The Wallslide Limits
This time I'd like to present you another clip of mine, this time followed by a team of top kzsk players, namely:
Chichin, fykseN, shooting-star.
It demonstrates the power of a technique you wouldn't expect anything of. Wallslide!
I give the word to fykseN:
Wallslide is a technique used to cut the shortest distance between two blocks on a straight wall. Performed by players in the past, but being tested and described in the latest years. Performing wallslide requires a good balance between jumpoff and prestrafe speed, but the knowhow lies in the angle you are facing.
As of my contribution, I chose it to be energetic which comes in contrast to the actual lack of movement.
Another technical novelty allowed me to visualize from the top the angles chichin and ss were facing and how they managed to push the wallslide limits.
The angle is the most important part of this tech. In both - LJ and HJ, you need to control your prestrafe and jumpoff, but that's secondary. When you start moving on the block, try to keep your distance from the wall and connect to it just before you jump. Then adjust the angle to gain maximum potential speed. Wallslide can be combined with all known techniques, such as CJ and ACJ, sometimes it is much easier, safer and faster than classic techniques. Near perfect angles are shown in the clip. Scripting the technique unveiled a ridiculous possibilities (255.4 LJ), however it is up to us to find out how to far can you go with manual skill.
Yours,
XJ