3 new maps + prochallenge_bhop added to record demos

By radon mapper Tournament #3·
Hello everyone,

This time we have 3 new maps for you!

kz_dimblock by PuppetZ:

This incredible map is from a new mapper, but you might know him already. PuppetZ brings us a very hard and exciting map, so if you like challenging maps, this is definitely the map for you.

kz_templejourney by radon:

Yet another temple themed map, but theres alot of new elements in it. The map is a mixture of easy bhops and normal jumps, good luck with the perfect run on this map!

kznl_factory by raver:

Last but not least, raver who created maps like kznl_mountainpass and kz_creek now gives us a very wellmade new map. you jump inside a factory this time! The map is basicly a block map, but he added alot of cool bhops aswell, have fun.

We also got some news about the prochallenge_bhop map. From now on it is available for recording, so if you feel like making a WR on it, you can do it now! Good luck.

<3 the Mapchecking Team

Comments

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21/06/2008 13:09:00

1st :D

21/06/2008 13:11:00

yay

21/06/2008 13:12:00

yey improve prochallenge plz :D

21/06/2008 13:16:00

ye 4 ^_^ or not ? oO

21/06/2008 13:26:00

GJ PUPPETZZZZZZ

21/06/2008 13:27:00

nice

21/06/2008 13:30:00

Denmark ftw ;)

21/06/2008 13:46:00

sweet

21/06/2008 13:50:00

gj mappers

21/06/2008 13:50:00

nice release :]

21/06/2008 14:01:00

It's weird to think that there some ppl from Denmark, so popular out here in the kz community. :)

21/06/2008 14:04:00

Good release! Templejourney and dimblock is really nice ;) I can't believe all the details you added on templejourney radon.

21/06/2008 14:05:00

Gj Mappers :)

21/06/2008 14:17:00

really nice maps GJ

21/06/2008 14:41:00

Nice maps :) Gj mappers <3

21/06/2008 15:04:00

gonna play,GJ mapper!

21/06/2008 15:19:00

puppetz hello ? whats the point of making hard - extreme maps if they lag like shit ??? ... well the ideas of the jumps were good. radon the same fps sucks hard .. but not so hard like in puppetz map ... raver won because of the good fps .. bad fps = bad map so easy.

21/06/2008 15:25:00

bad pc = dont kreedz

21/06/2008 15:41:00

too bad for you akkord that you have a bad pc cuz you have some skill to show. I have 100 fps on all maps except 2-3 maps can't remember now wich. Gj mappers. i think templejourney and factory aren't that easy ,maybe easy-average.

21/06/2008 15:46:00

Veeery nice release^^

21/06/2008 16:24:00

All maps very hard for me o_0 ... i don`t know why...

21/06/2008 16:30:00

kz_templejourney is the best kz map that has been released for quite a while imo. kz_dimblock is waaay too hard (for me), but it's a nice map anyway (for those who like extreme maps). kznl_factory has nice jumps and is fun to jump fo sure. gj mappers

21/06/2008 16:52:00

mapper, why don't you include the *.res file? quite annoying to add it myself:(

21/06/2008 18:06:00

is there any difference between kznl_easyfactory & kznl_factory :D

21/06/2008 18:14:00

slipkno+! mappers aren't server admins. PuppetZ a great map like i said in the beta. The first map after along time, which has got a oldschool feeling. well done radon whats up with you radon? Really nice map but the lenght of the rooms aren't really funny but the rest is really nice. Well done radon. what a shame on kznl_factory for mappers. Now i can believe Xaser and the other commentarys: It looks more and is playable like a copy of s0liD and radon's mapstyle which sucks for a mapper which can't build up their own styles. Mh but whats wrong with the mapcheckteam, they had complain over textures in the past but know? Most of the groundtextures like that mamortyp from dalai doesn't fit in an industrialmap or even how comes that there is a sandtexture on the jumps? raver you need to work on your texture apply work! StormZz sorry but thats not a comment for a maprelease. And Akkord its just stupid to rate the maps on fps instead commenting or giving some feedback.

21/06/2008 18:43:00

very nice puppetz radon and raver these maps look really nice :D

21/06/2008 18:47:00

Yay, finally. :) gj radon, raver and of course the mapchecking team! :P

21/06/2008 19:04:00

Good job dudes.

21/06/2008 19:10:00

Yep, very good maps guys ! :P

21/06/2008 19:20:00

I think map checking team should approve only 3-4 maps per month. Because the comunity has become too big nowadays and the mappers are too many. The less you approve, the better are the maps.

21/06/2008 19:47:00

btw why you changed the map's name, now my demo doesn't play on new map :(

21/06/2008 19:59:00

slipkno+! stop flooding ... there is irc.quakenet.org ask radon there why he changed the map's name ...

