Coding staff!

By —·
Hello!

After an admin meeting earlier today, we decided to get ourselfs a coding staff. We already have two coders, Basic-Master and mypTx. And we recruited another one, eDark, the creator of fps-Death!

mypTx, msl (mIRC Scripting Language)
Basic-Master, c++
eDark, dbasic (Dark Basic)

We would like to welcome eDark into the crew and we wish you a great time with us in Xtreme-Jumps. :)

We will also re-arrange the admins-page soon with a better lay-out.

Comments

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18/08/2005 02:41:00

eDark , when do u gonna relese another fps-death version ? :)

18/08/2005 03:02:00

oh yeeeeaaaaahhhhhh i love this squad since it is created :D <3 Basic-Master <3 eDark

FikoN
18/08/2005 03:18:00

HoHo, fps-Death 1.2 is currently being alpha tested. :)

18/08/2005 04:12:00

Welcome to t3h family eDark !amazed

18/08/2005 05:52:00

hi @ll and yes there'll be an update of fps-Death soon and there'll be very interesting things added even the testers don't know yet ^^

18/08/2005 06:11:00

nice dude . :D

Flipsyde
18/08/2005 07:58:00

Welcome eDark! :)

18/08/2005 13:58:00

<3

18/08/2005 15:57:00

servus

Flipsyde
18/08/2005 16:15:00

:D

31/01/2008 19:27:00

nice

31/01/2008 19:29:00

:E

31/01/2008 19:29:00

mmmmmh interesting baby !

31/01/2008 19:32:00

interesting article and nicely written ;) i laught sometimes!

31/01/2008 19:40:00

very interesting...

31/01/2008 19:43:00

Later will play KZ not to dare to jump the shortcut ><...

31/01/2008 19:45:00

loololollool i get often nervous :P im becoming a paranoid help me omg

31/01/2008 19:46:00

[size=7][/size] ok i will care myself . Thnks :)

31/01/2008 19:49:00

I agree you at the last part :) You should have breaks between recording sessions!

31/01/2008 19:57:00

Take this article in the funny way if you want, I just tried to explain how things can turn into, because of addiction.

31/01/2008 20:00:00

really nice article and really truthful... especialy the last part

31/01/2008 20:04:00

Nice to read, nice to understand.

31/01/2008 20:05:00

wou, nice article, you have a interesting point of view.. i don´t know some thnigs that u comment, thx for the information..

31/01/2008 20:07:00

I am god don't have fear !!!!!!!!!!!!! :)

31/01/2008 20:27:00

Zhady and brian must both be paranoid by now then ;D Meh just kidding, nice article :>

31/01/2008 20:36:00

rly nice man :)

31/01/2008 20:58:00

hehe nice yohan, i believe many ppl recognize the situations when reading this:D

31/01/2008 21:10:00

good job :) even tho i didnt read it all just cuz dont have time atm ( back home from swimming poo l ) but tommorrow probably will read it all :)

31/01/2008 21:12:00

ye knifear :D

31/01/2008 21:15:00

Heh ndR` you wrote everything what I think, too. This article really rocks and every plaers could read it aswell. This is what XJ needs :D Some very important articles by ndR ! So keep going and I hope we'll get a new nice 1337 articles ^^ [color=#ff0000][size=26] ndR on the castle ![/size][/color]

31/01/2008 21:22:00

finally you posted the article, very nice, esp the last part , nothing more to say :)

31/01/2008 21:36:00

yes very nice ndr!! I think brian is so good cause when i watch him jump, he looks truely relaxed, could be the complete opposite though lol

31/01/2008 21:43:00

i only want to say that when the heart rate is high and after some seconds is lower that can cause a lipothymia because thearteriole preassure is lower so there's not enough oxygen ithat reach brain. Also if the glucose gets to a high level ml/kg that can cause a hyperglycemia or if it's lower a hypoglycemia, that's pretty painfull.

31/01/2008 21:51:00

I think this article is very useful . Although I realized the addiction which one game can bring you if you play it nonstop long time ago , the topic is extremly useful for young players . I want to congratulate ndR for posting such a thing in the site of one of the most addictive games i have ever played . :) GJ mate .

31/01/2008 21:52:00

Couldn't agree more ndR :) Nice artivle, very well written!

31/01/2008 21:56:00

wow dude i even respect you more know :| Nice read :)

31/01/2008 21:57:00

nice job yohan, Ive read it abit fast but i have to say i was impressed. Gonna read it all later when im relaxed. To much presure now when studying. :) akM.

