Demos *update*

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Hello!

It's been a while since we last updated with demos. Got 5 new ones from me (FikoN) and Target-.

FikoN

kz_cornsilo done in 5:37 ( N/A )
kz_stonehenge done in 3:08 ( 3:10 by KNiFAER )

Target-

kz_wsp_islandclimb done in 5:36 ( 06:53 by kimo )
kz_man_bigezclimb done in 11:56 ( 12:33 by FikoN )

UPDATE by Target-

new demos by:

HoHo^

kz_ea_goldenblock in 07:05 ( 08:57 by FikoN )

RebuZ

kz_man_australia in 04:10 ( 04:14 by HoHo^ )

Get them in the demo-section [members only].

Comments

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15/08/2005 23:39:00

ye liek the times look liek pwnz n stuff *dling*

15/08/2005 23:44:00

gj FikoN :)

FikoN
15/08/2005 23:45:00

GJ Targ0at- :D

15/08/2005 23:56:00

-nightmare- asked: who will do the 26th record first? t3d or target-? insenity said: hmm ted^^ 4knuk said: hehe t3d is the first now target is now saying: i dont think so boys ! its meeeeee.. me me me me me ! !amazed

16/08/2005 01:20:00

GJ

16/08/2005 01:56:00

i have a better time on kz_ea_goldenblock =)

FikoN
16/08/2005 02:08:00

Let me guess which time! 7.05

16/08/2005 02:22:00

:P

16/08/2005 04:17:00

omg demos ! GJ :)

Flipsyde
16/08/2005 07:08:00

w00t nice work guys! :) [Target- u kind an Anime Freak? !amazed]

16/08/2005 07:57:00

nice demos guys ... go on :D

16/08/2005 10:58:00

gj HoHo^ and RebuZ * yes flipsyde i am ! im totally in to anime and stuff :o

16/08/2005 11:02:00

dragonball owns :D

16/08/2005 13:41:00

yeah HoHo^ GJ!

16/08/2005 15:19:00

GJ HoHo^ @ goldenblock GJ FikoN @ stonehenge GJ targ0at @ islandclimb @ freaking nice and GJ RebuZ @ australia¨ :D:D:D

16/08/2005 16:30:00

n1 RebuZ <3 :)

16/08/2005 17:25:00

yay deeeeeemmmos ! ! I missed'em :) @ T3dbundy dragonball suxx :P

16/08/2005 21:00:00

@ target: anime p0rn, right :)?

16/08/2005 22:24:00

hehe, he likes that kind of pictures.

Flipsyde
17/08/2005 07:08:00

rofl :D

Flipsyde
17/08/2005 07:51:00

@ernst: u mean hentai irght? ;) !amazed :P

17/08/2005 13:23:00

@ horst dragonball owned all !!!!!!!1

Flipsyde
17/08/2005 16:37:00

NaH Dragonball sucked :D Could cut about 5-10 minutes out just because of those guys just standing there and looking at each other! !amazed

11/09/2005 14:50:00

GJ on demos guys ;) likey likey Who is dragonball?? :S

11/12/2009 03:51:00

This will be really exciting to see and gave us really a thing to think about, neither omilo nor me could tell whether a "normal" CJ means that the normal LJ prestrafe is used and then one duck, or if the DCJ/MCJ prestrafe could be used, too, which means that the only difference would be that only one doubleduck is used. I voted for both differences, since the special "round" prestrafe was invented with the DCJ/MCJ, so I'd rather see normal CJ which are performed like usual longjumps BUT with countjump in the normal CJ section - instead of having a "DCJ" with one doubleduck/CJ only.

