kz_xj_communityblock
I know you all have been waiting for the community block, time has past and a lot of different mappers have worked on the project.
This is the project where you, the community could send in your own blocks, and we put together a map, and I got to tell you, it's great!
Once again thanks to Fragmccracken for the original idea.
And thanks to radon and pf0llz0r for putting this project together, especially raver, who saved this map from the trashcan.
/Update:
It seems that the wrong/unfinished version of this map got released. radon & Pf0llz0r fixed a lot of bugs and re-designed some of the hard blocks to fix the balancing, but they couldn't manage to compile the final version because of some problems they couldn't fix. Both of them went inactive and kinda gave up on it, raver however found a way to fix the bug on an older version of the map and gave the map to us. So this is not the way the map was meant to be and we will try everything to fix it and improve the outcome. raver: If you read this, please contact me asap.
If you have any suggestions please let us know. ATM we are trying to fix:
- The balancing
- The few bugs
- Trying to find better looking textures to improve the overall experience but of course the mapsize limits us to use 1-2 textures all over the map... and almost no details are possible as well.
- And of course: The map will have to pass the mapcheck team.
Sorry for all the inconveniences caused by our bad coordination/misunderstandings.
/faker
/Update2:
Get involved in the big and Forumthread and help us to improve this map. Thanks
/faker
Over and out, peace.
/Moxx
This is the project where you, the community could send in your own blocks, and we put together a map, and I got to tell you, it's great!
Once again thanks to Fragmccracken for the original idea.
And thanks to radon and pf0llz0r for putting this project together, especially raver, who saved this map from the trashcan.
/Update:
It seems that the wrong/unfinished version of this map got released. radon & Pf0llz0r fixed a lot of bugs and re-designed some of the hard blocks to fix the balancing, but they couldn't manage to compile the final version because of some problems they couldn't fix. Both of them went inactive and kinda gave up on it, raver however found a way to fix the bug on an older version of the map and gave the map to us. So this is not the way the map was meant to be and we will try everything to fix it and improve the outcome. raver: If you read this, please contact me asap.
If you have any suggestions please let us know. ATM we are trying to fix:
- The balancing
- The few bugs
- Trying to find better looking textures to improve the overall experience but of course the mapsize limits us to use 1-2 textures all over the map... and almost no details are possible as well.
- And of course: The map will have to pass the mapcheck team.
Sorry for all the inconveniences caused by our bad coordination/misunderstandings.
/faker
/Update2:
Get involved in the big and Forumthread and help us to improve this map. Thanks
/faker
Over and out, peace.
/Moxx