New Demos :)

By ernstaugust·
hi guys,

a few more record demos by..

Target
clintmo_bhopriver in 00:28
kz_beachmountain in 05:03
kz_ezalpin in 03:52
sn_ezycity in 02:53

dropsys
kz_wsp_snowbeach in 07:11

ernstaugust
clintmo_bhopwarehouse in 00:29

good job m8s :)
you can download the demos in our demo-section!

update
you can't submit your apply as admin anymore!


the admin-crew will vote the admins, but they are detached so don't be angry when they don't vote for you, and you won't become an admin, thanks

decision: saturday 6pm!

Comments

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17/06/2005 11:35:00

nice gj

17/06/2005 11:57:00

ah i see... GJ target- dropsys & ernst gl & hf to ya!

17/06/2005 12:07:00

Gj .

17/06/2005 13:32:00

n1 :)

09/05/2006 18:58:00

maybe a lil bit more about the speed and the other options u can set :/ but 200 is ok like in the pic :P

09/05/2006 19:50:00

i think 150 is normal but your desision :)

09/05/2006 20:41:00

LOL I thought it is much more difficult to create these. Good job! Thanks for sharing. :D

09/05/2006 20:44:00

How far should the blocks be from each other in order to enable players to bunny hop?

14/05/2006 19:18:00

When i make bhop-blocks, they are 80 units far away...

23/05/2006 21:11:00

ey I was wondering how to make this :)

16/10/2006 10:37:00

A tip is to set the delay to about 0.5 or 1 or else the blocks are in the ground such a long time and that is frustrating if u cant bhop so good

28/11/2007 07:49:00

both?

28/11/2007 07:57:00

yeah both and bhoplongjumps plz why kz_countjumps kz_longjumps2 sounds cooler^^

28/11/2007 08:02:00

yeeeeeeeeeh kz_longjumps2 :D mapping comp for kz_longjumps2 would be the awesomeness :)

28/11/2007 09:20:00

kz_longjumps2 :) i like it :)

28/11/2007 09:31:00

kz_highcountjumps

28/11/2007 09:43:00

kz_longjumps_v2 including: Longjumps Highjumps Bhopljs Countjumps (lj or hj) Edgebugjumps ....

28/11/2007 09:54:00

normal. because then u can use it too for longjumps if once someone jumped 260 longjump :D (impossible is nothing!)

28/11/2007 10:36:00

It should have new bhops ljs ffs ! These bh ljs are so shit !

28/11/2007 10:47:00

it's not the point of "do you like kz_longjumps" i think it is only the point in cj is the limit of kz_longjumps reached. in bhop and lj not. so it need something for cj now. and yep, i get bored of kz_longjumps too, but thats not the point, the point is kz_COUNTjumps :)

28/11/2007 12:11:00

if this map is with normal lj can i post lj demos on this map :/ ?

28/11/2007 12:16:00

I like that of Edgebug jumps!

28/11/2007 12:24:00

Both of course.And the blocks should be wide enough for anyone.At least 256.

28/11/2007 12:30:00

TROUbl3m4k3R is absolutely right. There won't be any kz_longjumps2... kz_longjumps is fine... Just get used to it Only point in adding kz_countjumps is to give people the opportunity to use it for 260+ CJ's, other LJ's on it won't be accepted ofc. Also: If you are a good countjumper (thats the audience this poll was intended to) you rather prefer normal lj's or highjumps to perform ur cj's, how can you prefer both?

28/11/2007 12:51:00

one pro cj'er might prefer normal lj blocks and one pro cj'er might prefer hj blocks. . . .

28/11/2007 13:51:00

Give me the reason why we can`t have 2 ot even 3 offical lj map. I know like 10ppl who just can`t fit their cjpre to those blocks. If we need new map for 260+cj it would be uber easy to build a map with like 250-2xx. My point is that it just isn`t fear to those ppl who likes to use their own techniques to do prestrafe. Wake up really...

28/11/2007 14:43:00

drewbie: That's why there is a poll, to find out what the majority would like to see. Bla^: 1. Cause there is no need for 3 official maps... people would need 3 different maps to watch all the lj demos etc etc... Tell me one sport where you have 3 different ways to compete for the same thing... One map, same chances for all the jumpers... amen. I did 250 on all maps out there when I was still active (over 50 different maps), so please don't try to tell me/us that lj's are different or easier on some of the maps... Thats just bullshit, they are ALL the same (unless there are teleporters or water which makes them harder... but that's a bug in the cs engine). 2. There are technical reasons (fps death), already mentioned this for like 100 times ^^

28/11/2007 15:19:00

So you are saying that i have to change my cj pre just because you say so :D. I understand that fps death thing, but i hope it isn`t very difficult to make it support other maps. I just can`t fit my cj pre in those blocks even i have 256 in demo in some other maps and im not the only one..

28/11/2007 15:19:00

pls make bigger blocks for countjumping... onto kz_lj theyre to small FOR CJ.

