Including wads / textures
Started by singularity
12/09/2008 17:37
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singularity12/09/2008 17:37
I'm having problems including the wads / textures so it doesnt get all thoes long downloads. Anyone that might be able to explain or got a tutorial?
kzro`sn00p12/09/2008 17:45
compile ur map with -nowadtextures - wadautodetect
singularity12/09/2008 17:59
Ehm i use valve hammer compiler Zoners i just press f9 , i heard about that -nowadtextures before but never understoud where to add it
puppetz
12/09/2008 18:00
You can use -wadinclude too. Put it in the CSG parameter.
singularity12/09/2008 18:13
-wadinclude , added that to my csg parameters looks like this now : $path\$file\-wadinclude . didnt work what did i do wrong?.
PS. Thanks for responding so fast
Igge12/09/2008 18:28
You should use batch compiler to compile your maps. You can simply choose nowadtextures in that program.
puppetz
16/09/2008 15:44
Originally posted by singularity-wadinclude , added that to my csg parameters looks like this now : $path\$file\-wadinclude . didnt work what did i do wrong?.
PS. Thanks for responding so fast
Remove < and >.
Just type "-wadinclude wadname.wad" without the quotes.
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