New banning system for cheaters
By —·
We realized that many people thought that we were a little bit too hard on cheaters. So we figured that it would be better to do what the majority of the community thinks. Nowadays, there is a table for how cheaters must be banned depending on which cheats they've used and how many demos they've submitted with the particular cheat. The countdown for the unban will start when the newspost is made.
VeE's, klzz's and Target-'s bans will be adjusted to fit this table. With a small exception for Target-. If you take a look at the table, you can see that cheaters that have used a "+jump;wait;-jump" script in 4 or more of their demos, will be banned. The reason for us to make this exception for Target- is that he had no chances at all to know about the consequences for his cheat.
VeE will be unbanned December 8, 2005
klzz will be unbanned Novemeber 18, 2005
Target- will be unbanned February 19, 2006
The table can be found here.
A new rule has also been added:
"Check your demo(s) with fps-Death and make sure all settings are correct and that your average fps is higher than 72 before you submit the demo(s)."
VeE's, klzz's and Target-'s bans will be adjusted to fit this table. With a small exception for Target-. If you take a look at the table, you can see that cheaters that have used a "+jump;wait;-jump" script in 4 or more of their demos, will be banned. The reason for us to make this exception for Target- is that he had no chances at all to know about the consequences for his cheat.
VeE will be unbanned December 8, 2005
klzz will be unbanned Novemeber 18, 2005
Target- will be unbanned February 19, 2006
The table can be found here.
A new rule has also been added:
"Check your demo(s) with fps-Death and make sure all settings are correct and that your average fps is higher than 72 before you submit the demo(s)."