u]Chapter 5[/u] - Some quick bhops. But what happens if you fall to the ground? - I asked myself. Awesome. Another "omgwow". [u]Chapter 6[/u] - Boxes, boxes, boxes. I noticed (on my exploration run) those wrong way signs and those error messages. I felt really sorry for you Licoti... [u]Chapter 7[/u] - At first I was like AWESOME! I have never seen before this kind of colors in a map. Depressing. And I like depressing mood. A bit higher I noticed the stairs and I thought "hmm, it would be awesome if he put something like [link=http://farm4.static.flickr.com/3635/3365950207_6b643454c3.jpg]this[/link] in his map..." And what I got? [b]PURE. EPIC. HEAVENLY. GODLIKE. STUNNING. CHAPTER.[/b] I just couldn't (and I still can't) get that silly smile off my face. Speechless... [u]Chapter 8[/u] - Map need some outside parts too. A good finishing chapter. Gives you the feeling that you have made it to the Heaven. (which is partly true) [u]Secrets[/u] - This was what I enjoyed the most of this map. One secret after another. Countless pathways and tunnels. And THIS mappart is when "[i]You better be careful and make sure there is no one behind you when trying to beat this map, because there might be moments of blank fear[/i]" Everyone must play this map. If not for the KZ part, at least for the ambience. After all this... Licoti you are my most favourite mapper ever. A great bow of respect. You even gave me the inspiration to make something so and even more epic like this, but I don't think that I can surpass the perfection. Love. P.S. I still can't find a way/teleporter/whatever to that room which is shown at the mapstart (the one like ancient subway or whatever). P.P.S. Sorry for the long comment. This map just made my [b]life[/b] as a mapper. <3

19 Jun 2010, 02:05

im not intrested in this shit, gj map builders, now take a beer and log oF :D

19 Jun 2010, 02:10

very good maps

19 Jun 2010, 02:17

kz_2001 reminds me of kz_kzfr_escape.. well..it`s more detailed but the same shitty fps.

19 Jun 2010, 02:26

2001 fps is droping:(

19 Jun 2010, 02:30

Hurrah, 2001 is probably the best kz map ever made!I can't but congratulate you on this masterpiece, Licoti.

19 Jun 2010, 04:36

I have problem when i run server with map kz_2001. Appears error: Fatal error Dedicated server Cache_TryAlloc: 2331984 is greater then free hunk How to solve this problem?

19 Jun 2010, 04:45

This error appears when i trying to connect on a server.

19 Jun 2010, 05:19

Got the same error Cache_TryAlloc error, when starting map on my own server. But I've created "New game" with 2001 and got the pleasure of playing it. ^^ 2001 — is a really, really awesome map, never saw anything like that before. Explorating the map after teleporting from that "small" chapter to the very beginning was somekind risky, but very enjoyable. After head smashing part with twisted floors and some girders and flashing lights, I saw the "outside" part, I was astonished like never in games before. And, by the way, I played a lot of games, including Max Payne's, HL's, GTA's and some countless games from GameBoy to PC for about ten years. I've even started thinking a week ago, that becaming too old for exciting experiences is my fate. And 2001 proved me wrong. Maaaan... that ambience sounds, architecture, parts composing, light composing and details... never saw that high quality in almost any kz-maps. Licoti, you have clearly raised the qualification standard for maps today. Questions: And the secrets perfectly hided everywhere... I bet I've seen almost all secrets on the map, except for that red tunnel with a branch lines boarded up. How to get in there to see the whole tunnel? Chapter naming and parts composing gives me the clue, that overall journey was unreal dream, way to nirvana, or in worst trite case just a drug trip. What's the right answer, Licoti? P.S. Pieshels, place on a screenshot is a beginning of a tribute to Escher chapter. P.P.S. I'm not sorry for my long answer, because this map deserves much more. He-he.

19 Jun 2010, 05:39

@hunter I have the same situation like you. The worse I even can't open kz_2001 on hlds... even though I set -heapsize 120000 (searched from google to solve this? It seems doesn't work.) Does anyone know how to solve it or there is a update /fix coming soon?