11/12/2009 05:27:00

i think it comes down to the individual players style - after all, if u time your bops correctly, you can come from any angle and maintain ur speed for 299.... the 'round' prestrafe, i guess its what is comfortable for many - but im bad at cj and have managed ~268+ stats with the same pre i do for normal cj just running further forward before i start bopping. so im not going to vote because i dont believe either of the 2 options are 'correct' in their own right - maybe thats why you two couldnt reach a conclusion. cause as i said, it comes down to what works for the individual player - which for me doesnt involve the 'round' prestrafe, but for others it may. and as i said in the last post i believe cj and mcj to be the same general technique (which i assume is what you are attempting to distinguish by searching for other differences - not just the extra bop) and in saying that i believe the reason for people wanting two separate catagories (myself included) is just to 'hold on' to the cjs so that they arent drowned out by the mcjs (despite them being the same technique) anyway thats what i think :S feel free to correct me if im wrong.

11/12/2009 09:22:00

prestrafe / speed gained / ducks /

11/12/2009 15:05:00

Hi I'm an idiot. What does the second option mean?

11/12/2009 15:27:00

I didn't quite understand the second option either. Now, what I think of this matter a bit more detailed. The main reason why DCJ and CJ should be seperate is that you can reach 299 units prestrafe with double countjump, which you cannot do with the regular CJ (?). Obviously it is easier to accomplish a high prestrafe on DCJ, which has been shown the last months, and for that reason I am sure we should seperate the countjump and double countjump techniques. CJs will be flushed out in time and when that happens, I am sure you will agree with me. Even though we can jump longer with DCJ, I still wish to see the CJ records. Somewhy countjump intrests me quite a bit more.

11/12/2009 16:10:00

Am i the only, who doesn't understand the second option?

11/12/2009 16:11:00

Oh, now I can see i'm not the only one. Sorry for DP

11/12/2009 16:21:00

It means that you have to do a normal LJ-like prestrafe and then do a CJ instead of having that 180° like prestrafe that gives more speed and such.

11/12/2009 16:42:00

prestrafe can be the same. so 1

11/12/2009 17:55:00

I don't know if I have enough knowledge about dcj/cj. But for me the only difference is that DCJ has two ducks instead of CJ's one duck. The prestrafe doesn't really matter I think.

11/12/2009 18:08:00

Weird poll, didn't really understand it (either after reading comments) Whatever prestrafe with ONE DUCK = CJ Whatever prestrafe WITH MORE THAN ONE DUCK = MCJ Simple as that (for me).

11/12/2009 18:09:00

If pre can be the same, then leave it as it is now.

11/12/2009 19:36:00

I must say that you should rename dcj (double count-jump) to mcj (multi count-jump) and make a seperate section for that (and adding an extra table for how many ducks did you use). The end. =P

11/12/2009 20:29:00

I'm with .reSPECT :) Numb; why rename it? noone does a multcountjump if they wan't too do long blocks only dcj or few peaple do cj but they are pr00h4xxx0r$!

11/12/2009 21:06:00

but if you use 3 ducks instead of 2?

11/12/2009 21:19:00

thats mcj then

12/12/2009 02:07:00

i agree with numb... the number '2' is a multiple number, why does it have to be DOUBLE not MULTI? esp when some people may do 3-4 doubleducks before they jump, then what, would that be put in the 'double countjumps' section? hrrrmmmm +1 nummmmbbb i think its established that theres going to be separate sections for cj and mcj - but even though i dont think its 'correct', im still happy to see it.

12/12/2009 07:20:00

Am I correct when I say, the true advantage with MCJ (Yes, I do agree with NumB) is that you can archieve 299,999 units prestrafe, which you cannot with CJ (Atleast in my experience, me and those around me). This has barely anything to do with that you can get an LJ like prestrafe. It's about the pre-speed. Better prestrafe means a longer jump. Faker, if I'm catching your first post right, you wish to have a CJ section where you do countjumps on regular LJ blocks? If so, well, I am quite sure we adjusted the blocks so that we would be able to archieve the longest distance using a better suited prestrafe for countjump. I don't see why we would degrade the countjumps. I see your point though, as I would like to know and see what the records would've been, but that should not be added into the official LJ records page. Correct me if I misunderstood the question ^^

