Changes on the website

By —·
Hi! :)

As some of the users might've already noticed, there has been some changes on the website. The rules are there to make Xtreme-Jumps a better and more comfortable place. I also added some FAQ's for new users. The FAQ's are far from completed so if you have any suggestions about new questions that should be added, please let us know. :)

I created rules for the website and irc-channel. And I also updated the rules some for the demos. The jump-cups rules has also been changed. Not much but enough for you to take a look at it, I hope. :)

The last change is that we made the demo-page viewable for members only.

The new rules-page can be found trough this link.
And the FAQ's can be found here.

I removed the demo rules from the demo-section and put the in the rules-section instead. If you want to take a look at how the demo-section now looks, you should follow this link.

Comments

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28/11/2007 16:27:00

Hope you like this one better... If the majority's votes go to yes, the 260+ jumps could be integrated into the new longjump map, so we won't need a kz_countjump map.

28/11/2007 16:29:00

no need for it because the normal longjumps aren't at the 260.

28/11/2007 16:29:00

:D:D:D:D Pls we didn`t talk anything about REPLACING kz_longjumps. You are trying to make sure that we won`t ever get new lj map?.

28/11/2007 16:30:00

Yes. Bhop lj's -> need more space for better pre Theme -> KZ_longjumps looks/feels really boring New blocks -> cj geeks :D

28/11/2007 16:33:00

Voted yes, but no, not replaced, isn't that possible to have couple of official maps where are different lj blocks so everyone can use their own style? It's stupid if there's only one map where you have to jump, cause some players feels lj easier on different maps. Like me, I've done 250 on many maps, but on some of them my strafes are fucked up and I don't really have motivation to jump on kz_longjumps cause I can do better on another maps. Good, different, popular and well-known maps are for example: longjump_palace kzno_longjumps kzfr_longjumps . . . kz_longjumps

28/11/2007 16:38:00

YES OFC !!! kzno_ljs rlz !

28/11/2007 16:47:00

And the old dems will lost, or there will 2 maps, and i could record on both ? :)

28/11/2007 16:58:00

If the old demos will be lost then NO never ! If there are going to be 2 lj maps then fo sho

28/11/2007 17:00:00

flaip: Why do you need to have several maps? Everything gets complicated by having several maps... fps death support, people need to download several maps in order to watch all demos etc... Whats wrong with getting a new map, which is perfect for everyone? No more drama and no more 100101 cj maps posted in the forum ^^ P.S: The old demos won't be lost, there's going to be a sticky for the old records I guess...

28/11/2007 17:05:00

Just like everyone has to dl several maps if they like to watch record demos. 3 - 5 maps won´t hurt anybody. That doesn´t seem very "compicated" to me, although I don´t know anything about that fps-death stuff. A map that´s perfect for everyone, doesn´t exist.

28/11/2007 17:23:00

Word Insomnia, you cant do a map which is perfect to everyone. And if there's couple of maps ppl have a choice which one they like the best. I don't know how fps death works, but is it hard to make it support couple of the most popular and well-known lj maps what ppl wants to play. If someone (geeks, we all) has time to watch other people geeking longjumps I think he has time to download couple maps too :P

28/11/2007 17:27:00

Why can`t be 2 official maps?

28/11/2007 17:32:00

Yea we don't need a new LJ sticky just make the old one allow records from another maps too. Would be cool to see some of the most popular lj maps in the poll so everyone can vote which they like best and that one becomes beside kz_longjumps.

28/11/2007 17:42:00

It seems that fps-death support thing is the only problem. I have no idea how it works but if it needs rebuilding or something bigger fixing kz_longjumps is fine for me. I wouldn't probably fix it if I was the guy who can if it needs hard work :) Btw, would be also cool if there's one map which contains many different lj maps including old maps too. But then it would be like KZ_LJ_WORLD :D (sux(not(sux(dunno))))

28/11/2007 17:52:00

yes ofc..

