New map!

By —·
Hello!

A new blockmap has been released, kz_dirtblock! You can download it in the download section (Registered users only).

Comments

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4 Sep 2005, 21:00

nice :)

4 Sep 2005, 21:10

cool map :P

4 Sep 2005, 21:35

yep n1 :)

FikoN
4 Sep 2005, 21:36

pwnage design but the fps sucks :E

Flipsyde
4 Sep 2005, 22:01

awesome map xD

-nightmare-
4 Sep 2005, 22:06

oy, nice map dude, i like the dirt-layout :)

4 Sep 2005, 22:08

Thanks all :) I have started to make an hard version :D

-nightmare-
4 Sep 2005, 22:18

whoopie, i'm already looking forward to that hard version^^

5 Sep 2005, 09:17

Sweet

5 Sep 2005, 14:15

found one bug: you die when u enter the minimap ... cuz fall is to high and no health button :)

-nightmare-
5 Sep 2005, 14:25

of course there is a health button :o. just before u enter the map, there is one. u can't see it well, but there is one

5 Sep 2005, 15:07

n1 map that pwn !

5 Sep 2005, 15:25

bad fps :D

5 Sep 2005, 20:37

The hard version is longer :)

11 Sep 2005, 14:30

lol Chrizzy :P it better =) GJ and when do u think crazy is coming ;)? [color=olive][size=28]:E[/size][/color]

23 Sep 2005, 06:57

not download ((( I bad speake english I from Russia ))))))))))))))))

6 Mar 2010, 16:11

Even though I do want the millisecond system badly, I'd like to see the timer itself, since it gives a hint of the time. I don't really know why I want to see it, but I guess it has something to do with pure nostalgy. So... option #2, "see the ingame timer", for me!

6 Mar 2010, 16:25

anyway the plugin that blocks the timer doesn't affect the realtime plugin, so why wouldn't we have the choice to hide it or not?

6 Mar 2010, 16:26

See ingame timer, why not? Beside that, does it take, to disable ingame timer, some effort (which isn't necesarry at all) like installing a plug-in or so?

6 Mar 2010, 16:26

I still want to see it.

6 Mar 2010, 16:26

Decimal timer for sure up to .x because there are a lot of timerbugged demos including my icebean, and I'm looking forward to remove ingame system.. The vote like that one already was before, where ingame won, now I ask you to think about it carefully, dear users. >.>

6 Mar 2010, 16:28

And yea koukouz +1. Black timer is not needable at all in my opinion.

6 Mar 2010, 16:30

kzuq`Adantoud: Miliseconds will be used for world record section anyway, this vote is just a question regarding the optic/style of the gameplay with the new plugin (you can see a beta of it in koukouz's latest wr demos).

6 Mar 2010, 16:33

Oh, I didn't understand the poll exactly )) Then I choose black timer, btw I voted 1

6 Mar 2010, 16:33

Both imo.

6 Mar 2010, 16:37

Me either, after taking a look at it I voted #2

6 Mar 2010, 16:43

Def see the timer, it gives you an idea of what time you get

6 Mar 2010, 16:47

Don't forget that the decimal time will be shown at the end of the demo. It's not as if you make a time, but have to check it with a program to see what's the exact time.

6 Mar 2010, 16:48

if 1 won the timer wont be active and why should we (the mappers) put the kz-timer in our maps then?

6 Mar 2010, 16:58

If you guys would like to see 1 happen, future maps might not need timers anymore, only start + stop buttons.

6 Mar 2010, 17:11

Keep it default, show the timer.

6 Mar 2010, 17:53

Can anyone send me that plugin which shows realtime in game?

6 Mar 2010, 18:00

FreestyleR-_-: We be released soon (part of [b]Official XJ AMXX pack v2.0[/b]).

6 Mar 2010, 18:09

Keep the timer imo. Just start/stop buttons with a plugin showing you what time you got... well just seems kind of dull. Besides the ingame timer isn't all that inaccurate.

6 Mar 2010, 18:50

which is the difference if anyways the ingame timer will be ignored?

6 Mar 2010, 18:50

imo its good without timer if that plugin works 100% correct because its save resources but kreedz created the kz-timer to be used and imo if 1 win its good to keep the timer in the maps since not every jump server will dl xj_timer.amxx

6 Mar 2010, 19:08

sweet plugin where can i dl it ? and btw, i saw searching for a plugin that does EXACTLY what this plugin does for a long time, even asked in chat ...

