Map release: 2 new maps
Recently it was announced that FuZzy1's map fu_extreme would be removed from its listing in our map pool until a valid demo could be submitted. This is due to the length of time the map had been in active rotation without a completion. Today we are announcing a policy in regards to the removal of additional maps fitting the "extreme" difficulty level. The concept is simple, and aimed to decrease the amount of maps we are rejecting from the map team simply due to the perceived difficulty of the map, alongside doubt that a record could be made. Going forward, when a Hard/Extreme map is released on the site, a new 120-day mandatory completion period begins, where some player must submit their record before four months has passed, or the map will default to a removal of its listing. With this in mind, and starting from today, the maps which will face termination from the map list 120 days from now, are: kz_obscurity, and kzru_bear. Good luck to any motivated precision climbers who take a shot at these demos.
kz_bedlam by Rachel, muJik & .qui
Challenge: Hard/Extreme
Type: Precision, all styles
Description:
It brings us great pleasure to announce the release of kz_bedlam, created by three brilliant Russian mappers: Rachel, muJik & .qui. Easily earning the official kz_ tag with its originality and innovation, the map is truly unlike any which we've ever seen. When we caught word of this map it was being described as "a true piece of art", and that's exactly what this map is. 2016 has brought us some of the strongest mapping seen yet on Counter-Strike, and kz_bedlam simply adds to that claim.
From the dreamy ambient setting, to the bizarre abstract architecture. To the puzzles, races, and games — this map simply takes the cake. New ideas displayed and never before seen user interaction setups, the map will have you challenging yourself for hours if it is your first play. Patience, skill and ingenuity are the only way to survive and conquer this beast of a map. Enjoy your play on kz_bedlam, and get those demos rolling.
muj_dom by muJik
Challenge: Hard/Extreme
Type: Custom/specialty, Bhop/Mixed
Description:
As an added bonus, we present to you another mapping project by muJik: muj_dom. This custom map offers more of the same from kz_bedlam in terms of both difficulty and originality. More specialty/custom sections which force the player to learn and adapt to the use of various, uncommonly seen techniques which are needed in order to complete the map (there is even a "no standup bhops" section). Making their way through each section, even great players will find it challenging to progress at times. With the pleasantly surprising recent influx of new fresh skill to the community, we hope to see this map completed in the near future.
Regards,
XJ Mapcheck team