1.6 Mapping Competition Voting

By Commandeer mapper·
1.6 Mapping Competition Voting


First of all a big thank you to every mapper who submitted their work. It's always interesting to see such different ideas and styles of mapping. The submissions are hosted in Dropbox for now. Maps that get accepted as official maps will be added after this competition is finished.

When voting for your favorites please keep your comment clear and follow the voting instructions written below.

How to vote:

Pick 3 of your favorite maps from the submissions and post them in order from 1st to 3rd place as follows:

1st mapname
2nd mapname
3rd mapname


1st choice - 3 points
2nd choice - 2 points
3rd choice - 1 point

Put your selections as first in your comment so that it will be easier to check. After you've written down your selection you can write whatever else you wish. Everyone can vote only once. After the voting expires points will be counted and the results announced.

Please note that even though all maps are available for voting, all of them might not make it into the official
map pool of XJ. This depends on the maps success in this competition and admins decisions.

Voting deadline: 29.07.2018 at 23:59 CET

CET


The maps:

qcg_ragequit by Qicg


Image not found

kzra_blackpearl by jaguarBR


Image not found

kz_ludo by SadPuppy


Image not found

hama_timberbhop by HaMMa


Image not found

fufu_feizhai by Deutsch


Image not found

comp_fortboyard by Jeronimo


Image not found

Click here to download all maps


Regards,

XJ Team

Comments

You need to be logged in to post a comment.

15/07/2018 15:55:00

1st - kzra_blackpearl 2nd - qcg_ragequit 3rd - comp_fortboyard This is an example and at the same time my vote. Would have been really nice to see more entries in this competition, maybe next time ;)

15/07/2018 16:14:00

1st - qcg_ragequit 2nd - comp_fortboyard 3rd - kzra_blackpearl GJ All, nice to see that there are still people who try to make the best map they can, and give something to the community. I'm sure, You didn't create the maps just to win money.

15/07/2018 16:22:00

1st - kzra_blackpearl 2nd - comp_fortboyard 3rd - qcg_ragequit Damn, this thing is such a nice initiative. Amazing maps there, gz to every mapper and esp to Commandeer for leading all the shit. :)

15/07/2018 16:26:00

1st - kzra_blackpearl 2nd - qcg_ragequit 3rd - comp_fortboyard Well done interesting maps!

15/07/2018 16:40:00

LOL, everyone votes for the same maps.

15/07/2018 16:46:00

1st - kzra_blackpearl 2nd - comp_fortboyard 3rd - qcg_ragequit nice maaps specially blackpearl and fortboyard (finally a reminder on the old television show and a historical prison)

15/07/2018 17:56:00

1st - qcg_ragequit 2nd - kz_ludo 3rd - fufu_feizhai

15/07/2018 18:03:00

1st - kzra_blackpearl 2nd - kz_ludo 3rd - qcg_ragequit

15/07/2018 18:37:00

i wont perturbate the atmosphere here wich is cool and sweat in this newpost, but i think rules were broken. only 1 mapper per map qcg_ragequit : thanks to nuuikkis, gorbachev_x and mujik other map too i saw thnx to dydka. anyway u cant do nothing about it because they could not to mention it GJ nice maps big gain for the community. I like blackpearl.

15/07/2018 19:01:00

well i guess they didn't actually work on the map, they just tested it

15/07/2018 19:37:00

for qcg noxer is his tester. nuikkis: textures guy mujik: triggering and bhops guy gorbachev_x: the angle of steepslides qcg if im wrong then u have to tell us with what every1 helped you or u broke the rule.

15/07/2018 19:42:00

I have built everything myself. They only tested map. You can write them if you do not trust me. I mentioned everybody who helped me only a little.

15/07/2018 19:58:00

ok i trust you

16/07/2018 08:32:00

Actually everybody misunderstood that rule. It meant each mapper can only submit one map and not more. But since people read it as only one mapper can work on one map I just decided to roll with it. I would have been fine with co-op projects too. Mappers almost always thank different people in their projects. That doesn't mean they were involved in the actual mapping process.