12/12/2009 14:41:00

the dcj pre (including ducks) can be different (not only "round" or whatever): http://img10.imageshack.us/img10/1935/dcjpre.png About lj section: I think there should be 2 parts: cj and mcj, because cj is very often used in climbing, and dcj(mcj) .. rarely (but dcj-mcj is longest possible longjumping technique for now). I can imagine smth like that: lj top15 hj top10 cj top10 mcj top10 bhop top10

12/12/2009 15:01:00

Think it this way: What if someone does 275 block with 5 ducks, where you will place him in the list? MAKE IT MCJ, not DCJ.

12/12/2009 15:09:00

NumB +1

12/12/2009 16:15:00

I'd like to see some CJs with oldschool prestrafe on classic LJ blocks not that 180° gay pre.

13/12/2009 00:02:00

Yes, NeMiQ, I agree. But I would not say it would fit into the official LJ records page. Would be a great thread in the longjumping section though. ;)

13/12/2009 00:22:00

i think dont matter. Its true that 180 pre helps, but you can do normally if you do something like I do: http://img18.imageshack.us/img18/4710/cjpre.jpg

13/12/2009 02:09:00

ikm: there is some truth in your post, but don't forget after each dd you will get 10units/s slowdown.

13/12/2009 18:39:00

@NeMiQ22: I'm using straight pre ("oldschool way") but I'm pretty experienced countjumper and I can ensure you that it's almost impossible, or very very hard (:D) to reach like 294 prestrafe with oldschool way. 292 is a limit for me when I'm doing straight prestrafe, but it's not that hard to get like 294 with almost 180° turn. And why even call it "gay" ? The fact that you can reach more prestrafe makes it gay? That's stupid.

13/12/2009 21:49:00

@respect: no, because you cant use gay pre for climbing maps for exemple. its useful on hns, but not kreedz @Fact: yeah, I know, the image cant show that perfectly, but you have to do a Circle pre strafe, because if you just duck foward you lose speed like you said and cant gain more than 10.

14/12/2009 08:32:00

@juleeeh [quote] Am I correct when I say, the true advantage with MCJ (Yes, I do agree with NumB) is that you can archieve 299,999 units prestrafe, which you cannot with CJ (Atleast in my experience, me and those around me). [/quote] confirmed. You need to have 270.8 speed when dducked to be able to reach 300.0 prestrafe. with "cheated" strafepower (80%) it was 276.9 "godlike" (60%) 282.9 and it was impossible :D

14/12/2009 13:08:00

my rec in 1 duck pre is 292, 268 stats, cant make bigger pre...

14/12/2009 19:19:00

Exbo what is the "strafe power" you always keep mentioning? what du you mean by 80% strafe power?:O

15/12/2009 12:51:00

My point was with that question is the fact that nobody did or will do more than 2 ducks because you can gain the same prestrafe (299) with 2 that with 3 or higher , and you have more chance to lose speed instead of gaining using more ducks. But I read something upper that can appear a random guy jumping the 275 block with 5 ducks, so... It should be MULTI CJ to avoid those cases, but personally I don't think that using more than 2 ducks is better so its complicated ( because I didn't see anyone do that) . Sorry , my english sucks

17/12/2009 15:05:00

@ simpler Think he's talking about gain?:) OT; It's pretty obvious that these two jumptechniques should be separated because of the simple fact that they are two different techniques. In CJ u do one duck, 294 pre max, and DCJ you do two ducks wich generates more speed and gives you an advantage. And imo it's pretty weird if you would combine two jumptechniques into one section when the other one clearly gives an advantage. So as everyone says, if you would keep these two together in one section CJs will eventually disappear and I think that noone wants to see that happen. Over and Out.

