5 new maps

By radon mapper Tournament #3·
Good evening everyone.

We got a big release for you this time! 2 kz maps and 3 custom maps. I hope you can decide which ones to try first because I can't!

kz_kzfr_mariocastle by Frei, NoEx & Licoti:

You take a visit back to the iconic videogame super mario 64! You will jump around a lot of the fun places from the game, so if you liked the old game, you will definitely like this.

kz_kzlv_wanderer by Pieshels & akkord:

This is a great adventure map. You have to jump through a lot of different places untill you reach the end of the map. Oh, and can you find the secret :)?

kzm_tinymountain by s0liD:

s0liD is back with a completely new map! This time he brought the oldschool style back, and you have to climb all the way to the top of the "tiny" mountain. Good luck

kzsca_broken by Chrizzy:

It's been a long time since Chrizzy came out with a new map, and now we don't have to wait anymore! This time you jump in a mysterious dark environment. Oh and it's very hard!

kzsca_burrow by Chrizzy:

Yup, he didn't just make 1, but 2! I can tell you that this bhop map is just as hard as the other. So be sure you practiced bunnyjumping!

And of course, prochallenge_speed has been added. You can now submit your records on it.

<3 the Mapchecking Team

Comments

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28/07/2008 21:24:00

wooot

28/07/2008 21:24:00

gj all mappers <3 gonna test em :D

28/07/2008 21:25:00

A LOT of very nice maps in this release!! Great job mappers!

28/07/2008 21:25:00

nice

28/07/2008 21:25:00

tinymountain rock!

28/07/2008 21:26:00

Finally good news!!!

28/07/2008 21:26:00

Gj mappers. Great Maps!

28/07/2008 21:27:00

Woah, everything sounds interesting.. Got to beat them :)

28/07/2008 21:30:00

tinymountain is very nice

28/07/2008 21:32:00

mario !! oldschool time fo life

28/07/2008 21:33:00

oldschool relase

28/07/2008 21:35:00

great release ^^

28/07/2008 21:37:00

akkord <3,Gj other mappers too,kzm_tinymountain rocks ^^

28/07/2008 21:41:00

Finally mariocastle is out for the public! :) Gj all mappers, <3 Chrizzy :)

28/07/2008 21:41:00

great maps. great work mappers and mapping team!

28/07/2008 21:43:00

Pieshels & akkord Nice one! GJ mappers :)

28/07/2008 21:46:00

GJ all mappers :)

28/07/2008 21:53:00

nice maps...

28/07/2008 21:57:00

Great release and good job dudes.

28/07/2008 22:03:00

been excited about wanderer for a while now, cant wait to try all of them.

28/07/2008 22:05:00

Brand new maps nice :)

28/07/2008 22:08:00

Have Fun with Mariocastle! I started this map 3 years ago and it's finally out! :)

28/07/2008 22:11:00

Gj Chrizzy, s0liD, akkord/pieshels, Frei/NoEx/Licoti ill play em soon ^^

28/07/2008 22:12:00

lol gj all :D

28/07/2008 22:16:00

sweet maps :) gj

28/07/2008 22:22:00

All map hard-ex.. $)

28/07/2008 22:28:00

yeeeeeha : ) GJ

28/07/2008 22:30:00

Nice, good job mappers and of course the mapchecking team for the big release :)

28/07/2008 22:30:00

kzm_tinymountain <3 gonna try the other maps now :)

28/07/2008 22:35:00

cant find peach at the end :D nice map

28/07/2008 22:43:00

ok so i finished all maps now tinymountain was a short,easy but good climb, nice feeling chrizzys climb map was with some cool new stuff and hard jumps i like those strange strafejumps around the wall and stuff but i did it yey chrizzys bhop map was ez but fun :D mariocastle wtf done it like in 30mins :DD so much bright colors im blind now and i searched the way about 5mins in some places :D WTF NICE RELEASE

