MAP RELEASE #20. CHK SPECIAL: 3 NEW MAPS!

By sekai mapperrecord holder·

Hello, starved KZers!

 

I'm sure all of you are extremely thirsty for some new juicy maps, so today we have 3 new maps from the unstoppable mappestro (maestro) chk!

 

chk_delirium3
A psychologically therapeutic journey through the enigmatic labyrinth of white marble and soothing glass, full of motivational quotes sprinkled around, which really help you get over whatever's been bothering you and "let that shit go" because "nothing is that serious." To the point that you could even call it 'chk_healirium', for after this true madness comes an incredible peace of mind. All of this wrapped into chk's classic mix of bhop, climb, and slide, making it flow as smoothly as a cup of fizzy purple when you drink it.

 

Difficulty: Hard

 Type: Mix

 Length: Long

DOWNLOAD CHK_DELIRIUM3

 

 

chk_hypno
In the bottomless dark void grows a forest of endless pillars, each containing a version of chk_hypno from another world. This infinite array of variations iterates ceaselessly across the vast emptiness of the multiverse. And on top of one of them is the chk_hypno of our reality. A fully bhop map gameplay-wise, it serves as a rare gift to the climb-fatigued bhoppers. However, heed my warning: nochecking it will NOT be easy!

 

Difficulty: Hard

 Type: Bhop

 Length: Middle

DOWNLOAD CHK_HYPNO

 

 

chk_4apinko
For Apinko is a map dedicated to qcg... qcg's... Wait-... Did I read that right? qcg's dog?.. Yeah, in our day and age, even dogs can get their own maps, as far as chk's courtesy goes! Either way, that dog must be really freaking special because the map itself is simply mindblowing. The visuals are out of this world, you HAVE to play it and admire how far the art of mapping has progressed to make maps look that well even in this ancient game!
As for the gameplay, it's an easy speed-map, meaning you're going to be doing continuous bhop combos most of the time, so, another treat for the bhoppers!
P.S.: I heard that if you find Apinko on the map and pat him, something cool happens :)

 

Difficulty: Easy

 Type: Climb

 Length: Middle

DOWNLOAD CHK_4APINKO

 

 

These last few months, chk has been pumping out maps like crazy. He's definitely the most active mapper on XJ at the moment, if not in the entirety of KZ, so let's thank him properly with some kind words and, most importantly, by trying out these bangers!

 

Enjoy gaming,
Map-checking Team!

Comments

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10/10/2026 16:01:36

gj

10/10/2026 16:15:51

How is that even possible? Did they maroon him on a desert island for a year with a computer? We are so watching this!

10/10/2026 16:46:41

amazing maps

10/10/2026 16:47:50

Insane effort, gj czchk 😅

10/10/2026 17:18:37

junglepico waiting room

10/10/2026 17:32:50

cool!

10/10/2026 18:26:02

Okay maps

11/10/2026 06:27:57

OMAGAT! chk_4apinko! What is this beauty!!! Just an incredible energy and atmosphere radiating from it! I kept having to stop endlessly just to take it all in. You sit through the whole playthrough with your mouth hanging open, noticing either the hyper-realistic nettles, or the perfectly judged lighting, or the structure that harmoniously fills every centimeter of the map, leaving not a single empty corner. And those texture combinations 🤤... Why does this look so good? It's just a shame that the map is destined to become easy and speedrunny, because you want to stay in it as long as possible. chk_delirium3 gives me strange feelings. Everything seems to be in place: jeweler-level difficulty; interesting jumps, different from the previous parts; a large amount of flora (I love that); the overall atmosphere and style; plus the background is absolutely banging. But after two cult classics, it's hard to get that feeling you used to get. You could say about it, "the sun shines, but it doesn't warm you." I don't rule out that I've fallen into delirium from inhaling fireflies and am starting to rave, or maybe I've just gotten too spoiled :D May the great god kz and the maestro himself forgive me. But chk_hypno didn't land for me at all. Even setting aside the jumps — that's a matter of taste. I didn't like the aesthetic itself, or maybe I just didn't get it. The blocks look like some kind of beer openers, drab monotonous textures, the pillars in the background boost the scale immensely but don't give off any vibe I can make sense of. Overall it looks pretty soulless. Though maybe that's the point 🤔 The only thing that made me happy was the surprised reaction of one player who doesn't know about the background models with pillars and desks on them, and who wrote, "damn, are we really gonna have to spend like 4 hours on this?" All in all, of course, an incredible feeling from the release. You can see just titanic effort and love for the process. The prime era continues! I simply take off my hat and put it down next to me for collecting dicks for unjustified criticism _/▬▬▬\_🙃

11/10/2026 08:18:06

Good Job, man! Awesome works :)

11/10/2026 15:35:30

,u carazy

11/10/2026 16:41:08

very beautiful 😋😋😋😋😋😋

11/10/2026 20:29:45

4apinko - cute little map. enjoyed climbing it. btw does the map have HP boost? couldn't found it.

11/10/2026 22:39:34

Awesome job.. unstoppable chk :o

12/10/2026 09:25:33

Incredible looking maps. Wow guys! Amazing job in CS 1.6. <3

12/10/2026 11:00:16

Beautiful maps! But too many corners for my taste 😐

12/10/2026 13:38:40

Creative force without equal.