Weekly #2

By chrizZo·
XJ Weekly #2

It is Friday again and therefore time for something to read. This weekly has two main topics; first of all, we interviewed Bibika and found out he actually does not love to bhop. Secondly, we analyzed the current mapcheck system and looked ahead to what is coming.

And of course you will find typical components you are used to.

Comments

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15/06/2012 20:52:00

Nice weekly, glad to see Bibika interview's More transparency in the mapchecking .. that's some very good news. It would be even better if there were more transparancy in every admin decisions. I do also think that a news IS needed in order to present the new admins hired because thats kinda messy right now ( the administration page is not even updated) I'm also waiting for more details of the 'thoughts of the week'. There are some very interesting ideas, more explanations are need here. looking forward to these in the following news. Anyway, thanks for taking the time for writing this, must have taken some time. so yeah this is highly apprieciated.

15/06/2012 20:57:00

nice interview! glad of mapchecking is gonna change

15/06/2012 20:58:00

nice to see kind of activities like weekly or rotw here

15/06/2012 20:59:00

wow you guys put alot effort into it, i really enjoyed reading the whole text, gj!

15/06/2012 21:15:00

+1stvn

15/06/2012 21:33:00

it took me a time to read it all hehehe.. but it was interesting:) GJ guys

15/06/2012 22:28:00

Quality, thank you. :)

15/06/2012 22:36:00

- Gj for weekly , good to see something new here ! Coby , good luck with project , i believe in your skill !

15/06/2012 23:19:00

The multi route idea is one of my oldest ones and I've used it on my previous community. It's a great way to refresh old maps, because, let's agree, some shortcuts are just dumb and kill the map more or less.

15/06/2012 23:31:00

i really missed weeklies (:

16/06/2012 00:46:00

I think the idea about reviving some maps that has been destroyed by a huge SC was brought up here a few years ago, but at that time we didn't have the decimal system. The records were "easier" to beat and nobody wanted it, only a few. Times are different today, and i would love to see this happen. This will obviously lead to more activity, and also more interesting demos on some of the classical maps. Not to mention the hard work the mappers put into making these maps. It would benefit everyone in this community :) I'd also would like to say what an awesome weekly this one was! Awesome work guys! Also, i'm not surprised Moxx was behind the "drunken thoughts" part:P Over & Out! <3

16/06/2012 02:56:00

manchester united sucks! haha

16/06/2012 05:58:00

gj bibi)

16/06/2012 09:24:00

good job! it was really fun to read ;)

16/06/2012 09:52:00

I always loved weekly's,now you are starting to do a real job for this community but don't give up after a few weeks! About those maps with huge sc's,I think that's a great idea but some maps like risk_coumpound will give you trouble,check Isker's demo on kz-scandinavia(risk_compound[-sc]) he didn't use that first sc but he used another one and also skipped big amount of map's jumps. Keep it up

16/06/2012 12:04:00

It's stupid to add that -sc route thing. How do you define a sc that isn't just huge but a mapdestroyer? where goes the line? there is no line. compare like urbanjump. there you have a pretty big sc in the end but its not like the whole map. or that one map that had 2 buildings where you only had to climb one and use the barrels to get to the other side, dont remember the name.

16/06/2012 12:49:00

Thank you guys for involving ppl into site's background, finally you brought us rly large quantity of information. First mooving step for bigger site improvement imo :)

16/06/2012 14:10:00

Nice weekly! Read every word : D

16/06/2012 15:17:00

nice weekly....well done all of u !!

16/06/2012 16:58:00

quality work from all of you, great job guys, I hope everyone appreciates this kind of activity, a lot! chrizZo <3

16/06/2012 17:02:00

Great read, keep up the work admins!

16/06/2012 21:02:00

Great read, keep goin'! I'm really looking forward on #3.

17/06/2012 13:56:00

I have to say that it's a bit disgracefull to read like 3 lines about a WR like probhop. I think you should cut off some of the demos and instead write longer reviews. Nice weekly guys!

17/06/2012 16:34:00

cool formality

18/06/2012 00:47:00

[b]Lovely weekly, GJ all involved[/b]

18/06/2012 08:07:00

[flag]dk[/flag] [b]Scary[/b], the point is writing the strong point of each demo. They are all great records, but frankly, most are just faster runs.

18/06/2012 09:45:00

Great work admins, so good to see the weekly once again :) chrizZo <3

21/06/2012 14:55:00

Map nominating suggestion: create server dedicated to only nominated maps, where could everybody play them. After somebody finishes nominated map on server, then he will have the choice to vote if he likes the map or not(cannot finish, bugs, architecture, and more options) or to not vote at all. (Of course there would need to be redundancy check(perhaps use steamid) so vote could only be done by people who are registed here and have stream id defined and not voted already) Then after vote, it will be saved for the nominated map and for user who voted. Then his choice will be dynamically added to forum for nominated map, where he/she could furher elaborate why he/she likes/or not the map by editing post. pros - immediately play with others new maps. - vote only if you really played the whole map - more votes - just an addition to old system cons - many yes, no answers in forum without further elaboration(maybe add some constant which ranks posts with yes/no lower(for example 2 only yes=1yes). - to few maps in nominated maps, so there will be still same maps rolling. -not sure how hard its to impement Hope it does make some sense :).

22/06/2012 07:48:00

Good thing XJ becomes active again:P took me the whole lunch time to read this, sry for my poor english.Drunken Thoughts by Moxx really impressed me ,gj! yesterday there was a little talk about the situation about XJ after nukk beats kz_cg_pianoclimb.XJ really needs some new spirits:gah: or it will becomes a place where shows WRs only,even worse. More events should be held. Last time when I went to the cup hltv, guess what, less than ten specs.thought zippow does a gj, but events seems not active and popular.maybe you should do some ads. just kidding:P: and more important, I advise, more maps should be considered on the WRs list.maybe we could "steal" some on cosy-climbing,which has many good maps. All in all, those are on some personal thoughts of a guy who plays kz for whole 3 years but still sucks.maybe I take things for easy too much.;)