Alternative routes (map destroyers)
Hello XJ!
And MERRY CHRISTMAS!!!
We are very pleased to bring forward the following news, as a surprise for Christmas and more importantly as a sign of appreciation for you, the community that keeps this game alive.
It has been long debated about the maps that are ruined due to a fault in their design and thus causing severe changes in their gameplay, as opposed to what the mapper intended to.
The public debates as well as the private ones that us, the admins, had were numerous, most of the times resulting in a draw. Perhaps, due to strict policies and different ideologies, no measures were ever taken on this matter.
But today I'm proud to announce that we have finally come to a decision and most importantly is that XJ wants to change and wants to embrace a new direction, with the main focus being what the community wants.
So, we OFFICIALLY ANNOUNCE that starting today, the maps that suffer severe shortcuts that alter their intended gameplay due to a fault in their design, are NOW AVAILABLE TO RECORD in their purest form: exactly how the mapper envisioned his maps!
However, this announcement officially welcomes just 10 maps for now, with the rest currently being decided internally, and MOST IMPORTANTLY is that WE URGE YOU, the PLAYERS of this COMMUNITY, to NOMINATE what maps you think should be added to this list in the comments section below. We will take into consideration your ideas and nominations, but also please keep in mind that the final decision still depends on the admins and that probably some of the public nominations won't make it to the final list.
Without further ado, these are the first maps that officially open this special list:
cg_industry[full] - must visit all areas via climbing
dg_winterclimb[+caves] - must visit all areas via climbing
kz_ghat[+cave] - must go through cave
kz_j2s_icevalley[-boost] - no vertical boost from button
kz_man_bhopdesert[-boost] - no vertical boost from the button
kz_man_bhopocean[-boost] - no vertical boost from the button
kz_man_bhopsnow[-boost] - no vertical boost from the button
risk_compound[full] - must visit all areas via climbing
rpz_downfall[boxes_full] - must go intended route using boxes
trC_climbgarden[full] - must visit all areas via climbing
Huge thanks to spr1n and kz-baltic.eu for assisting us.
We will keep a close eye to the comments section down below now that the season for map destroyers has come!
Thank you for staying with us and don't go anywhere, as more exciting news will keep coming. And don't forget, we also have a CS:GO KZ implementation to be made.
Merry Christmas again and see you soon! Now go recording!
XJ Staff
And MERRY CHRISTMAS!!!
We are very pleased to bring forward the following news, as a surprise for Christmas and more importantly as a sign of appreciation for you, the community that keeps this game alive.
It has been long debated about the maps that are ruined due to a fault in their design and thus causing severe changes in their gameplay, as opposed to what the mapper intended to.
The public debates as well as the private ones that us, the admins, had were numerous, most of the times resulting in a draw. Perhaps, due to strict policies and different ideologies, no measures were ever taken on this matter.
But today I'm proud to announce that we have finally come to a decision and most importantly is that XJ wants to change and wants to embrace a new direction, with the main focus being what the community wants.
So, we OFFICIALLY ANNOUNCE that starting today, the maps that suffer severe shortcuts that alter their intended gameplay due to a fault in their design, are NOW AVAILABLE TO RECORD in their purest form: exactly how the mapper envisioned his maps!
However, this announcement officially welcomes just 10 maps for now, with the rest currently being decided internally, and MOST IMPORTANTLY is that WE URGE YOU, the PLAYERS of this COMMUNITY, to NOMINATE what maps you think should be added to this list in the comments section below. We will take into consideration your ideas and nominations, but also please keep in mind that the final decision still depends on the admins and that probably some of the public nominations won't make it to the final list.
Without further ado, these are the first maps that officially open this special list:
cg_industry[full] - must visit all areas via climbing
dg_winterclimb[+caves] - must visit all areas via climbing
kz_ghat[+cave] - must go through cave
kz_j2s_icevalley[-boost] - no vertical boost from button
kz_man_bhopdesert[-boost] - no vertical boost from the button
kz_man_bhopocean[-boost] - no vertical boost from the button
kz_man_bhopsnow[-boost] - no vertical boost from the button
risk_compound[full] - must visit all areas via climbing
rpz_downfall[boxes_full] - must go intended route using boxes
trC_climbgarden[full] - must visit all areas via climbing
Huge thanks to spr1n and kz-baltic.eu for assisting us.
We will keep a close eye to the comments section down below now that the season for map destroyers has come!
Thank you for staying with us and don't go anywhere, as more exciting news will keep coming. And don't forget, we also have a CS:GO KZ implementation to be made.
Merry Christmas again and see you soon! Now go recording!
XJ Staff