28/11/2007 15:21:00

new ljmap must be created because 260 units is not limit of countjump

28/11/2007 15:33:00

lol, it's not like the maps gonna be enormous, i don't think it'll heart the cs engine if u made hj's and regular lj's, i agree with what your saying though faker, but there are some fussy people out there who prefer different things

28/11/2007 15:36:00

Bla^: The cj map will hopefully have special uber big cj blocks so you don't have to change your pre and everybody is going to be lucky ^^

28/11/2007 15:36:00

Yep we do need kz_longjumps2 !

28/11/2007 15:41:00

faker, why cant there be like 5 well-known and popular lj maps, where you can record demos too? When kz_longjumps was chosen the one and only lj map I lost my motivation to record longjumps cause on that map my strafes were fucked up. And I have jumped 250 on many many maps too, but on some of them it feels much harder. And I used to have kinda wide prestrafe when recording was allowed on all maps but I had to change my style a bit, nowadays my prestrafe sucks. It's kinda stupid that you can't jump on the maps you like. I understand the fps death thing too but is it really difficult to make it support like 3-5 other maps like Bla^ said? Some well-known, popular and maps where are different lj blocks, where everyone can use different styles of jumping are for example: kzno_longjumps kzfr_longjumps longjump_palace

28/11/2007 16:00:00

I gotta say that I agree with Bla^. Why can't you accept like 3 official lj maps, longjump_palace which WON the competition but didnt get accepted cuz thopa had "stole" ideas from other dudes. Just because of that we got a fucking ugly low fps maps where you have to try break records in a dark warehouse with U G L Y environment. Cmon dudes, so many players have asked you to accept a REAL map where you can get some feeling to the jumping. "there already was a kz_countjumps submitted, but we didn't check it because XJ doesn't need a CJ map" <------ :----DDDDddd ppl are doing 260+ cjs so why dont give them a chance to do 260-265? Like Bla^ said, should he throw away a nice pre just because you dont accept records on any other maps than in kz_longjumps, is this fair? ppl give you nice suggestions but that sentence in " " shows that you dont even think about them : D "but we didn't check it cuz XJ doesn't need it" I just can't believe that you said that :D, maybe XJ don't need a new map but the PLAYERS need it :D I can't believe I'm saying this but this community is not even close the same like it was days ago, when the atmosphere still was like in a friendly community. :)

28/11/2007 16:04:00

If someone jumped 256lj on longjump_palac wouldn't that be a new world record? Not in XJ?

28/11/2007 16:14:00

Find it easier somehow to do CJ on HJ's, but its cooler to CJ on LJ's. So me votes LJ :)

28/11/2007 16:16:00

BTW the bhoplj´s in kz_longjumps suck donkey dick.

28/11/2007 16:17:00

Another reason for kz_longjumps2 is those bhop-longjumps which everyone loves :). This has nothing to do with the poll but i just wanted to bring it in.

28/11/2007 16:23:00

Well... this vote should actually show you that we care about the lot of requests for a countjump map, shouldn't it? Ima change the vote to another one due to your comments.

28/11/2007 16:29:00

Yes. Bhop lj -> need more space for a better pre Theme: kz_longjumps feels/looks really boring Higher amount of blocks -> cj geeks :D

28/11/2007 16:30:00

kz_longjumps2 ftw! dont make a pro challenge next week and give rad0n the 100$ if he makes a uber nice longjump map! :D LJ: 220-260 CJ: 230-280 (wider blocks) HJ: 210-250 BH: 210-250

28/11/2007 16:31:00

kz_longjumps2 ftw! dont make a pro challenge next week and give rad0n the 100$ if he makes a uber nice longjump map! :D LJ: 220-260 CJ: 230-270 (wider blocks) HJ: 210-250 BH: 210-250

28/11/2007 16:32:00

Voted yes, but no, not replaced, isn't that possible to have couple of official maps where are different lj blocks so everyone can use their own style? It's stupid if there's only one map where you have to jump, cause some players feels lj easier on different maps. Like me, I've done 250 on many maps, but on some of them my strafes are fucked up and I don't really have motivation to jump on kz_longjumps cause I can do better on another maps. Good, different, popular and well-known maps are for example: longjump_palace kzno_longjumps kzfr_longjumps . . . kz_longjumps

28/11/2007 17:04:00

Just like everyone has to dl several maps if they like to watch record demos. 3 - 5 maps won´t hurt anybody. That doesn´t seem very "compicated" to me, although I don´t know anything about that fps-death stuff. A map that´s perfect for everyone, doesn´t exist.

14/08/2008 14:50:00

yee 0.5 is perfect... and to you acidburn dont listen to malvin, because if you make all bhopblocks exactly 80 units away from eachother it will probably be a very boring map... You should experiment yourself and see what you like...

20/05/2009 14:27:00

i use speed 300 and delay to 0.1. thats really great to jump. the higher the speed the harder is to time the jump on the block, but 300 works fine with me :)

03/08/2009 03:37:00

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