31/01/2008 22:14:00

oh nerves. my hands are allways shaking like a vibrator in the end of a run. thats why i like to drink a couple of beers before i start playing :)

31/01/2008 22:23:00

Zocker's avatar makes me feel paranoid, that's the main problem. Well, good article anyway, I understand the problem, thanks Yohan.

31/01/2008 22:54:00

nice art

31/01/2008 22:55:00

whats the difference between psychological and mental health?

31/01/2008 23:00:00

haha my classteacher woudl ahve punched you cause "wikipedia is not serious! use serious website or better books!" anyway nice article ndR in germany every pupil has to do a department about any theme he want in grade 10. i chose "soft drugs" and this gives me some ideas! so thx and gj for writing this. [b]hope to see more news/articles like this![/b]

31/01/2008 23:07:00

I should be paranoid! Nice article better than I expected

31/01/2008 23:20:00

hehe nice article! I know some addicts. The article describes how someone addicts but not why. This topic is again rather a social and educational problem.

31/01/2008 23:35:00

thats it, bye bye kz!

01/02/2008 00:19:00

Thats some l337 wikipediatic skills right there. your absolutely right though. A gaming adiction is only psychological, unlike cigarettes or cocaine etc.

Mr.Jumper
01/02/2008 00:20:00

you did a great job ndR and welcome back :] I would like to read more articles like this one in the future, because you give us some nice informations with a skilled english! keep on going dude

01/02/2008 00:45:00

sorry guys, I´m f***ing alcoholic+addicted to marijona (which means i get amok if have non) and I always about to commit suicide, but kz_ never got me a habit? (is this understandable???, however i don`t give a WoOT)

01/02/2008 01:29:00

gogo, ndR for president!

01/02/2008 03:03:00

nice article ndR

01/02/2008 05:48:00

wanna see ur new record

Fact or Fiction
01/02/2008 05:54:00

Yea, I'm addicted. That's why I'm gonna quit kz soon ;(

01/02/2008 07:35:00

i am addicted, but not to kz... im addicted to WC3 and PK

01/02/2008 07:56:00

Guess im just addicted to my girlfriend :)

01/02/2008 09:27:00

In fact u just translated from team-aaa.com and added your kz part x)

01/02/2008 11:03:00

we r all addicted in kz haha

01/02/2008 11:14:00

props to ndR , Fire & xj for the article intresting read :)

01/02/2008 11:17:00

gj

01/02/2008 11:33:00

The KZ section was fun otherwise shit.

01/02/2008 13:14:00

Very interesting article

01/02/2008 13:58:00

If u feel that way while recording, u rly should go to a doctor, thats not normal.

01/02/2008 15:21:00

u really all read this..?

01/02/2008 17:31:00

Damn, i know, i sometimes see myself addicted, but i just cant quit kz ^^

01/02/2008 18:30:00

ndR, in spite of the fact that you laugh at it maybe, you disappoint me enormously there. Plagiarize a French article, pathetic.. Here is the link leading you on the article source : [link]http://www.team-aaa.com/news/comment.php?news_id=10867&offset=1[/link]

21/05/2008 06:31:00

You know I was in rehab for 6 1/2 months for a video game addiction, so I know the whole thing about this.

09/06/2008 21:07:00

Who cares if he wrote the article or not, either way. he just wanted to inform us about the addiction that is; KZing. oh and how sweet s0lid (:

07/09/2008 01:11:00

KZ is good excercize :P

02/01/2009 12:17:00

damn... ure French.. and ure English skills + strucutre is soo good :) nice one :D

02/01/2009 12:18:00

just realized u copyed it.... but still good u posted it xD

02/02/2009 19:54:00

nice article ! the reason of why we like playing KZ ... it's hard to say ... i think

02/02/2009 22:36:00

Sure he copy the article, but he did translate it himself so that everyone in the kz world could read this. Very nice article, i can see myself in that demo recording situation!

03/02/2009 15:39:00

Kz sucks imo since i quited it from about 56- months i feel better. i have it for wasting 1 and a half year of my life. that part with the adrenaline was strange, because i had felt it too. That sensation was quite long for a computer game, like 2 mins.

06/02/2009 21:03:00

Muy buen articulo!! Yo soy de argentina y trate de leer tu articulo aunque este en ingles. Me cuesta bastante pero se entiende lo del tema de la adicción. Felicitaciones ndr

07/02/2010 15:19:00

As I said before number 2 imo.

07/02/2010 15:22:00

3 seems most logical considering the problems.

07/02/2010 15:48:00

4 will help finding SCs and all shit!