28/11/2007 18:57:00

hah n1 koupion flaip:D imo sure why not a new ofiicial map, i like new stuff:D and if there's a new map i really think the map should include wide lj block, small lj blocks, high lj block (doubleduckable, but still high) etcetc:D but thats mo:D hmm i'll vote yes:P

28/11/2007 19:23:00

hmm i just played kz_man_ultrablock and tbh thats 217 (?) hj is very nice to do cjs on:D any1 agree?:D

28/11/2007 19:39:00

i cant understand the problem for 2 lonjump maps kz_longjumps and kz_longjumps2 faker said : Cause there is no need for 3 official maps... people would need 3 different maps to watch all the lj demos etc etc... lol thats so senless i can say we have 400+ different maps people need 400+ maps to watch all demos lets vote only one map where we can record demos

28/11/2007 19:57:00

i voted no. sure i get bored of kz_longjumps but i think "everytiem" change the official map is also boring. imo, when a new one is comming, for sure the limits there should 1) be higher and 2) it should be the 2nd official one. if there are "only" 2 official ones, i don't think that this will be a big deal with 1) download several maps and 2) fps death

28/11/2007 22:01:00

Maybe remake kz_ljs wits 260+ section?

28/11/2007 22:17:00

word WyB :)

28/11/2007 22:54:00

no! never!

28/11/2007 23:54:00

more space ! If smbody is going to make a universal longjump map, imo that map should include all the jumps that r now discovered, and has to have lot of space for a good pre for EACH jump.

29/11/2007 00:17:00

About the fps death thing... As far as I remember eDark needs to know the exact 3d coordinates of the lj blocks to calculate the exact distances etc. And those coordinates will differ on every map, unless you build the same map again with other textures. Im trying to get a statement ²morrow.

29/11/2007 02:43:00

I like kz_longjumps its looks very nice and that secret room looks good to :D but what i want if someone will create a new ljs map so name should be map kz_longjumps_v2 !!! or just create just kz_countjumps ! but keep kz_lj to .just add one new map

29/11/2007 06:14:00

wow flaip's Idea is brilliant wouldn't it be awesome for all the maps to be in one and then you shouldn't have to download them one by one. Like there would be a spawn place and in front of you tps: kz_longjumps; kzno_longjumps etc

29/11/2007 06:15:00

every has their own favourite style. only one map that is too boring. In my opinion 4 official longjumps will be ok. :D we need to make more diffierent style longjumps.

29/11/2007 12:35:00

if you made kzno_longjumps official again, would there still be problem with fps death? Don't you already know the 3D coordinates from the previous "longjump era" ? I think many people would be pleased if they saw good 'ole kzno back again.

29/11/2007 13:18:00

just update kzno_ljs with hj , bhoplj , weird lj and big cj blocks :p

29/11/2007 13:54:00

Why couldn't you make a map perfect for anyone? Wide blocks = No problem for anyone. Only problem i can think of are the lighting and bhop longjumps. But probably we could make a one HUGE map that has many different blocks, so everybody could be happy.

29/11/2007 14:16:00

yee map with cs_extreme's lj style , kzno_ljs style , kzfr_lj style , kz_ljs style , lj_palace style and 1 new :D

29/11/2007 14:46:00

Bust a move

29/11/2007 15:58:00

Yes, but kz_longjumps_v2 will have to be something extremely special :D

29/11/2007 16:26:00

If I would have a wishmaster my first wish will be that count have never release this style of jumping and there were no problems imo.really hate cj's voted no

29/11/2007 18:21:00

if it's a problem for edark to calculate the coordinates of every longjump, then the new map (i like the longjumps_world idea) could be rebuilt using the same coordinates for that part of it.

29/11/2007 18:29:00

yap drewbie you absolutely right :]]

29/11/2007 21:11:00

It would be nice if new lj map is released....kz_longjumps became boring after 4-5 month and this is perfectly normal for any map . :)

29/11/2007 21:13:00

but guys please make shure that the new LJ map includes EVERYTHING so we will not need a update into the future like now. LJ blocks exactly like on kz_lj 210 - 260+ BIG CJ and LJ blocks 210 - 260+ ( no highjumps) small cj blocks 210 - 260+ (no highjumps) Big and small highjump blocks 210 - 260+ and wide bhop LJ rooms till 250... its better too have more things into the map than not enough like on kz_lj now... imo (I dont know if its possible because of fps death)

29/11/2007 21:50:00

chrizZo: and wide bhop LJ rooms till 250... why wide the bhopLJ on kz_longjumps are perfekt i cant understand the problem 250 is not enough 250 are possible

29/11/2007 23:31:00

I may vote yes, but i would like the new map to have different themes of the same rooms. Like 3 different lj rooms, each with their own texture pallet. For example, i prefer to lj in kz_pacman then kzno_longjumps just because i like the textures there more. kz_longjumps is far too simplistic.