15/07/2018 18:39:00

1st - kz_ludo 2nd - fufu_feizhai 3rd - hama_timberbhop

15/07/2018 18:43:00

1st - qcg_ragequit 2nd - comp_fortboyard 3rd - kz_ludo

15/07/2018 18:43:00

gg

15/07/2018 18:53:00

Why pack the maps with 7zip? The standard on xj is .rar, had to install 7zip to unpack the maps koz winrar gave error... About the maps [b]qcg_ragequit[/b] - don't have time to waste on maps like this, but looks interesting. [b]kzra_blackpearl[/b] - bhop parts are way harder than climb parts, you will get a lot of curses from noobs because of this. watterrun.wav? really... why people keep using this annoying sound for waterfalls... Don't see the point of that surf near the end, it's just a time waster. [b]kz_ludo[/b] - almost quit as soon as i tried the map, when i've seen that maze, but skiped it with hook and decide to give it a try. Played for like 5 minutes and got bored, didn't even got the patience to reach the finish with hook. The jumps looks and feel really basic like the jumps made by someone on his first map. [b]fufu_feizhai[/b] - ruined buy some stupid jumps... [b]comp_fortboyard[/b] - only one with interesting and balanced jumps. The overall look could have been better but is ok as it is. So based on what i said above, the only top 3 i can chose is 1. comp_fortboyard 2. kzra_blackpearl 3. qcg_ragequit

15/07/2018 19:20:00

Oups, missed hama_timberbhop, i also liked this one, jumps or ok, difficulty is increasing a bit as you get to the end. The design is kid of plain, but at least the textures have a good mix. So the final top is: 1. comp_fortboyard 2. kzra_blackpearl 3. hama_timberbhop

15/07/2018 22:47:00

Ok, so i gave qcg_ragequit another try and finish it, it's actually not as hard as i first thought, was thrown off by the name of the map and the very first part. Overall is the most complete map from all of them. So my final, final vote is: 1. qcg_ragequit 2. comp_fortboyard 3. kzra_blackpearl

15/07/2018 22:52:00

sorry about the watterrun.wav had no time to find some good waterfall sounds i mapped 1 hour a day, even less in the weekends :c

16/07/2018 08:35:00

I thought winrar supports 7z packs too? Didn't actually test this just read it somewhere, sorry if it causes problems. Everything will be uploaded as a .rar when this competition is over.

15/07/2018 19:48:00

1. comp_fortboyard 2. kzra_blackpearl 3. kz_ludo

15/07/2018 20:41:00

1st - qcg_ragequit 2nd - kz_ludo 3rd - kzra_blackpearl

15/07/2018 21:35:00

Honorable mention - [b]comp_fortboyard[/b] - this map doesn't run on Mac/Linux (I think it has to do with an update several years ago that addresses entity/memory limits that inconsistently applied). Really sad I wasn't able to test it. Screenshots look promising I admit. 1. [b]qcg_ragequit[/b] - I didn't like how map looks at the first stages and was pleasantly surprised after a short time. Simple but decent themes with good textures and lighting - more than enough to get away from "generic" feeling that most of the maps like that have. Combined with hard and interesting jumps - it is not just another test chamber for xtreme jumpers, I can see creativity being utilized on both fronts. Really what community needs in my opinion. Great work! 2. [b]kz_ludo[/b] - I enjoyed this a bit too much then I should have. Its done with good taste but too simplistic, repetitive and monotone at times. There are certain aspects that are a bit lacking, or just not super detailed and diverse, but it also allowed me to shut off my brain off and just go through map in peace. Very oldschool feeling with enough creativity and variation to keep me interested till the end. Personally I would want to see a bit more interesting/engaging beginning and more style variations in the middle, and I don't know how I feel about the music... 3. [b]kzra_blackpearl[/b] - great concept, but it either was rushed or I just don't agree with some of the mappers choices here. Most of the things are cramped into one area and some teleports really feel counter intuitive and get in the way. Maybe intention was to make players to stay in the area longer in order to enjoy it, but with generic layout and placement of the jumps - it backfired. All I'm saying it is awesome idea and I with this map was more polished and optimized. I really did enjoy it and almost put it on 2nd place. And I love the cave too. 4. [b]hama_timberbhop[/b] - good job FuErZzzZa^, but your biggest flaw is being repetitive imo. Please keep mapping and try out new things, try utilize more style, theme and jump variations, even in the same area. Just don't be afraid to experiment and try different things. 5. [b]fufu_feizhai[/b] - it is a fair attempt. Good job fuufuu, and please don't be discouraged by the last place and keep mapping! I would suggest you to really explore some of the high tier maps in terms of looks, and look closely at how mappers created their worlds: how did the used general architecture, how they filled it with details, how they applied different styles and lighting in different areas, and how they used different textures. You can learn a lot just by looking at good maps and trying similar things yourself - and that is important for getting better.

