kz_blueprint

13/06/2008 16:20
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radon mapper Tournament #313/06/2008 16:20(edited 13/06/2008 22:26)

Status: Denied

Reason:

- the biggest problem with this map is that the start is fine, BUT suddenly there is too many crates. its like you was thinking: i wanna finish this map NOW. big rooms with only crates in them is often the reason why a map is denied because it isnt creative at all.

- you had a killerjump in the map aswell: http://img511.imageshack.us/img511/8169/tooharden9.jpg its too hard if you look at the rest of the map.

- you may also think about the size of the maps details. fx this door is too big: http://img511.imageshack.us/img511/530/giantdoorye2.jpg

- your made a trigger_teleport at the end room, wich might fix some shortcuts and so on, but it doesnt fit to the rest of the map, mainly cuz its much harder.

- What was really confusing was that you blocked the vent (where the ladder is) with invisible walls, I didn't find the ladder for a minute and got really confused because I thought u were to supposed to go through the vent. Thats lame.... The end is blocked like this, too.

Suggestions:

- fix the erros we found above.

- remember to be more creative with your maps, it isnt something that just needs to be done fast, crate rooms need to be fixed if you want it as kz/custom

Other:

Pieshels mapper14/06/2008 11:44

it's like asking to recreate almost the whole map xD
anyway I'd like to have a little talk about this map on IRC... ;)
nowadays it's hard to come up with something uubARrrNew, but I'll try ;)
C u @ Irc
Closed?

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