MAP RELEASE #19. HARRY POTTER-BASED MAP KZ_POTTAH!

By sekai mapperrecord holder·

Good day to all of you!

 

Today we're releasing something very special - a monumental work: kz_pottah by edZika and sekai. It is the first Harry Potter-themed KZ map, originally inspired by the Harry Potter and the Philosopher's Stone 2001 PC video game.

 

 

 

Difficulty: Hard

 Type: Mix

 Length: Very Long

DOWNLOAD KZ_POTTAH

 

 

Work on the map first began in 2023, with edZika initially planning to stay true to the concept and surroundings of the original PC game she held very dear.

 

❝I've always loved the 2001 Harry Potter game. It was the first game I ever played, I was around 5-6 years old back then. After revisiting it many years later, I thought it was visually close to a GoldSource-based game, just a tad bit better. That's how the idea of kz_pottah was born. Initially, I planned to recreate several quests and locations from the original game (not exactly, but keeping them approximately the same), until sekai joined the project. It was a good thing, but it undeniably changed the direction of the map's development, which is why the latter parts of it hardly resemble the game. By the way, I'm just speaking from my heart right now, with no structure in mind. Don't you dare just copy-paste all of this. (I'm gonna die laughing if you end up including the last two sentences as well).❞

 

Such a moving and emotionally charged statement, especially the last few sentences!

 

It's a funny story, actually. Before I joined, that map project had been collecting dust for a few years, with only the beginning sections finished. Then, one evening in late October 2025 (almost a year ago!), edZika offered to let me test one of her unfinished projects. I agreed, since I remembered seeing screenshots of it in the XJ Discord's mapping channel a long time ago, and it looked absolutely dope.

 

She mentioned that she didn't have many ideas for the jumps, so the work had been on hiatus for a long time. By the end of that testing session, I decided to lend a hand with making the jumps, and edZika accepted the offer. That's how our fruitful cooperation came to be.

 

We worked on the map very actively from October 2025 to January 2026, managing to get most of it done during that period. Then the whole process slowed down because, as it turns out, it's not a good idea to combine incredibly detailed visual design with a big length - who could've known! (We did, but we did it anyway! XD). So, by the end of it, work on the map became an absolute shitshow of constantly battling the engine limits, relentlessly optimizing every pixel of the map to get it to compile and run successfully.

 

In fact, the map was supposed to be a lot shorter and easier. When making it in 2023, edZika had an average-difficulty middle-length speed-map in mind. But once I joined in 2025, the focus began shifting gradually: first to a long average-hard map, and then to a very long hard to hard-extreme map (definitely not my fault XDDD). Regardless, both of us believe we ended up making the best version of it, and we're thrilled for you to try the map for yourselves! See if you can graduate the Hogwarts School of Witchcraft and Wizardry!

You can try it right now, it's already available on RJ server:
KZ - RJ | BHOP Hard/Extreme, IP: hard.romanian-jumpers.com:27015

 

P.S.: There are several secrets hidden on the map for you to find. And for the grindy part of the community - if you want some extra challenge - the map is completable with all the heavy magical wands - uhhh, I mean, the weapons -, including the AWP, so have at it! 

Comments

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12/09/2026 11:57:39

As someone who played HP PC 1&2 games myself as a kid and as someone who has been following HP games speedrunning scene for years, this is fucking amazing, I'm downloading it right now!

12/09/2026 12:07:33

insaaaane vibes from the map and mappers! thank you guys🔥🔥🔥

12/09/2026 12:47:41

GJ big pro💪

12/09/2026 12:56:33

AMAZING

12/09/2026 13:45:06

10/10 for humor copy paste pro (I'm gonna die laughing if you end up including the last two sentences as well).

12/09/2026 13:46:14

Lord, have mercy! An excellent long-awaited project! Now at last you can play through it and die with a sense of duty fulfilled! Nothing better will ever come out! The crown of creation and the pinnacle of cartographic evolution! I can't wait to dive in for about 500–800 minutes!

12/09/2026 13:57:56

gj both of you!!. Judging by the pics the map looks astonishing and fun!

12/09/2026 15:50:21

very nice👍

13/09/2026 00:45:24

Decent map. Normal hard map. With no gimmicks. Very comfortable to play. My only gripe is balancing. Lots of unbalanced jumps. I would bump map difficulty to H-X. Also, the map is very dark on default settings.

13/09/2026 13:04:43

Decent map. Normal hard map. With no gimmicks. Very comfortable to play. My only gripe is balancing. Lots of unbalanced jumps. I would bump map difficulty to H-X. Also, the map is very dark on default settings.

13/09/2026 03:17:05

Omfg! Sorry for the wall of text, but this map stirs up so many emotions! It's literally like two flames came together and, ulting, burned down the entire village and its surroundings. The visuals never stop amazing you throughout the whole map, keeping you in a constant state of comfort while making you ask yourself, "Wait, you can do that? The engine actually allows this?" And the jump structure - every 5 minutes you hit a tough element or combo and scream at your monitor, "Fuck no! No ordinary human can pull this off!" but then you catch some kind of rhythm and suddenly you start nailing it. In a situation like this, the only ones I feel sorry for are the factory workers with weak PCs. They, as if led by a marketer with 40 years of experience, will be caught in a trap of nostalgic coziness and the exemplary difficulty of the first location. But once they step outside, they'll get hit with 20 FPS and, with tears in their eyes, will be forced to play that way for a good chunk of the map, because maps like this you don't abandon. In a way, it's good that the engine didn't allow the visuals to fully unfold. Because in that case, less experienced mappers would've said "fuck it!" and torn down their editors to hell. Even in this state, there's a lingering aftertaste. And this is happening at the same time as the mapping competition on kz-rush. Shame on you! P.S. I hope the person who worked on the stop-blocks and all those restrictors that prevent you from leaving the route or making a jump that wasn't intended after death doesn't end up in hell, because in that case the folks "down below" would have some real problems.

14/09/2026 02:19:08

thanks a lot for such a passionate review of the map, made me smile XD

14/09/2026 04:32:10

xD

13/09/2026 08:47:23

This map reminded me why i never played Harry Potter games, its because i didn't have a Console. Anyway, Bhop sections are really good, 90% of climb is really good. Cons: some unbalanced jumps and a spike in difficulty near the end. 7/10.

13/09/2026 23:55:47

GG !!!!

14/09/2026 07:42:23

Uber cool men!

15/09/2026 11:23:40

AI map 😂 first couple to make a map, astonishing!

16/09/2026 19:26:20

😂

15/09/2026 19:01:04

nice map!

15/09/2026 20:33:25

Very very nice map. Great job edZika and sekai! Very nice and soothing atmoshpere while playing the map.

16/09/2026 13:20:46

🧡

21/09/2026 00:04:44

hi, good map 👍