19/12/2009 10:56:00

.reSPECT: ikm got what I tried to say

19/12/2009 12:51:00

simpler: I think it's some kind of sync. But I have seen a script do 299 pre with CJ in some demo... The demo was recorded in cs_assault, that's all I remember :E

20/12/2009 21:30:00

Just 2 sections, CJ and MCJ. You can't separate those according to the prestrafe style, that'd sound "strange". Btw, ofc the difference is the number of ducks, as both names say, imo. I'd like to see a separated section for bhop and standup bhop too, those are clearly different styles.

21/12/2009 12:12:00

osef.

01/01/2010 15:50:00

Can we please be done with this vote now? Now re-arrange the demos on lj page please.

03/01/2010 23:02:00

gj. :D

04/01/2010 14:20:00

I agree with SLOWLLY. BJ and SBJ are different tchs as well. Stand-ups help you get further but also make jumps longer (in matter of time). And i guess nearly in each world record demo there are both bjs and sbj, 'cause each tech has it own advantage. Moreover I would say that so called "weird jump" have to be official technic also. FoF: [blockquote]dcj-mcj is longest possible longjumping technique for now [/blockquote] FoF I just Luv(!) your dcj but 299.9 pre with wj is much easier to get. So I would call wj the longest possible ground-2-ground technique and still will be wrong i guess. If we define technique as an element of map completion than there is a bunch of other techs some of which could be more long than wj and mcj (like dd jump with high prestrafe speed that could be achieved by slide for instance). I WOULD SAY: LJ Records section on XJ are one of the most famous and important part of kreedz achievements, but... it's way oldschool and retrospective. Let's bring some fresh air! And let's start with definition to so commonly used word as TECHNIQUE. My suggestion: technique is the way you do block. So hj and lj are the same in this case. There's no difference to do bj/sbj on hj block lj blocks or bj blocks which are so damn strained way to see the max efficiency of bunny technique. who the fuck did define the fall speed of blocks? why isn't it 10 units faster or slower? eh? And why they fall at all? Ppl use bhop on not bhop blocks veeery commonly.... ... So here are two variants of further technique definition: 1) Technique is the key-combination player do to overpass the block or... 2) Technique is the block itself no matter how you overpass it. For example so beloved lj block can be modified in such a way that cj/mcj wouldn't be possible on it by making ceiling (as high as player model) that will end only 5 units to edge, giving jumper that 5 units buffer to catch the edge. ...... I should stop my self from writing more.. I am not sure if even half of the ppl will read till now.

04/01/2010 16:39:00

i think it would be nice, if they got seperatet, because, you almost never see the real "CJ" on lj top anymore, because it has been "OWND" by DCJ. I would like to see that it is seperatet. and tho i have done 270 cj a couple of time, and reached 294-95 pre in cj, but i think max is 296,****

04/01/2010 16:40:00

NOT 270 block sry 4 dp

08/01/2010 06:07:00

1 duck difference = no difference at all. I don't care if these categories will be separated or not, but "I want to see normal cjs.." is not an argument.. who cares if you want to see more cj recs or not, it's not a cinema - it's all about the world record.

11/01/2010 11:00:00

blabla><

19/01/2010 11:20:00

word fof

24/01/2010 21:40:00

My worthless comment here: What makes a CJ different from DCJ/MCJ? The answer is just too clear, whereas with a regular countjump the maximum prestrafe for a humanbeing to achieve is somewhere around 296, but even the best countjumpers do approximately 292 in their best jumps. A doublecountjump/multicountjump gives the jumper the possibility to reach a higher prestrafe than the approximate 290 (my personal CJ prestrafe is 290, which I have only done once by the way) in a regular countjump. The fact that you gain ~5-10 more speed to you prestrafe is a major boost to your jump. remake`: 1 duck difference = no difference at all. - there is a very noticeable difference there. The recordtables will tell you everything; 9/10 jumps are doublecountjumps/multicountjumps. I'd like to see them separated; a regular countjump and multicountjump (no matter how many ducks there are in your prestrafe). As people have said, "the only thing that matters is the world record", they are true. Thats why the records should be divided so that people know the actually world records of these styles.