15/07/2018 21:02:00

1st. kzra_blackpearl 2nd. qcg_ragequit 3rd. comp_fortboyard

16/07/2018 00:05:00

oh mappers can vote for their maps :D final vote: 1st. hama_timberbhop 2nd. kzra_blackpearl 3rd. qcg_ragequit

15/07/2018 21:16:00

1. kz_ludo 2. fortboyard 3. kzra_blackpearl --- Yes, it is just fortboyard ofcourse. Hey Commandeer...you removed the "comp_" from the other maps..no? =) Speaking of fortboyard...I have been thinking about making such a map for years, thinking it would be like kz_unicorn in the sense that you can do the cells in any order and pick up a key from each cell. Oh well... =P

15/07/2018 21:58:00

lulz voting his own map ^^

15/07/2018 22:08:00

Voting for the best map, imho. =) Commandeer wrote in the chatbox before that mappers were allowed to vote for their own map if they wanted.

15/07/2018 22:56:00

its a moral question. mappers taking part in the voting yes but voting for his own map is an absolutely no go because its not objective. Even when the Competition holder told so.

16/07/2018 00:48:00

I don't agree. If I think my map is the best, and I am allowed to vote for it then I am gonna vote for it. If I consider my map to be the best, and I don't vote for it...then I'm doing something morally wrong imho.

16/07/2018 08:37:00

Everything is uploaded here exactly as they were uploaded to us, I didn't modify anything. Those issues will be fixed before we start adding them onto XJ.

15/07/2018 21:39:00

1st - fufu_feizhai 2nd - kzra_blackpearl 3rd - hama_timberbhop

15/07/2018 22:22:00

1. comp_fortboyard 2. qcg_ragequit 3. kz_ludo GJ to everyone :)

15/07/2018 23:17:00

1. qcg_ragequit 2. comp_fortboyard 3. -

15/07/2018 23:46:00

1st comp_fortboyard 2nd qcg_ragequit 3rd hama_timberbhop

16/07/2018 00:28:00

1. comp_fortboyard 2. kzra_blackpearl 3. hama_timberbhop

16/07/2018 07:34:00

1. comp_fortboyard 2. kzra_blackpearl 3. hama_timberbhop

16/07/2018 11:28:00

1 kz_ludo 2 kzra_blackpearl 3 comp_fortboyard good job guys :)

16/07/2018 14:35:00

1. qcg_ragequit 2. hama_timberbhop 3. comp_fortboyard

16/07/2018 15:14:00

1st - kzra_blackpearl 2nd - qcg_ragequit 3rd - comp_fortboyard I downloaded and played all the maps, but some of them were just a waste of time. only these 3 maps are interesting / playable / fun... [b]kzra_blackpearl[/b] - I like the atmopshere, idea and big potential when it comes to bhops and combos. It's a winner, no doubt. [b]qcg_ragequit[/b] - There is a way this mapper is going, he wants to join the iconic mappers like mujik, Timmycakes or FuZzy, based on what I am seeing from him. Overall its hard, but safe to record, some nice ideas but some ideas are obviously borrowed. Find your own ways Qicg, and you can become great :) [b]comp_fortboyard[/b] - Jro, you already know how to build a map. I like your average/hard maps, because they can reward jumper for being solid and patient. This one was a little bit boring and predictable, might've been shorter but I would put it in the 3rd place as the rest of the maps is pure cosy material, or not even that. and now the pain: [b]kz_ludo[/b] - SadPuppy you were fun! You were so much fun with your earlier maps and ideas. Even with a noclip and and with a hook, it took me good 10 minutes to get through the whole map. I immediately skipped the maze, no doubt that everyone did that. You're forcing players to suffer there and that's not what maps are about, I hope you're not gonna win anything just because it's you, the map isn't worth releasing, sorry. [b]hama_timberbhop[/b] & [b]fufu_feizhai[/b] - those two looks like a first attempt from blackelf to make a map. fufu - awfully big rooms with no point, substance or fun in them. hama - it's just another boring bhop map, put it on cosy and everyone will tryhard it there. I've compared this to 2014 mapping competition together with PU9maker (he was the one organizing it) and it's a dissapointment. All the maps from that one are released, great and being recorded constantly. Download these and actually play them before giving your votes to someone, thank you