07/02/2010 16:37:00

As i said..... For 3. A kind of communityvote or something that all users can vote. And when the map tops a percentline, it will be accepted. But maybe before that happend, 2 or 3 XJ-Mappers check for big errors etc. and contact the mapper. Like a fastcheck or something. Then the publicvote. My idea is a combination between 2 and 3..... But the mappers are not allowed to denied, only to give suggestions.... The community we will give the feedback for the mapper who uploaded the map. Then he will get feedback if he did a good job when the map is raising a percentline....:) Why that idea: An example. Look at bkz_goldbhop, the worst map ever. But in runs 24/7 on the nost servers...

07/02/2010 16:58:00

as i said before only thr official mappers and jumpers can check/test maps thats how the XJ mapcheck team won`t have so much work and they wob`t lose motivation so quickly.And if the mapper wants he can post his map at Map previews section

07/02/2010 18:06:00

if 3rd win, we will be back on the old way (of public testing). and don't tell me it will be diferent. 3rd sucks ..

07/02/2010 18:51:00

I suggest an "[b][u]advanced[/u] old Kreedz system[/b]" [b]It works the same as described in the newspost (2nd system)[/b] but not with only one person: with a small team (4-5 people). In this case it wouldn't take [b]so much time[/b] to check a single map, those admins wouldn't have to writte down a 10-page essay everytime a map is sent "just" to explain their choice. This way the work would be very light for admins, who wouldn't loose their motivation, imo. [i] "quick and efficient"[/i] - This is how I would define this system. [quote=Supa]If only ONE or TWO people check a map.. sure it may LOOK nice.. but it may also have BUGS/EXPLOITS that won't become noticable till after loads of people have played it.[/quote] That would be mapper's job with his friends :) It worked this way before! The idea is to lighten admin's job so as they don't lose motivation.

08/02/2010 01:37:00

It's hard to decide because every plan has drawbacks. But I prefer 3. The system works because player who love the maps will vote for them in order to get them on the official list. That's a real motivation. Demo admins always get bored and become inactive, the reason is just lack of such motivations. The biggest problem is that there might not be huge surprise any more, but it's trivial against the advantages.

08/02/2010 05:36:00

Number 2, maybe with loosened restrictions on the tag. (I.E. it seems like each new map has to be better than the last one to get a kz_ tag currently. Why not lower the standards slightly?)

08/02/2010 05:55:00

Voted for number 2 just because all the other ones were public but i stand by what i said that i think 1-2 is to few. I think a mix between number 2 and number 5 would be the best. BUT it isn't really a big change from the old system, which i don't dislike.

08/02/2010 06:53:00

i chose number 2 because i surprised when every map release posted, i enjoy playing 3-5 new maps at the same time, decovering any possible shortcuts. no. 5 is also an acceptable choice but no. 2 is better for me. i just have the same position as chrizzy, a mix would be fine for me.

08/02/2010 16:22:00

1, 3, 4 rules out, no way. The big question to choose between 2 and 5, chose 2 at last.

08/02/2010 23:31:00

When this vote will end? I'm not saying that it should end now, I'm just a little nervous everytime I come to XJ...

08/02/2010 23:40:00

Like i said, option 3

10/02/2010 16:44:00

voted for 5 tho 2,3 and 5 are ~about equally good in my opinion. as I said before in the news comments, combining them (or some of them) will cover most disadvantages. 3. public check is pretty good for finding a lot of bugs/mistakes and getting sugestions from jumpers and mappers. so you can force denied maps go throug it before those can be submitted again. also people can choose public check to fix last bugs and mistakes (if they couldnt get many/good testers). 5. more expirienced check, good for finding tiny and hard noticeble bugs, also could be done more quality feedback - this will defenately help mapreleases come faster 2. this one is a bit problematic since check is not as much precise and maps can come out with some bugs and unwanted shortcuts. but this can be combined with 5th... for example if map is really good - it can be passed over for shorter check to mappers and record holders to make sure map is playable w/o any bugs to accure.

12/02/2010 18:49:00

If 3rd win, here we have an important question, that [u]what[/u] would you rate as bug, that is able to destroy map's chances to get accepted .. For example when in the map would be small amount of light bugs, and i would know about them, but i would not appreciate them as major and i would let them there, would you denied the map and totally take the chances to get accepted, even though the map is perfect?

12/02/2010 20:04:00

Faker you miss something important, you know ? There's nothing damn wrong with the current map system check, the problem is the admins in the mapcheck team, except 2 of them. There's no need to change the system, just the members...If you don't understand this, better leave the map checking falling down, all those options SUCKS. Good luck

12/02/2010 21:51:00

make the 2nd poll :/

14/02/2010 19:19:00

Make the new poll with 2 votes - between two winning options

18/02/2010 10:05:00

I felt the same as spr1n. I found 2, 3, and 5 to be okay, but I voted for 5.

28/09/2013 10:31:00

:hurra: