KZMod beta2 is coming soon
Hey guys,
there are a lot of new and wonderful news about KZMod, the Climbing Mod for Half-Life 2. Time for a newsflash!
- Senior Engineer Yahn Bernier from Valve helped SoUlFaThEr and his team to fix the nasty wallbug. That's what SoUlFaThEr wrote in the latest news: I have tested the Wall Bug fixes and its 95% gone!
- Raptor, one of the the new coders, found a way to control the demo settings - what is definitely required to detect cheaters. This is a pretty big step in the right direction, because clean demos are a main part of running a real community.
- A lot of new maps including new gameplay features, such as surfing or rope maps, are under construction: kz_mix_sickness and kz_cityswingers for example. just to name two of them.
- Finally, the well known /stuck function, which is included in almost every 1.6 AMX Kreedzplugin, was added to KZMod.
If you want to read the full newspost by SoUlFaThEr or want to learn more about KZMod, just visit their official website!
Official Website: kzmod.com
there are a lot of new and wonderful news about KZMod, the Climbing Mod for Half-Life 2. Time for a newsflash!
- Senior Engineer Yahn Bernier from Valve helped SoUlFaThEr and his team to fix the nasty wallbug. That's what SoUlFaThEr wrote in the latest news: I have tested the Wall Bug fixes and its 95% gone!
- Raptor, one of the the new coders, found a way to control the demo settings - what is definitely required to detect cheaters. This is a pretty big step in the right direction, because clean demos are a main part of running a real community.
- A lot of new maps including new gameplay features, such as surfing or rope maps, are under construction: kz_mix_sickness and kz_cityswingers for example. just to name two of them.
- Finally, the well known /stuck function, which is included in almost every 1.6 AMX Kreedzplugin, was added to KZMod.
If you want to read the full newspost by SoUlFaThEr or want to learn more about KZMod, just visit their official website!
Official Website: kzmod.com