28/07/2008 22:43:00

First of all GJ all mappers 1. mariocastle: When i first heard about the map i was just hopin "PLS DONT FUCK THE MAP UP :D". Now i finally played it and i gotta say: WOW! Already when i heard the music of the first room my skin was shaking xD. The design/architecture is uber nice! The castle couldnt be much better imo! The jumps were balanced and the textures were lovely! Some wallbugs though but nvm about that. OVERALL ONE OF MY FAV MAPS: 9.7/10 (cuz of wallbugs ;) ) 2. wanderer: I LOVE FOG :D The map is looking uber nice. the brushwork of the ice part rox. The first part looked very nice. I actually got a tropic warm feeling like in a rain forest :D. The swamp (?) part looked awesome too. Its nice to se how much fog can rate a map up^^ The jumps are also a nice idea. Long and simple bhop lines! (luv it) OVERALL THIS MAP IS UBER SEXY: 8.9/10 (cuz of too hard jumps (for me) and too high scaled textures in 3rd part) 3. tinymountain: OMG THATS A HELL OF BRUSHWORK! As a mapper you know how hard it is to make cliffs or rock walls look realistic, but this kills any map :D The mountain is uber mapped. The textures are "OK" but not the best imo. The jumps on the other hand are not so much fun `(FOR ME OFC). I think those "innovative" jumps are interesting but hard to do in a run imo. (that doesnt mean that i say they suck). One thing i was disappointed abbout is that the beta version was playable on KZM server. And tbh you didnt change too much. OVERALL A VERY VERY NICE MAPPED MAP: 7/10 (cuz i didnt like the jumps and tetures so much) 4. broken: Not so much :/ Well the theme of the map is little weird which justifys the architexture imo. The brishwork is not so uber imo. The jump parts are very blocky. The isles are pretty cool. The biggest problem were the tetures imo. They just dont look good. This brown bricky textures doesnt fit at all. I would have made the jump parts a little more "mountain like" hope you understand what i mean! The jumps themselves were ok but hard. I think you get a little crazy to try them without cps (the first time^^). Maybe if you get to know the map properly they are nice! OVERALL: 5.5/10 (architecture/textures/(not bad but weird^^)jumps) PS: GJ for a new theme though!!! 5. burrow: With burrow its the same problem like broken. (imo) Bad textures and not flashing architecture! The jumps were quite interesting. (again the same like on broken, you have to get familiar with the jumps first!) Overall: 6/10 (Better than broken cuz of the jumps!) Again gj for a new theme! OKAY that was some long resume! (*cough* i want to be mapchecker ;) *cough*) GJ to all 4 mappers and thx to the mapcheck team (which has woken up obviously ;D )

28/07/2008 22:52:00

i hope the music in mariocastle is not like marioland ! gj mappers

28/07/2008 23:04:00

Good job mappers

28/07/2008 23:13:00

Big release! :D

28/07/2008 23:16:00

GJ All mappers :) Esp Pieshels & akkord

28/07/2008 23:17:00

UBER HANNANIN

28/07/2008 23:40:00

gj LALLE you did great!!!1

28/07/2008 23:55:00

nice work team ><

29/07/2008 00:05:00

woooOOOut! U makes me second Christmas! So big release! Great Yob mupp0rz and radon ;)

29/07/2008 00:20:00

WOW what a big map realease :o

29/07/2008 00:32:00

gj radon, mappers and mapchecking team ;)

29/07/2008 00:40:00

nice maps!

