SLIDE CONTEST - TIME TO VOTE!

By edZika mapper VIP·

Hey there,

 

After hours of mapping, fixing and testing, all slide contest entries are complete and waiting for you. Five authors, five totally different vibes - it’s time to play and pick your favorite.

 

arte_mon

A wild mix of shapes, colors, and directions. You start thinking, “what is even happening here?”, and end with a smile. Abstract geometry, unexpected turns - feels like sliding through a digital dream.

 

 

Download: arte_mon
Difficulty:  Medium - Hard
Length: Short
Type: Slide
Mapper: arte de la puerta

 


 

 slide_anguish 
Stone halls, glowing lava, a touch of medieval gloom. This map isn’t about comfort - it’s about tension, rhythm and sharp reflexes. Dark and challenging.

 

 

Download: slide_anguish
Difficulty:  Medium
Length: Middle
Type: Slide
Mapper: enf

 


 

slide_ereshara

Recognizable and effortlessly stylish. The vibe is pure eastern palace of patterned elegance. Visually rich, technically tight — a royal challenge.

 

 

Download: slide_ereshara
Difficulty:  Easy
Length: Short
Type: Slide
Mapper: FLasH ^^

 


 

sp1_slide_climb

A vast rocky landscape carved by time, with a massive stronghold embedded right into the cliffside. It’s a slide journey with touch of climb across stony giants and forgotten citadels. Based on Spider1's style: bold and focused on pure skill.

 

 

Download: sp1_slide_climb
Difficulty:  Medium
Length: Long
Type: Slide
Mapper: Spider1

 


 

slide_v4rious

Frozen caves will lead you to a soft orange dawn at the end. There is a cold beauty in everything, and the finish is in a snow-covered forest that seems calm and cinematic. A peaceful journey with a magical ending.

 

 

Download: slide_v4rious
Difficulty:  Medium
Length: Middle
Type: Slide
Mapper: V4R10L4V3R4

 


 

Now it’s your turn to vote - and let the community decide!

 

Played them all? Felt the vibes? Time to pick your favorite and drop a vote - but remember: gameplay is what matters most.

Visuals are great, but the real value of a map lies in how it feels to play: how balanced, smooth, and engaging the movement is.

 

Each map is rated in 5 categories, listed below in order of importance:

  • Gameplay/Balance: How fun the map plays out, are there big unintended shortcuts, is difficulty kept the same throughout
  • Design: Is the map intuitive? Can people get easily lost? Is it overwhelming or underwhelming and etc.
  • Aesthetics/Visuals: How much the textures/visuals satisfy the eye. What is the level of immersion achieved with them.
  • Polish: Is the map well optimized, are there many bugs, visual issues, attention to detail and etc.
  • Theme: As there are no rules about the theme, this one is about how creative you can get with it and how well it is executed

 

Click the link and you’ve got one month to make it count. Vote smart - your decision really matters.

LEGEND* 1 - WORST ; 5 - BEST

 

The prize pool is €250, and may increase further. The winners take:

 

🥇 1st place – 60% (a clean victory)
🥈 2nd place – 30% (respect and glory)
🥉 3rd place – 10% (close to the crown)

 

Once the results are in, all maps become official — ready for WRs and demos. 

 

So grab your momentum, pick your path and let's slide, let's Kreedz!

 

Mapcheckers team.

Comments

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15/07/2025 19:49:12

omg...... LET'S GOOOOO CONTEST

15/07/2025 19:59:12

at first requirements were "Difficulty: Easy, Easy-Medium, or Medium. Anything above Medium+ is strictly forbidden." so first map is auto-declined for voting since its medium-hard? or rules changed and i didn't see and i can vote for it?

15/07/2025 20:13:07

From what I've been told, it's technically considered Medium, but due to knowledge gap, it was given 'Medium-Hard' difficulty. I.e. the moment you know what to do, it becomes rather easy. It's like strafing around a block, if you don't know where to go, it's perceived as harder than what it actually is. Either way, I told map admins to take into consideration the difficulty when voting, so this will affect the final score of the map for sure. It is penalized of sorts, but still available for voting.

15/07/2025 20:14:55

im trying it for some time and its rly hard for me, no way its medium low~. this is clearly the best map but if it wins then rules are bent

15/07/2025 20:20:31

If it bents the rules too much, we will take it into consideration for the final vote. Arte's been made aware from the very beginning about the difficulty. We could technically have a scenario for the 'best' map/score, but give the win to the highest place that follows the rules. Either way, all maps are likely to be accepted as official kreedz.com maps anyway. Btw, same rules will apply to spider1's map due to its length.

15/07/2025 20:37:18

arte_mon gameplay incase people get stucked https://www.youtube.com/watch?v=eIh1ZEhexP4

15/07/2025 21:49:10

Well done mappers, each one of them looks promising!

15/07/2025 23:05:22

Very interesting and nice maps gj everyone !! More slide maps LETS GO !!!

16/07/2025 20:04:32

First of all, I would like to congratulate all the mappers who spent time designing such beautiful maps. However, I'm a bit disappointed to see such a small prize pool. Compared to the latest KZ tournament, which had a $1,000 prize pool, mapping has always been, and still is underrated. Yes, I agree, as a retired mapper, that mapping brings you joy. Probably nobody is doing it for the money, or at least not primarily, but that hard work still deserves more appreciation.

16/07/2025 20:23:36

Prize pool depends on donations and what people are interested in. Both the KZ tournament and the slide contest began with the same prize pool offered by kreedz.com. Any increases to said prize pool are dependant on our donators.

16/07/2025 21:15:24

https://i.imgur.com/DphReHO.png

17/07/2025 00:46:17

xDDDDDDDDDDDDDDDDDD

17/07/2025 06:56:29

Haahhahahahahahaha, huge respect for you bro!

02/09/2026 10:48:07

LMAO WHAT, THIS ONE IS FREAKING FUNNY

16/07/2025 21:24:03

arte_mon - beautiful map, but have difficult part for me (on 4 purple U-accelerators). missing start/stop buttons sp1_slide_climb - framerate drops to 60 fps if i look down from top of map slide_v4rious - missing finish button

16/07/2025 21:27:54

slide_v4rious has auto finish button when you cross the line at finish :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

16/07/2025 22:42:11

i know, but it doesn't work on my lan. buttons are more familiar and do not require additional plugins, in my opinion

17/07/2025 11:50:02

arte_mon , nice sounds , great big slides with +1000 speed ! nice theme also ! great job !

17/07/2025 20:03:38

It's great to see the creativity arte has in his maps, no one else comes close. I would never really have thought of maps as being artistic entities, but he manages to do it so well. Truly the Van Gogh of the mapping scene. V4R map also looks very pretty. It seems mappers just build things that have been built before, and simply fit it into their map with minor deviations, but arte brings something, cool, crash bandicoot-esque, QUIRKY is a great word. What an amazing human being, I would kill to get a glimpse into his extraordinary brain and have even a glimpse of his fluorescent creativity.

18/07/2025 00:19:04

chill, he payed some indian $5 on fiverr

18/07/2025 01:45:55

all the maps look gorgeous! nice mappers

18/07/2025 19:37:27

<deleted>

18/07/2025 19:37:27

I'm not gonna vote, being a total noob and not playing for years.. I can't even start any of the maps, LOL. But I hope you'll get many votes so there will be a proper result. But damn, those are some spicy looking maps boyz!

19/07/2025 18:16:15

Just git gud.