21/06/2008 20:25:00

very nice maps :)

21/06/2008 20:53:00

danish mappers FTW ^^

21/06/2008 21:24:00

@demo ravers textures are mostly taken from aristrip! they dont belong to dalai ;) (no i dont start flaming here ^^)

21/06/2008 21:30:00

OMG BRIAN! :O GjMan ;D

21/06/2008 21:31:00

Ops I posted wrong sorryy!

21/06/2008 21:44:00

demolite bad fps is a feedback so they can improve it on theyr next maps ..

21/06/2008 21:51:00

1. Dimblock: too X for me ^^ but i dont like its look aswell! sry puppetz! The textures are old and imo the brick texture is scaled way too high! overall the lighting is a little weird! But the positive thing is that its very long and (from what i SAW (not jumped :P) ) has innovative blocks! 6/10 2. Templejourney: Hmm its a little in between! On the one hand the brushwork and architecture is WOW! But on the other hand i dont like the textures and the lighting! Another thing is that the jumps (in first room) look weird cuz they are blocky but all diffrent sized! (sry for english lol) I rly liked the fading you used when u get outside, from that part on the map looks brighter and "happier) ^^. Overall 7.2/10 3. Factory: I dont know what problem you have with ravers mapping style. This map is rly looking nice and hzas great jumps! Maybe you could have added some more sounds orso to create some cool atmosphere but still its cool. Uhm, texturing is a little twisted. I find it kinda weird so see sand under the jumps but atleast all textures fir together imo. And you flamers (:P) dont forget that its a custom map so overall i give it a 7.4/10 GJ to all of you and mapchecking team! Love to see so many new maps comming! :) Over and out

22/06/2008 00:47:00

gj radon

22/06/2008 01:24:00

gj all!

22/06/2008 03:05:00

gj all mappers hope there will more server runninng with these new maps

22/06/2008 12:09:00

Nice maps, but kz_dimblock is too dark.

22/06/2008 13:14:00

kz_dimblock Xtreme, love it.. not to dark(turn your brightness up, or get a new monitor people thats complaining). THe lighting is nice, good fps except when im closing up to the end, but it doesnt matter. Long and challenging. Textures was nice and cool jumps. GJ PuppetZ! kz_templejourney Brush work are amazing in this map, but like demo said, the first room was kinda short.. Not enough time to look at the beautiful room :D Great fps and nice jumps. Textures is also really nice. GJ radon! kznl_factory I scpected this would be a extreme map, but then i was that xj rated it average-hard.. More like average, not at all hard imo. I might have enjoyed it more if it was more challenging. But good jumps and textures except one floor texture which didnt fit in. GJ raver!

22/06/2008 13:46:00

nice ^^

22/06/2008 15:53:00

gj

22/06/2008 16:19:00

templejourney looks really great.. as usual Gj radon factory was... ok there were some nice jump but i think it looks a little bit boring still gj raver dimblock.. hm it was really hard.. i have played only a part of it so far tho and it took me quite long overall nice work i will play the rest today can't wait for the first demos Gj Puppetz

23/06/2008 18:08:00

Gj.. No hard feelings..... get the point puppetz?

23/06/2008 23:14:00

puppetz bes Kz_dimblock v konce suka poprobyi sam proiti

24/06/2008 07:46:00

[quote=minicLix`] puppetz bes Kz_dimblock v konce suka poprobyi sam proiti [/quote] Althow it isn't english, but I understand russian and agree, that he shold try the last part (and all map) hemself before submiting (but I think he did). Althow that he is **** - disagree - he only wants that pros will have smt 2 do also. === kz_dimblock (5): From first look expected average-hard map (got disapointed -1)... "Hard - Extreme" (-2 points, cuz it's realy "Extreme")!? I like the style - looks realy pritty, but it's way to much with the darkness (I was getting lost at evry jump -1). Shortcuts suck hard - when I realised that I was doing the scs and was going back the normal way, cuz sc's are easier... It sucked -1. kz_templejourney (10): Was expecting hard-extreme map from the first look (feeled realy good when found out that I was wrong, but... -1). Challange is currect - gj with this one mapcheck team! View and jump style is rare and I like it, btw I was amaized finding out that this textures don't take my fps at all +1. Shortcuts - just perfect - I like them (+1)! Somewhy I don't like the first part (-1)... Have no explanation... kznl_factory (10): Cuz I soo beta test verions and it was hard I expected uber-extreme map (thought "omg, what am I doing here?"), l8er found out that you made challange-level just perfect. Anyway cannot give comments obout challange style, cuz soo it before. Challange is currect - gj mapcheck team (two in a row... end of the world is comming :D )! I realy like the style, but cannot give +1 to it, cuz it didn't amaized me enoth (style isn't perfect, but it didn't take fps from me, when it shold - it's good). That hj where you have to be ducked is driving me instane - I'm doing it with bhop (-1). First ladder jump - realy good and new idea! (+1).