Mapping again
We are trying to make a map again. This time a standard oldschool blockmap which we intend to keep quite short (so we might finish it ^^).
I think we are about halfway now so maybe it is time for a few pictures. We have no idea of name yet or anything but we are having fun making it :-)
http://addicted2.org/pix/fresh01.jpg
http://addicted2.org/pix/fresh02.jpg
http://addicted2.org/pix/fresh03.jpg
http://addicted2.org/pix/fresh04.jpg
http://addicted2.org/pix/fresh05.jpg
Those few who actually still visits our forum will see we made a few changes to that first room (which is not the first in the map more like the 4th i think).
sry looks too simple!
Looks fun to jump :)
I think fresh038 is a good name!
godspeed was a cool but strange map, cuorro also very nice but also a strange map. But this map is just to empty, maby great for jumping. I didnt jumped it .. but from the screens I think its just to simple and weird.
i dont like it so much :/
on the first pic the jumps r all the same and also i dont like the texture on the jump blocks
2nd pic: no details only the jumps, it looks boring :/
the 3rd pic looks nice those blue lines give a nice look for the map :)
the 4th pic looks ok but the walls r empty put some lamps or something to make them less empty cuz that rly high wall looks boring now
and the last pic: those kind f jumps r usually boring and the walls r empty there too.
thats what i think and yea i know its around 50% as u said so i guess it will be much better :)
:( Where is the architecture, nature and wonderful combination of textures!?
My thoughts: How can you call a map, not even released, oldschool? Just because you use oldschool look and oldschool textures it doesn't make the map oldschool. Back in time mappers didn't have the knowledge they got today. The map contained alot of wallbugs and the looks are very different to what we see today. But thats how you made maps long long time ago and thats oldschool.
Why don't you carry on using your knowledge and feeling for good architecture like we can see by playing the a2 maps? This map will ruin your names. It will probably contain very balanced jumps and I'm sure it will be fun to jump but the people who look at the theme, architecture, surrounding etc. wont be happy.
It's like a pole going through your heart seeing such a great team make such an awful map.
You lack details
Some people need to learn how to read ._.
The map's at 50% so of course there aren't many details yet...they're focusing on making the map first (the jumps which make a map fun, y'know) and the details later.
Igge, how can you have architecture and nature in a building?
And besides, you people always say bad things about SadPuppy & Shizuka's maps before they're released and then they're hailed as the greatest maps ever after you play them so reserve judgement for then, ty.
I agree, you guys can't really judge the map before you've actually played it, and you don't know if those pictures are the final versions of the room/map. This reminds me of the weekly where pictures of Shizuka and SadPuppy's LJ map for the longjumps2 competition were posted and everyone said it looked crappy. I played the map, and it was great.
[blockquote]The map's at 50% so of course there aren't many details yet...they're focusing on making the map first (the jumps which make a map fun, y'know) and the details later.[/blockquote]
Well, even if the map is only 50% done I can only judge what I see. I can't imagine how the map will look when it's done because I'm not the mapper. Even if it's only 50% done they say it's a "standard oldschool blockmap" which means there wont be many details.
For me it's the look that decide if a map is good or not. Balanced and fun jumps is just a bonus.
[blockquote]Igge, how can you have architecture and nature in a building?[/blockquote]
What makes you think there will only be a building. The map is only 50% done as you mentioned. And why do you write "how can you have architecture in a building?" Are you stupid or just trying to make fun of yourself?
[blockquote]I agree, you guys can't really judge the map before you've actually played it, and you don't know if those pictures are the final versions of the room/map.[/blockquote]
I think the reason with a map previews forum is to show your map and let people judge it. Some people need to jump the map first, for some people it's only the look that matter. Let these people judge the map in their own way.
While that is true, you have to keep in mind that this might not be how the map will look in the end. Maybe this is the "first draft" of the rooms, and they will still change a lot? This thread will probably be updated with new pictures then, so you can't just kill it right away and say it sucks. You can say that right now it needs improvement, and suggest what you think should be improved so that when Shizuka updates this thread you can tell her if you think that the changes are good or bad.
For example:
"Those few who actually still visits our forum will see we made a few changes to that first room (which is not the first in the map more like the 4th i think)."
So that picture is not an accurate representation of the room. Just don't shoot down the map before it is updated, changed, or revised.
Originally posted by s1ghWhile that is true, you have to keep in mind that this might not be how the map will look in the end. Maybe this is the "first draft" of the rooms, and they will still change a lot? This thread will probably be updated with new pictures then, so you can't just kill it right away and say it sucks. You can say that right now it needs improvement, and suggest what you think should be improved so that when Shizuka updates this thread you can tell her if you think that the changes are good or bad.
For example:
"Those few who actually still visits our forum will see we made a few changes to that first room (which is not the first in the map more like the 4th i think)."
So that picture is not an accurate representation of the room. Just don't shoot down the map before it is updated, changed, or revised.
