Latest kzmod news

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Here's an update on what's happening with the kzmod:

"A few things to mention: I have updated each of the map pages with the corrected status of each map. On some of them more information has been offered or screenshots have been replaced.
I also bring you some screenshots of 2 brand new maps: kz_man_madness2 by SoUlFaThEr and kz_brooklyn by Millet. That makes a total of 10 maps...+2 that I refuse to show you before the release.hehehe...so there will be 12 in all and thats a lot for a new mod!!
Along with this I have also done some touch up work on the 3dsky of kz_cathedral and much has been done to kz_freezing_ridge and new pics for both maps have been updated as well! Be sure to check the screens pages for those pics.....
Coming soon will be screenshots of the player model which is nearly finished by Crystalman. "


kzmod's website.

Comments

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20/11/2005 21:44:00

hm i dont like source :( valve doesnt know whats good for multiplayer and progaming etc.. they sucks btw.. 1st :P

20/11/2005 22:07:00

nice screenshots thats always good news!! :D keep 'em coming ^.^

20/11/2005 22:07:00

i hate source , too but ill play it if kzmod is out and btw n1 maps gj SoUlFaThEr and Millet

20/11/2005 22:15:00

yeah gj, keep the mod coming ;)

20/11/2005 22:16:00

you are the best hippie ever ..

21/11/2005 00:30:00

all these source haters :( ill tell you the biggest reason why people hate source : its because Valve mappers fill the entire maps with realism so much......or as much as they can think of...without really thinking about the playability for the average player...source speaks to high end computers unless you can control your mapping. in the mod ive paid very close attention to hitting the middle and making ALL the maps playable for middle ranged computers. lets hope that gets you more exited

21/11/2005 00:32:00

im trying to say that valve is mapping for those who have high end computers and leaveing everyone else behind. the engine itself is cool as shit....but it will take a few years until everyone is up to its standard

21/11/2005 00:58:00

has the movement physics changed? is it different from 1.6?

FikoN
21/11/2005 12:29:00

Yes, the movement has changed in source. That's what the mod is all about: getting the same movement as in 1.6 :)

21/11/2005 14:17:00

nice idea soulfather ;) i like that very much^^

21/11/2005 15:16:00

will be this mod finished be4 christmas?

21/11/2005 16:12:00

@0x: well if you'd read the news on the kzmod homepage you would know that the kzmod-crew is trying their best to release it before christmas ;)

21/11/2005 16:37:00

just a reminder everyone: kzmod isnt source :) its just another modification.. the movement is made to simulate 1.6 as much as possible, which isn't entierly possible, but it will be damn close ;)

21/11/2005 20:53:00

LOL HoHo and his comments! :D

23/11/2005 01:20:00

i cannot w8 on madness2 :E it looks sweeeet SoUlFaThEr ;D nice to mix surf and jump lvl in such 1337 design ^^ all lvls looks very nicely detailed, nice ;) will u make some of these new lvl's for CS 1.6? =) millets new lvls pwnz 2 <3