Prochallenge #2: 4th Round & Other news

There was some minor bug on a slide part so please, re-download fixed version of a map -link-
Demos recorded on both versions will be accepted.
Demos recorded on both versions will be accepted.
Hello,
First of all we would like to apologize for a such big delay, there were some reasons behind that. Now, without further ado let's proceed directly to the winners of current round.
The results of 3rd Round - 1st Phase on prochallenge2_longjump:
1. fykseN with 10 points prochallenge2_longjump_fykseN_0225.31
2. Aguslash with 9 points prochallenge2_longjump_Aguslash_0241.13
3. FAME with 8 points prochallenge2_longjump_FAME_0251.47
4. Dolphin with 7 points prochallenge2_longjump_Dolphin_0425.72
5. hefakz with 6 points prochallenge2_longjump_hefA.kz_0603.40
[slide="maps" 5="5" Click="Click" here="here" to="to" see="see" Overall="Overall" Ranks="Ranks" after="after" the="the" first="first"]
1. Aguslash with 45 points
2. fykseN with 22 points
3. kQbmig with 20 points
4. Oz1m with 17 points
5. kropeq with 16 points
6. KZPL|Woody with 12 points
7-8. Berkut with 9 points
7-8. spoun with 9 points
9. FAME with 8 points
10. Dolphin with 7 points
11. hefakz with 6 points
12. CaBeZa with 4 points
[/slide]
The final segment of the 2nd Pro Challenge tournament was originally intended to take place as a live event, and was scheduled to occur at some point this month. However, and as some of our patrons may have been wondering the reason behind, last month's map to be released by spr1n was delayed due to some personal responsibilities of his, and so we've taken the initiative to not wait any longer and simply skip to the final map of the series: prochallenge2_mix by Roadrunner. It has not yet been decided if and when spr1n's map will be released.
The final round of Prochallenge 2 tournament takes place in an old abandoned research center
surrounded by rocky walls somewhere deep in mountains. The whole area was cleaned up and
reconstructed to create the ultimate kreedz challenge. Jumpers will be tested in many skill
areas and will have to showcase a mix of different techniques. Creativity, versatility
and precision are key to beat this map!
4TH ROUND
August: 04.08.2016 - 01.09.2016
prochallenge2_mix - by Roadrunner
Challenge: Hard
Type: Mixed
As a followup to the last map-team news post regarding a new fixed version of kz_abstract_plane, OddYsseus brought it to our attention that the fixed version of kz_emblem which the site has been hosting for quite some time now, was actually the wrong, older/incompatible beta version. This has been the case for an extended period of time unfortunately, as it was not noted until just now that the site's data loss we experienced (fall of 2014) included the fixed version of this file. This error has been corrected, and to anyone looking to replace their beta version can do so here: kz_emblem
Lasty, another map-related news we need to address as a side-note: the Beat It! challenge that has been presented in the side bar for nearly 9 months now has gone unanswered, even with a hefty and generous bounty to entice our community. The map team has decided to end this challenge and remove the map from the website entirely. Two things worth mentioning; as this map transfers to Cosy-Climbing in the coming weeks, should any jumper manage to pass it, they are welcome to submit their demo to XJ, which after being checked and cleared, would reinstate the map back to Xtreme-Jumps, but without the player receiving the original prize pot. The money which was earlier in this prize pot may or may not be transferred to future mapping projects or challenges.
Regards,
XJ Staff