Why is this forum anyway? Isnt it for posting pics, then people can reply and give critics on the GIVEN pics? We know its a draft, and we know its 50%. But she gave us some screens, and the people who are reacting are responding on the PICTURES the SAW. And on the pictures is nothing special to see.
How do we know shes gonna update it? She is showing AT THE MOMENT some pics. And people give the opinion about the pics that are posted AT THE MOMENT. And not in the FUTURE!
dont u understand that?
I don't see your point. What I said still stands, you can criticize the current pictures, but don't say something like, "It's like a pole going through your heart seeing such a great team make such an awful map." You don't actually know if the map is awful, ESPECIALLY because this is just 50% done, and the rooms are not final.
And sorry but I try to use common sense, which says that if someone makes a thread about a 50% finished map that is still being built, and that one of the rooms has already been updated in their forum, it will probably be updated here too at one point or another. Although maybe that won't happen if everyone keeps calling the map bad, I don't know.
Besides raver, Shizuka and SadPuppy have a great reputation as mapmakers in this community, and chances are they won't make a map that is terrible, even though you might not like it personally.
lol i think it looks cool? and the textures are fine. you people care too much about textures and details nowadays. it's the JUMPS that matters to the player, not the thing he sees around the jumps. i get that a mapper wants to show that he/she can make great textures and such, but as long as it doesnt affect the quality of the jumps. its fine.
The climber should only look at the jumps, NOT the textures.
Hmm I can't say much judging from those pictures. Textures are boring, architecture is very simple and blocky, jumps aren't looking that cool either.
Never been a fan of all the alienish textures, like in cuorro and your lj map.
Originally posted by bapi get that a mapper wants to show that he/she can make great textures and such
Mappers makes the maps not the textures. Textures are done by 2d artist or you can call them Texture artists
And really? Can we stop this discussion, because they wanted to show of their map and we can only judge the pictures which has been posted!
bap We've heard that a million times
[blockquote]you people care too much about textures and details nowadays. it's the JUMPS that matters to the player, not the thing he sees around the jumps.[/blockquote]
Another stupid statement like we can see every day now on XJ. If you were clever enough you would understand that people think different about different things. "Map previews" and "General mapping help" is forums mappers use to visit. Hmmm, maybe these people give their thoughts from a mappers point of view? Are they stupid? Should they leave the kz world?
Have you been reading through the accepted maps and denied maps or are you familiar with what a kz tag and custom tag require? If you were you would never say it's only the jumps that matter.
We post here to help the one who post a map by giving our thoughts about the map compared to today's requirements for different tags. Of course you can choose to comment the jumps only but don't say it's the only thing that matters. What you want by posting like you did is to change the requirements for the tags and I don't think thats the support Shizuka wants with her topic. Why don't you head directly to the "Suggestions forum"?
I totally agree with Demolite. Stop the stupid discussion. It's so sad this thread only has like 50% serious replies. I try to give my thoughts about the map. I comment what I see, the pictures Shizuka shows us. Right after that 2 other people reply. But they dont reply to what they should, they reply to my post and start complaining how bad my comment is. The discussion is started and it affect one of us most, Shizuka. Grow up, leave this forum instead of ruin it.
Originally posted by IggeI don't think thats the support Shizuka wants with her topic. Why don't you head directly to the "Suggestions forum"?
The discussion is started and it affect one of us most, Shizuka. Grow up, leave this forum instead of ruin it.
Well Igge the most this discussion is affecting me is that i find it hilarious. Such drama over a few screens from a half finished map... The entertainment lvl is very high ;-)
The purpose of posting pictures of the map we are working on atm is not to get upset over a lot of ppl telling us our textures look bad, cause we know they will. It has happened on each and every map we have presented screens from. Still when ppl see our maps ingame most think they look great. That is because all those little things that contributes to the atmosphere of the map don't show in a screenshot. Ambience, nice lighting, animating textures and such just doesn't show.
The purpose of posting some screens is that we want to show that we have not stopped mapping. There will probably be some more SadPuppy and Shizuka maps even if mapping is not high priority at the moment. We do a room or two when we feel like it and for our own pleasure to make a map we think look good and is fun to jump.
So please guys have a little faith in us. This map will be as good as our other maps if/when it is finished ^^
However we will keep posting screens and read your comments for the entertainment of it so feel free to comment or discuss what should be discussed in a map preview thread. It is always nice for a laugh or two...
Oh and before I forget it the Swedish word "påle" should be translated with stake not pole makes more sense that way even if it is a bit too much drama queen over a statement like that :-P
[blockquote]That is because all those little things that contributes to the atmosphere of the map don't show in a screenshot. Ambience, nice lighting, animating textures and such just doesn't show.
[/blockquote]
Finally a reply from you. It's good to hear there will be an a2 feeling in the map. Makes it less oldschool in my opinion but a much better kz map.
[blockquote]Oh and before I forget it the Swedish word "påle" should be translated with stake not pole makes more sense that way even if it is a bit too much drama queen over a statement like that :-P[/blockquote]
At least you understood what I said :) But trust me, it was not too much drama.
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