Interview with SoUlFaThEr about kzmod

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Hello!

SoUlFaThEr tipped us about an interview with him some hours ago in the chatbox. After reading it and a small suggestion from SoUlFaThEr I decided to post it as a news to make more people notice the interview. SoUlFaThEr posted the whole interview himself in our forum a while ago since most people here, I assume, are not registered on eslive.com and can't reach the whole interview, only a small part of it.

The interview gives you a good picture about who SoUlFaThEr really is and it also informs very well about how the kzmod developing is going. It's a quite long interview because of SoUlFaThEr's long answers, but that only makes the interview more interesting, doesn't it? :)

If you would like to read the interview on eslive.com you should follow this link. And if you would rather read it in our forum you should click here.

The official irc-channel for kzmod is #kzmod and their homepage can be found trough this link. You can find several pictures on maps and tools and info about the crew etc. on their homepage. So take a look on it if your interested.

Have fun reading the interview. :)

Comments

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13/06/2005 12:37:00

nice =)

07/05/2006 18:28:00

I dont understand ANYTHING!!! haha!

07/05/2006 18:39:00

gj

07/05/2006 18:46:00

nice ;)

07/05/2006 18:57:00

same as scary :P

07/05/2006 19:44:00

Already knew, but the tutorial is very easy and straightforward. One thing to add: the water will always "scroll" towards the yellow texture line (the other one is green). :)

07/05/2006 20:27:00

Good job, very nice tutorial. I can even understand it without the text. :D

07/05/2006 21:33:00

use & helpfull :) 10x rad0n

08/05/2006 03:46:00

why i cant understand nothing about mapping ? T_T

08/05/2006 09:34:00

very useful... waterfall included in nextmap :P

08/05/2006 13:38:00

nice work rad0n- ;) nice explaing.

09/05/2006 19:24:00

thats a bad guide :P I know something that will make it much more realistic! just PM me :D

09/05/2006 21:51:00

sry, its not bad but if you use env_sprite you can get the waterfall realistic

09/05/2006 23:09:00

THX...I had another guide but it did not say that the wad file should have SCROLL in the name....THATS WHY IT DIDNT WORK...haha

10/05/2006 13:50:00

XaSer i forgot that :D when do you release a map for us ?? btw you can place another waterfall INSIDE the waterfall to make it look better too, just play around with the settings.

19/11/2006 16:18:00

Once it didn't work for me, because I had an underline(_) in the name of my texture. I was very surprised it doesn't work in that case.

06/03/2007 18:44:00

helped me !

01/05/2007 12:00:00

links doesn't work! :(

05/05/2007 00:32:00

just edit the link to from xtreme-jumps.net to xtreme-jumps.eu and it will work btw nice tut, trying it now :)

22/08/2007 23:28:00

thanks a ton, i didnt know how to do that :D

reinis6
02/09/2007 15:23:00

Nice.

18/09/2007 17:31:00

Very Nice Rad0n !

31/10/2007 02:17:00

It's cool.

04/08/2008 17:17:00

10x man

29/12/2009 19:16:00

Good tut., it works perfect..:D