16/07/2018 18:07:00

kz_random ftw :D

16/07/2018 23:51:00

I won't vote since I don't have the required skills to beat them all. Though, my first run demos on hama_timberbhop, kz_ludo & kzra_blackpearl (using checkpoints & hook). :) https://www.sendspace.com/file/i8v84u

17/07/2018 00:00:00

Don't let that stop you! Google and checkpoints are your friends... =) I can't resist downloading the demos...mmm...popcorn time!

17/07/2018 00:55:00

Awww....you stopped playing? Or recording... =(

17/07/2018 01:35:00

CS has decided to stop recording the demo on it's own, apparently. I've done it until the end, insane map.

17/07/2018 03:21:00

Too bad about the recording.. =/ I hope you enjoyed it though, and perhaps even found the posters of my (and Kreedz) upcoming maps? (Shhh! =)

17/07/2018 01:00:00

i like your patience for checking maps :) nice run on timberbhop :D (le duck block sous l'arc de bois n'est pas bhop)

17/07/2018 12:21:00

1st - kzra_blackpearl 2nd - fufu_feizhai 3rd - kz_ludo

17/07/2018 21:44:00

=(

17/07/2018 23:58:00

Where is your piece god of mapping?

18/07/2018 11:04:00

1. kzra_blackpearl 2. hama_timberbhop 3. comp_fortboyard

18/07/2018 20:50:00

Didn't really have a favorite at all. All maps were good and interesting. Atleast that kept me playing CS for 2 hours in a long time. Keep going guys. Nice to see some activity. =)

19/07/2018 12:28:00

1. comp_fortboyard 2. kzra_blackpearl 3. qcg_ragequit

19/07/2018 17:40:00

1st - comp_fortboyard 2nd - kzra_blackpearl 3rd - qcg_ragequit

19/07/2018 18:13:00

1. qcg_ragequit 2. kz_ludo 3. comp_fortboyard

20/07/2018 13:51:00

1. comp_fortboyard 2. kzra_blackpearl 3. fufu_feizhai

20/07/2018 21:44:00

1. comp_fortboyard 2. qcg_ragequit 3. kzra_blackpearl

24/07/2018 15:49:00

1. comp_fortboyard 2. kz_ludo 3. qcg_ragequit

25/07/2018 15:50:00

1. Qcg_ragequit 2. comp_fortboyard 3. kzra_blackpearl

26/07/2018 06:44:00

1. comp_fortboyard 2. qcg_ragequit 3. hama_timberbhop

26/07/2018 07:12:00

1. kzra_blackpearl 2. kz_ludo 3. qcg_ragequit

1. kzra_blackpearl 2. qcg_ragequit 3. kz_ludo

28/07/2018 19:54:00

1. comp_fortboyard 2. kz_ludo 3. qcg_ragequit

28/07/2018 21:59:00

1. qcg_ragequit 2. kz_ludo 3. hama_timberbhop

29/07/2018 13:59:00

It would be nice to know the difficulty of the maps, just to see if I stand any chance at all before I download. So voting by looks: [color=#ffff00]1st choice[/color] - kzra_blackpearl [color=#cccccc]2nd choice[/color] - comp_fortboyard [color=#ff6633]3rd choice[/color] - fufu_feizhai

29/07/2018 14:03:00

Mod_LoadBrushModel: maps/kzra_blackpearl.bsp has wrong version number (0 should be 30)

29/07/2018 22:45:00

1 kz_ludo 2 qcg_ragequit 3 comp_fortboyard

29/07/2018 23:25:00

1st: qcg_ragequit 2nd: kzra_blackpearl 3rd: fufu_feizhai

02/08/2018 00:10:00

Love to see the community still gojng strong. Love you guys.

03/08/2018 05:29:00

Is there any other mirror site that i can download those maps? I can open the original download page.