29/07/2008 01:16:00

super awesome ;o

29/07/2008 02:02:00

Hephey, nice maprelease! Gj to the mappers and the mapcheck team! Here goes my views on the maps: [b]kz_kzfr_mariocastle:[/b] I played this map for about an hour, and I could have finished it if I didn't make a stupid fail like 20 jumps from the end timer. But it is nice and long, and there's a lot of adventure in it! I like that. The jumps could probably have been more interesting, but then again, it's hard to make a long map with innovative jumps all the way. But I got disappointed by the lighting. It's totally fullbright, there's no shadows, no special colours, it's just plain boring, and it makes most of the map look ugly, which is sad, 'cause the whole construction of this map is awesome. Should have worked more with that light_environment. Another thing I didn't like was the teleporters .. I know it's a big map, but I really prefer some sort of halls instead of teleporters. Especially when the teleporters are placed on unrealistic places. Then there was these weird wallbugs at some places, which can be annoying the first time you climb it but I don't think it matters so much when you know the map. [b]kz_kzlv_wanderer:[/b] My first impression was that it was gonna be a great adventure bhopping/climbing through this map. Wasn't totally wrong .. I like the fog a lot, and the textures and jumps are pretty cool .. Although those highjumps @ the "ice canyon" was a bit annoying. The jungle parts were my favourite parts, I think. And I love how this map seems to "infinite" (if that's the right word) .. It doesn't feel like you're surrounded by a box anywhere, it feels very "natural", and that is really nice. I'd maybe suggest you to make an easy version, cause I know a lot of people had trouble with the jumps, and it's sad if they cannot discover this map (without checkpoints that is), 'cause the map is really nice, much better than I expected! [b]kzm_tinymountain:[/b] My first impression was that it looked very beautiful, lovely environment! I was a bit afraid I was gonna jump the same repetive jumps as in kz_heat, 'cause the construction of this map reminds me about kz_heat, although the theme is different .. But no, these jumps were very special and fun to jump, very creative and stuff .. And it's like they have a "theme", that I've never seen before. It could have been longer, but I didnt expect more than 5 minutes from the first look anyway. Great map s0liD! [b]kzsca_broken:[/b] Well, I actually tested this map some weeks ago with Chrizzy, so I've jumped it before .. Didn't seem like many changes, except that grey "ground" texture, which is better than the one you had before. The jumps are very special, and it seems like they have their own theme too .. It will definitely be more fun to jump when I get familiar with them, but right now it was very annoying, even with checkpoints. Very hard, small jumps are not my favourite jumps.. And the stages are very long, and you can fall a long way down on my of them, so it's definitely not a map I could nocheck right away. I like how the textures on the jumps switches, it makes the map not as repetive (even though it's pretty much the same theme all the way), and I guess it helps people remembering the way too. [b]kzsca_burrow:[/b] I tested this too before the release, and it is really disappointing imo. There's not a single of these textures that I like, it seems very "tasteless" .. Like placing a hay/grass texture inside a cave, that just doesn't make sense. The jumps are very hard, and can be somewhat fun when you know them and stuff, but so far I'd say it's too "evil", 'cause there was many places where you'd have to do some hard climb part again, if you failed a bhop-level, that was already hard! That is really demotivating, if you ask me. More teleporters would have done the trick. But I guess the jumps are somewhat innovative (the climb parts primary), but I just really didn't enjoy jumping this. Maybe it would have been more fun with other textures, 'cause these are really depressing imo. Not many details on the walls either, only some torches. Sorry, Chrizzy, but I think you can do much better maps than this! But all in all I think this maprelease beats most of the other mapreleases we've had in 2008 here. So again .. Well done, mappers! [size=7]I hope at least the mappers take some minutes to read this huge wall of text. :P[/size]

29/07/2008 02:18:00

I forgot to comment a thing .. In the bottom here it says: "And of course, prochallenge_speed has been added. You can now submit your records on it." That doesn't really fit with this other comment that was posted in the news a while ago, does it? "prochallenge_speed was added to the record section by me/thopa, without the mapteam checking and approving it, so there was some minor confusion us between. Anyways, all prochallenge maps will be analyzed and treated like any other submitted map. [b]Just because they are used in the prochallenge they won't automatically be accepted to records section.[/b]" I can see the conflict between the prochallenge maps coming from radon (headadmin of the mapcheck team?) and that they have to be treated as any other map. But why don't you just add them right away like you've done now for the future then? I would be shocked to see one of these maps denied (by radon himself lol), but still .. The prochallenge maps are very simple (I think they are supposed to be?), and made by radon, but still .. I don't think they deserve to get on the record list, they are pretty much built for this competition, as you can feel when you play them, there isn't enough adventure in them to get on the record list, if you ask me. I do know that radon can make more adventure-like maps though (kz_templejourney is a good example). radon, if you wanna discuss this, message me on Steam.

29/07/2008 08:35:00

Chrizzy 很有神秘感:D 你们都看不懂我说的 HOHO

29/07/2008 09:31:00

Nice =) yeah omilo, mariocastle have been a beta to many months :P shame that frei diddnt finnish it by himself :( Sweet, gonna try them out before i go tot he beach :P gj every1

29/07/2008 10:11:00

hmm just a few words.. mariocastle.. like puppetz said, very long, i think there's gonna be some nice scortcuts to geek. Got very bad fps at many places, so i wont play it that often. sad but true.. wanderer.. looks great but i dont like the jumps.. sorry but maybe an easy version will help.. tinymountain.. best map since quite a while now!! Hard to vertex all this without having bugs all over the map. Jumps are great too, i think this is the first map ever that gave me a real feeling of >>climbing<< because the jumps where just perfectly implemented in the map. Great job on this map. Hope there will be more maps like this. broken.. hard, but cool somehow. already found a shortcut that will save some time (around a minute or such) and ofc alot of nerves!!.. Really had problems with some jumps, but hey.. i like the challenge! :) (will someone find a way to push the timer from the buttom? :>) burrow.. hm doesnt look very special.. jumps arent very exiting too imo.. lot of left pre (which i'm not as good as in right pre).. wont be one of my fav's. sorry :( Cleary the best map of this release was tinymountain.. maybe i will even try to record it.. maybe.. ..... btw why didnt it get kz_ tag ? Can't see any reason.

