light_enviroment
Hi, here's the thing.. i make a light_enviroment, changes the settings "brightness" and then i compile the map but nothing changes... the map is still overbright. Does aynone know why nothing changes and how i can fix it ? Thx in advance !
/mH
Im sure that theres a leak in your map. Check out your compile log, load pointfile, find out the leak and fix it.
noo its not a leak ... if i had a leak i wouldnt be able to compile... its something else... maybe i have wrong fgd's ????
Check ur compile log! Its possible to compile with Leak!
http://www.webalice.it/comatrix/tuto4.1/tuto4.1.htm
look at the end of this one the proprieti
and look the reulte
http://www.webalice.it/comatrix/tuto4.2/tuto4.2.htm
sorry this video is frensh but you must look at the property
Do you compile with hammer or batch?
mh: The Brightniss isn't the problem.
It's the Pitch / Yaw problem....
Change the Pitch / Yaw values and you will see it.
try changing the shade :)
ok thx for all the help.. im gonna try all this stuffs now and see if its working :)
Could be 2 light_environments, but that doesn't really mean it's fullbright.. :S
Please log in to post replies.