6 Mar 2010, 20:18

what is "milisecond system" ?

6 Mar 2010, 21:52

I want to see it 1. timers are often are part of map design/theme 2. timer entities can be related to other map entities I dont see any good reasons to disable it.

6 Mar 2010, 22:04

I want to see it because of something like habbit

7 Mar 2010, 00:26

see it! For run and battle movies! :D

7 Mar 2010, 02:45

i'd like to keep it, just to see a basic time, and for the look.

7 Mar 2010, 10:27

Keep it :) It's more fun.

7 Mar 2010, 12:20

Keep it. Still gives some kind of indication to your time towards the end. Tells you if you need to do those extra 2 bhops at the end :P

7 Mar 2010, 15:06

Show The Timer

7 Mar 2010, 23:37

second vote. why not?

8 Mar 2010, 00:06

see the ingame timer be still active (mostly showing a wrong/different time than the realtime) Of course

8 Mar 2010, 12:04

keep the timer so you can actually play a map without any plugins etc. I'm thinking of a scenario where some guy finds out about kz maps, downloads one, but it only has start/stop buttons and he never gets to know his time :P well not a big deal, but you get it.

8 Mar 2010, 14:48

keep it for the looks

8 Mar 2010, 16:59

REMOVE THE BUGGIEST TIMER EVER MADE (sorry kreedz :D)

8 Mar 2010, 17:43

i prefer keeping the timer. it's a part of kreedz map though we don't need it anymore

8 Mar 2010, 22:12

well the timer shows that you are "near" the wr and when you see the real time you can see if your time is wr or not!

9 Mar 2010, 11:03

voted #2, i don't see any good reason to hide it . imo it's better to see the in-game timer first, because when u record demos, you look at the timer and check it with another program only if the in-game timer is really close. If you disable it, then you have to take more time to check each demo you think to be close to wr, and that sucks.

10 Mar 2010, 02:49

not needing ingame timer doesn't mean that it should be removed.. you dont need the ambience of the map, so keep the jumps and a skybox (stupid example, yeah)

10 Mar 2010, 02:51

i cant edit my post :( other idea is that if the mapper wants, he can remove the timer. maybe?

10 Mar 2010, 04:39

option 2

10 Mar 2010, 16:13

SvP you didn't get the idea of this plugin. When you hit the stop button, it tells you exactly what time you have achieved, +miliseconds.

10 Mar 2010, 22:26

omfg way would u wanna have a wrong plugin its obivious that u should add a third "option fix it or ask someone to fix it" so i would vote for new option but wrong is wrong so for me it is 1 :gah:

10 Mar 2010, 22:30

DONT DOWNLOAD XJ PACK 2.0 IT CRASHES THE GAME WHEN U PUT ALL PLUGINS U CANT EVEN START A MAP!!! DONT DL IT DONT TRUST:google: TRUST ME

11 Mar 2010, 16:26

ofcourse keep it,because without it i would have to go back and check everything with demolyser (which I'd do anyways). for battle movies,and it just keeps the style!

12 Mar 2010, 08:59

i get it w1zz, but if someone doesn't have the latest xj pack with the plugin that shows you the exact time, then how would you get an idea of what time you achieved if the in-game timer is disabled ? you'd have to check each and every demo you recorded to see the time. and btw, this poll is not about the plugin you are talking about. read the headline again. :P

15 Mar 2010, 07:48

[b]rZm l clear[/b] rofl.. get yourself a legal copy of cs and shut the fuck up. Btw, SvP got a point about the battlemovies.. otherwise it should be hidden since then mappers wouldn't have to include timers in their maps and could save up the entity usage by that.

16 Mar 2010, 13:49

for communityblock it would be very nice if the mapper can kick the ingame timer. like remake said, it would save many entitys and so its easier to create the map with a normal look and standard frames....

16 Mar 2010, 23:04

Removing timer would be absolutely nonsense! Many (maybe most) communities are mostly non-steam based. Secondly, most of the communities aren't going to rank demos by hundreths.

17 Mar 2010, 19:37

ok I think it's already pretty clear which option's gonna win, start accepting demos pls =)