29/07/2008 10:52:00

[blockquote]btw why didnt it get kz_ tag ? Can't see any reason.[/blockquote] 1st. It was already released on kzm servers. (If im not completely wrong) 2nd. He submitted it as a custom :)

29/07/2008 11:13:00

kz_kzlv_wanderer is the best map forever!!! All jumps and textures were great. I really enjoyed playing this map. kzm_tinymountain, kzsca_broken and kzsca_burrow has got very nice jumps and lighting too. kz_kzfr_mariocastle has got nice jumps and textures, but there are a lot of wall bugs. I was stucked at some places.

29/07/2008 12:42:00

Great Job SoliD! [b]Viva La KzM[/b]

29/07/2008 12:44:00

s0liD****** thought id correct my error in name out of respect ;)

29/07/2008 16:37:00

AMAZING kz_kzfr_mariocastle by Frei, NoEx & Licoti: SO FUNNY XD <3 Mario 64 :P

29/07/2008 16:57:00

I don't have the time right now to make a full review on every map, but at least i can write a few words about each map. Firstly i wanna say that you mappers have done a great job and all the maps look very good. So: [b]kz_kzfr_mariocastle[/b] : mariocastle looks like a big brother of marioland. It's something new for the mapping area, very innovative atmosphere. The gameplay even though it's very easy and the before you arrive to finish line you have to jump many many minutes, you don't get bored (from my point of view). The textures are also very very nice, but like mentalo said, the castle could have been done better. I've noticed some bugs, and i didn't like it at all the method you used to block some parts of the maps. I'm talking about those invisible walls. If i remember well, radon said that this it's a very ugly method. 8/10 [b]kz_kzlv_wanderer[/b] : this is the moment i've been waiting. This map blew my mind. OMG... incredible mapping skills. Outstanding textures... outstanding atmosphere. You took this mapping thing to a whole new level. I'd never seen anything like this. Someone said something like this "the xtreme maps are the only good thing in kz". He was perfectly right. But please make an ez version of this. Before you can reach the xtreme level, you have to go first from simple things :D. Even though this map has 4 different levels, you made the transitions very smooth. This transitions makes the map have a continuity. The thing i don't like on this map is that it ends to fast :D 9.5/10 [b]kzm_tinymountain[/b] : I'm a big fan for the oldschool style, and it's something normal that i love this map. You combined the olds with new innovative jumps. The jumps are so cool that made me feel so damn nice while i was jumping. I also saw some little mistakes in the map, especially at the waterfall. If you want, i can make some screens. I don't like that his map is very short. If you made this map longer , i mean very long ... it would surely have been one of the best out there. 9/10 [b]kzsca_broken[/b] : I have to say that i'm not a big fan of Chrizzy (as a mapper). When i first entered this map, remind me of kz_space. The atmosphere is kinda nice, but i don't like this type of map. I don't say it isn't nice, but for me it doesn't fit on my taste. [b]kzsca_burrow[/b] : I know it's a burrow theme, but it's to damn strait. I feel like i'm closed in a box and i don't have any feeling while i'm jumping. The textures are very simple, nothing innovative. If you would make an ez version it will be more nice :). Like i said on kzsca_broken, this is not on my taste. I hope you guys won't take this comment personally and i hope i managed to help you have a better look on your maps.

29/07/2008 17:37:00

My favs are definitely wanderer and burrow. Love wanderer.It has awesome bhops.I love simple and long bhoplines.The kz part wasn't that exciting, some jumps were pretty lucky to do for me.(the random ladder of death or the weird-lj which I only could do with regular lj) I think burrow has nice,hard bhops and jumps,very challenging to do it all in a row.I think with more teleports the map wouldn't be as fun for me.Nice secret rooms ! The look isn't great but i don't concentrate on that when i rate a map cuz i'm not a mapper.

29/07/2008 20:28:00

kz_kzfr_mariocastle - cannot extract it somewhy... Winrar gives me an error, nomather how much I redownload it... kzm_tinymountain - super map, only I diodn't like 2 things: 1. That waterfall sound... I even thought obout createion of plugin what will automaticaly remove waterfall sounds while jumping the map... 2. Some go down jumps - uber hard with low fps... Obout other maps... Nice sky... WHEN YOU WILL FINALY STOP MAKING SO HARD MAPS!? IF YOU WANT ME 2 QUIT - YOU CAN JUST ASK - NO NEED IN CREATING SO IMPOSSIBLE SH*T!

15/08/2008 09:31:00

hard maps:) gj PS: Error: server failed to transmit file 'sound/frei/Castle' Error: server failed to transmit file 'sound/frei/File' This happens when clients try to connect to a server, but they cannot download the sounds, because mapper used SPACE instead of "_". [b]Please, don't use SPACE in file names and paths. Thank you.[/b]