More KZMOD news

By SoUlFaThEr mapper·
We are a HalfLife2 multiplayer mod. Not a CSS mod ok? trying forever to clear this up but I keep seeing peeps saying "your CSS kzmod" :)

NEWS:
On http://kzmod.com I have uploaded screenshots of 4 more maps.
This brings our total to 22 maps.(kz_tunnels by Ovi, and kz_crate_delight, kz_caverns_deep, and kz_bhop_ravine by me)

I made the first KZMOD To0n-Strip, and added a link in our navbar to show the Cartoons.

Also we have a KZMOD BHOP PRESENTATION movie for you too.

For those who cant download from File Planet go here:
Kreedz Climbing profile on MODDB and click IN our profile "Downloads", you whould see both movies thre and this shouldnt need an account like File Planet

HF, KZ FOREVER

Comments

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7 Mar 2006, 06:02

NICE <3 cavers deep :)

7 Mar 2006, 06:28

n1 :D

7 Mar 2006, 07:23

[img]http://files.upl.silentwhisper.net/upload3/bb64.gif[/img] I can't find the movie on MODDB , only the first promo movie [img]http://files.upl.silentwhisper.net/upload5/bb8.gif[/img]

7 Mar 2006, 08:07

Yea, m2 hoho :/ btw, nice new SF ;)

7 Mar 2006, 08:07

new* :F

7 Mar 2006, 09:45

n1

7 Mar 2006, 13:14

yaay looks reealy nice can't see differences between the old engine, bhops, strafejumps and surfing seems to work very well good job ;)

7 Mar 2006, 13:50

ye i can`t the bhop movie too :( need a download link

7 Mar 2006, 14:33

[link=http://mirror1.moddb.com/download/71fb1630aa7175d4/KzmodBhopModePreviw.rar]link[/link]

7 Mar 2006, 14:39

n1 >>

7 Mar 2006, 14:43

Not found >_<

7 Mar 2006, 14:51

gj sf. but need another link for the bhop movie too. i cant activate my registered account there :(

puffL
7 Mar 2006, 15:07

gj :D i wanna see the bhop movie! :( gay... and InSaNe, the link doesn't work :P

7 Mar 2006, 15:55

why not fileplanet ??? it works very fine.....

7 Mar 2006, 16:27

the bhop and the promo video is n1 im looking forward =)

7 Mar 2006, 18:41

Regarding the first promo: Anyone else noticed when t3d was jumping he crouched for a brief moment and uncrouched while still in the air? It was very noticable, just wondering what the deal was with that.

7 Mar 2006, 19:08

nope....anti_zero thats a glitch in our animation matrix..... in CS1.6 when you jump your player assumes the duck position while floating through the air, even if you havent pressed it. in Source,until we fix this, you jump and assume the "float" animation and when you duck.....you get a sort hop upwards because these 2 animations were not blended.....hl2dm has the EXACT same problem. we are trying to fix this.....when we do......theres little differnce left between us :)

7 Mar 2006, 20:26

Ah, thanks for the explanation Soulfather. I thought it looked a bit weird :-D You've got a good team working on it, so I'm sure you guys can hammer the problem out. Good luck!

8 Mar 2006, 04:45

nice, got some tips (maybe allready used) for kz mod. #1. Records in Game (world records and pc records, maybe also country records) #2. Working on steam (with autoupdates) #3. Fast map download (http) #4. Timer top right or something #5. 2d game

8 Mar 2006, 04:46

#6. Built in demo tutorials

8 Mar 2006, 08:16

nice tips

8 Mar 2006, 10:42

records in game.....explain how, it might be possible..... working on steam with autoupdates will be you paying for it and im not going to do that, vapour will do this for us. fast map download is something thats up to a server not the game programming. the timer will stay top center as it is. 2d game? explain that i highly doubt we would do this at this point. there are already tutorials on how to operate sources demo ui (command is even "demiui") you can do smoothing and 236 camer changes and all kindsa stuff but its very complicated stuff

8 Mar 2006, 10:45

about the records in game: it was originally planned that we should have a system running that takes the times per map, straight from some server logs and adds them to a website keeping a online server records list. This is not possible at this point until I find someone who can program such a thing. and If we just have records it will not ever stay saved unless the server saves screenshots of the scroeboard at the end of maps rotations, and the server admin submits the screens to us. this is a way to keep tally as well but im not sure we can make the game take a screenshot

9 Mar 2006, 05:12

nice news. maybe i take a look at the bhop movie today.