19 Jun 2010, 05:52

HLDS saying to us, that he doesn't have that much cache size to handle the map. 2331984 bytes is a ~2.224 megabytes, so your cache size must be obviously higher than 120 kb. :D Try setting heapsize to higher values and say the results. I'm busy for this, because I've remebered that 2001 is related to Stanley Kubrick's "2001: A Space Odyssey (1968)" and dling it atm. But somehow my nirvana guesses was right, I think. ^^

19 Jun 2010, 06:35

my pc : http://cs9613.vkontakte.ru/u5837800/104673738/z_cfb4c757.jpg fps on 2001 : http://cs9613.vkontakte.ru/u5837800/104673738/z_49cdc05c.jpg

19 Jun 2010, 07:33

i dont like a map with many big wav audio.

19 Jun 2010, 07:53

Didn't someone mention something a while ago about ATI cards and fog having problems? try settings gl_fog "0" ??

19 Jun 2010, 07:58

http://b.imfromtheinternet.org/kz_2001.jpg

19 Jun 2010, 08:17

No, skitz, I have lag on some maps with ATi even if I have 99 fps constantly. Also tried gl_fog minute ago with 0 results.

19 Jun 2010, 08:41

kz_2001: One of the best maps I have played so far, if not the best already. This map will be revolutionary, yea, and I mean it. Awesome work, Licoti. Full congrats for your work on this. Colors/Sounds/Ambience/Texture/Design/Layout/Architecture/Fear factor/Game playing Experience - I don't know what part to talk about, and what part to leave, 'cause you have impressed me in every department. Problem: fps drops!!! :(

19 Jun 2010, 09:04

kz_2001 low fps map for me :(

19 Jun 2010, 09:10

Gj licoti fuzzy1

19 Jun 2010, 09:23

i dont have any fps drops :)

19 Jun 2010, 09:41

Why do you deny maps because of unrealistic stuff and lightbugs but accept maps which lag as shit (no seriously, even vaz_ujo lags less).

19 Jun 2010, 09:47

Great news, wow! Licoti <3

19 Jun 2010, 10:21

there should be a rule that the maps need to be lagless on ati cards :(

19 Jun 2010, 10:29

Core 2 Duo E6600 (2.4GHz), 2GB RAM, nv 8600gt (256MB) 100 fps through whole map (kz_2001) -_- whats your videocard Ggs`?

19 Jun 2010, 10:40

spr1n thse fps problems occur only for people with ati cards ..

19 Jun 2010, 10:48

well Ggs` just have some suspicion situation there with his 57 fps and good pc

19 Jun 2010, 10:55

Thank you all for your admiration for this map (I'm really happy [esp for Pieshels :p]) ! in fact it's my latest map, so I took advantage to finish in style: p I am always happy to provide further inspiration for the mapper that they can also push the limits of the half-life engine which is getting old (not that old actually^^) In fact, I used several technical to compile everything correctly (without it, it would be completely impossible), surely I will create a topic on the forum to explaining this in detail i'm very sorry for the lag, but it's because you have an Ati Card :( I'll try to see what I can do for the error "Cache_TryAlloc: xxxxxxx", apparently the map would take too much memory when it goes on a public server... To righnt0w : To go into the red tunnel, you have to go right into the first conduit not to the left (just before the second chapter). This is another way that you will skip the second room (but the path to take is more longer ofc :p)

19 Jun 2010, 11:36

After I saw the 2001 map I can say Licoti did it :D. Nice map man! <3

19 Jun 2010, 11:37

I took my spectator skillz and flew over the whole map. Found red tunnel and furthermore — dead body in a vent tube. :) Is it a secret? In addition, I was really impressed more, when I saw which parts of the map was dead ends in my journey — almost all of them are parts of another industrial premises. And also I found, that 2001 contains no illogical parts — all chapters composes some big-big structure — architectural ensemble. Licoti, do you have plans for the next maps or you will take a break after this huge bastard? :)

19 Jun 2010, 11:41

And, btw, why do you chose exactly this name — 2001? I was right about Stanley Kubrick's film? (yes, I saw that b/w spaceship in bonus room)

19 Jun 2010, 11:42

gj both, esp. Licoti rly impressive "and no fps drops for me, nvidia ftw":D

19 Jun 2010, 11:49

I will try to correct the error (Cache_TryAlloc:xx) by reducing the weight of the map (the wad Is very too big). but nothing certain... ;o Why 2001? Because yeah i love the Stanley Kubrick's 2001 film and makes me think of the old map of the period 2001 and 2001 it's a short simple name to remember :p

19 Jun 2010, 13:42

I'm playing on a laptop and I have no fps drop, no freeze and 100fps constant. I got a nVidia graphic card btw