29/11/2007 23:32:00

[i]LJ blocks exactly like on kz_lj 210 - 260+ BIG CJ and LJ blocks 210 - 260+ ( no highjumps) small cj blocks 210 - 260+ (no highjumps) Big and small highjump blocks 210 - 260+ and wide bhop LJ rooms till 250... [/i] Good Joke chrizZo but that will be mostly impossible.

Fact or Fiction
30/11/2007 08:07:00

Yes I'd love to see: 210-280 regular blocks 210-280 wide blocks 210-280 HJ blocks 210-280 wide HJ blocks 210-270 wide bhop rooms I know it's possible.

30/11/2007 10:47:00

only if you make some simple rooms like kzfr_longjumps or kzno_longjumps. otherwise you will explore very very fast the end of the hlengine.

30/11/2007 17:14:00

you cannot replace the old kz_longjumps map, the whole record demos were made on it. anybody heard the sentence "your map differes from the server"? doing a new lj map is a good idea but only if you're gonna call it kz_longjumps_v2, kz_longjumps2 or what ever.. >>> votet for yes <<<

30/11/2007 17:21:00

i like Fact's idea

30/11/2007 17:25:00

new map =D

01/12/2007 11:03:00

we need new map, but the old record should be left not deleted. Because 255 is not a short distance and Bibo will have to do it again so you shuold leave old records

Fact or Fiction
01/12/2007 16:15:00

Gnomas: of course old records will stay as records. demolite: Yes, and I call kzfr/kzno_longjumps as really good maps, cause in them are: nice blocks/nice textures/really good fps. We don't need a kz_a2_godspeedLONGJUMPS map with awesome and uber nice details, we just need a simple map which looks quite nice, have good fps and is easy to jump. For instance I get tired very fast in some longjump maps because of some pale or distinct and bright textures. So new map should have a good balance in looking and it must be tested before releasing as an official map.

01/12/2007 22:20:00

t3d had to redo 254 when they made kz_longjumps Gnomas

02/12/2007 00:44:00

mmm and 10-100 of duckjumps

Fact or Fiction
02/12/2007 04:47:00

Gamster forgot about that :)) imho taht should be a nice Idea. I'm wondering about smth like uber big map with all possible nice jumpvarients :D but for records should be only lj cj bhop and hj sections. but.. 10 duckjump isn't possible couse u just can't fall down haha :D imho it should be ~50-100 (personally I made 88but u don't know when t3d comes here and pwns 101) :D that's it ;P peace :x

02/12/2007 21:17:00

okay, I talked to eDark :) Bad news: Support for the old maps (kzfr_longjumps, kzno_longjump, longjump_palace) is [b]impossible[/b], unless the mappers still have the rmf files and could provide the exact jumpblock datas (4 * x,y,z à block). Good news: Supporting a new, 2nd official map, IS possible, so I'm pretty sure there's going to be a contest for kz_countjumps very soon.

Fact or Fiction
03/12/2007 01:34:00

[quote=faker]...there's going to be a contest for kz_countjumps very soon.[/quote] <3 !!!

03/12/2007 21:04:00

Is possible to make it with hns style? Usual jumps are booring, but, for example, 235 highjump between roof and window of house... xD xD You done it and you go find other jump units in map xD

03/12/2007 21:25:00

I don't to criticise kz_longjumps, but the fact is that jumpers have reached 260 on blocks, and ranking can't continue whitout more units blocks. If someone decides to make another kz_lj_map it would be good to optimise the bsp with good vis groups, etc. Perhaps I've the most sucking PC on the world, but my fps aren't greater than 80 when I'm "ljing", because of the size and position of the hangars and blocks.