Including wads / textures

Started by singularity
12/09/2008 17:37
Page 1 of 1
singularity12/09/2008 17:37

I'm having problems including the wads / textures so it doesnt get all thoes long downloads. Anyone that might be able to explain or got a tutorial?

kzro`sn00p12/09/2008 17:45

compile ur map with -nowadtextures - wadautodetect

singularity12/09/2008 17:59

Ehm i use valve hammer compiler Zoners i just press f9 , i heard about that -nowadtextures before but never understoud where to add it

puppetz mapper12/09/2008 18:00

You can use -wadinclude too. Put it in the CSG parameter.

singularity12/09/2008 18:13

-wadinclude , added that to my csg parameters looks like this now : $path\$file\-wadinclude . didnt work what did i do wrong?.

PS. Thanks for responding so fast

Igge12/09/2008 18:28

You should use batch compiler to compile your maps. You can simply choose nowadtextures in that program.

puppetz mapper16/09/2008 15:44

Originally posted by singularity
-wadinclude , added that to my csg parameters looks like this now : $path\$file\-wadinclude . didnt work what did i do wrong?.

PS. Thanks for responding so fast


Remove < and >.

Just type "-wadinclude wadname.wad" without the quotes.

Page 1 of 1

Please log in to post replies.