267 Countjump with new technique
In the beginning everybody thought the
count jump technique could only be used to make high jumps easier, since it disabled the edge friction, which means that high jumps and long jumps are no longer different when using this technique. Eventually we saw tjubby doing the first
255 block, an even later Fact or Fiction and Bibo decided to participate in a count jump competition. Bibo surprised us all with his amazing
260 block.
As a result count jumps became more advanced compared to regular long jumps. But also less expendable in climbing maps. Recently we at XJ accepted a new Long jump map. Kz_longjumps2, with this new map that was designed after the invention of the count jump technique, now it actually includes really good count jump blocks and 265block was reached soon after the release of Kz_longjumps2. It just shows how the type of block can change the jumpers imagination to create improvements to their prestrafe techniques and improve the record by 5 whole units.
Do the revolutionary step…
It’s time again for another revolutionary step in the kz-scene, the new improved Double Count jump, executed by the legendary Fact or Fiction. In our opinion the Double Count jump is one of the last finishing touches on the Count jump technique. With this new technique it’s now possible to reach a prestrafe of 299 unit/s without any special type of block. This means that the Double count jump becomes similar to the dropdown-long jump.
This new technique is really really hard to execute even on kz_longjumps2, but it’s possible.
On this note, this means that this is one of the final steps in reaching the longest jumping distance possible in the Half life engine.
267 block with count jump.
Total jump length: 268.984 units
Prestrafe speed: 297.234 unit
Topspeed: 352.164 units/s
Units in fact: 268 units
Get the movie and the demo here
As a result count jumps became more advanced compared to regular long jumps. But also less expendable in climbing maps. Recently we at XJ accepted a new Long jump map. Kz_longjumps2, with this new map that was designed after the invention of the count jump technique, now it actually includes really good count jump blocks and 265block was reached soon after the release of Kz_longjumps2. It just shows how the type of block can change the jumpers imagination to create improvements to their prestrafe techniques and improve the record by 5 whole units.
Do the revolutionary step…
It’s time again for another revolutionary step in the kz-scene, the new improved Double Count jump, executed by the legendary Fact or Fiction. In our opinion the Double Count jump is one of the last finishing touches on the Count jump technique. With this new technique it’s now possible to reach a prestrafe of 299 unit/s without any special type of block. This means that the Double count jump becomes similar to the dropdown-long jump.
This new technique is really really hard to execute even on kz_longjumps2, but it’s possible.
On this note, this means that this is one of the final steps in reaching the longest jumping distance possible in the Half life engine.
267 block with count jump.
Total jump length: 268.984 units
Prestrafe speed: 297.234 unit
Topspeed: 352.164 units/s
Units in fact: 268 units