19 Jun 2010, 13:45

no fps problems 500fps... very nice maps btw

19 Jun 2010, 13:52

There is nothing (WE) the mapadmins or the mappers can do to make the maps better compatible with ATI cards, it's on ATI to fix their drivers, because the very same problem happens in normal CS as well as far as I'm told (with many players and smoke grenades etc. you get ridiculously low fps with a monster card like 5870 even). The drivers are not optimized for old games like CS. Contact the ATI support and write your opinion! Looks like this for me, same place, average computer: (2,8 ghz quad, nvidia gtx 275): http://home.arcor.de/thafak0r/2001.jpg

19 Jun 2010, 15:08

I have old videocard Nvidia 6200 but also have problem with fps (>40 fps on same place)

19 Jun 2010, 16:50

dont have any probs with normal cs and 10000 smokes but certain kz maps make problems

19 Jun 2010, 17:07

dudes complaining about fps drop on 2001 gotta get a better pc, mine is running 100 constant. well, kz_2001 is probably the map with the best ambience and atmosphere. the stair part was just amazing! I just stood there like "WOW" for like 1 minute when I entered the room. very easy jumps, tho, which is a little minus. raincliff reminded me too much of deathvalley. wasn't anything new to be honest. well made map, but nothing really exciting imo

19 Jun 2010, 18:44

n0ztic if you dont uderstand the context, then just dont write anything about it nex time.

19 Jun 2010, 19:02

i love kz_2001, i love the way how at start u got fast bhops etc, than u get to chapter 7 the stairs and u hear that relaxing music and u can relax for a lil bit :D

19 Jun 2010, 19:09

Does the button in that tunnel with the rail and the dead guy trig anything else than that growling sound?

19 Jun 2010, 19:28

I got the 5870 ATI card and i got shit fps on 2001, just unplayable. 2 bad as it seems like a really cool map.

19 Jun 2010, 19:39

Get a new PC? Is that what people are saying as a solution to these fps drops? We're talking about an engine that has been around almost as long as the people suggesting this have been alive and they think people need newer rigs? People shifting the blame on to ATI are living in a fantasy world, ATI don't get a flying fuck about your FPS drops in KZ, you think they want to change the way their hardware works so that 200 people playing KZ seriously can get an extra 28 fps? Come on, be realistic. At the end of the day half your players will have FPS drops on the maps that you make like this and there is nothing they can do about it, you might be fine with this, but whether XJ should accept these maps as official is debatable, why should you limit which maps people can work on records for? Sure old maps exist with the same problems but would you make new maps that only Swedish people can play and say 'Move to Sweden morons'?

19 Jun 2010, 20:11

video ati hd 4890 kz_2001 http://img5.imageshack.us/i/kz20010000.jpg :(

19 Jun 2010, 20:19

i lol`ed at move to sweden morons :D but he`s got a point

19 Jun 2010, 20:36

Geforce fx 5200 128mb and 100fps :D

19 Jun 2010, 20:55

I like the burning tree in raincliff :) GJ

19 Jun 2010, 22:00

:P tnx, there is even a lighting that set the first tree on fire if you look closely @xpaw gj, kzblt_flame is the best ... had no idea you made it... :) @kz_2001, it suck that it gives errors... tried to load it on lan, with amx and a few plugins for kz, and it gave precache error... had to disable most of the plugins so i can load the map... For that reason it won't be played on servers and it will be forgotten... Also kind of short, the jumping part i mean... Liked the hammer error part :)

19 Jun 2010, 22:47

i lol'd at episteme

20 Jun 2010, 00:26

Me too... But seriously saying, "get a new pc" isn't a very "appropriate" solution to the context. I get constant 100 fps for whatever "N" no. of smoke's while normal cs'ing, does not getting 100 on 2001 will imply that I would have to run for a core i5 now? Don't know what to say, but that remark of yours isn't correct at all :(

20 Jun 2010, 05:53

[blockquote]dudes complaining about fps drop on 2001 gotta get a better pc, mine is running 100 constant.[/blockquote] [blockquote]raincliff reminded me too much of deathvalley. wasn't anything new to be honest. well made map, but nothing really exciting imo[/blockquote] According to your first post, I should reply to your first post like this: If you don't like it, build better?

20 Jun 2010, 05:54

reply to your second post*

20 Jun 2010, 11:11

nice fail :D

21 Jun 2010, 07:00

kz_2001 RLZ :D

10 Aug 2010, 21:19

nice maps!

3 Oct 2010, 11:48

both are nice maps