jawbreakers
http://nuuk.nl/maps/gp/gp_mainhall_01.jpg
http://nuuk.nl/maps/gp/gp_mainhall_02.jpg
http://nuuk.nl/maps/gp/gp_mainhall_03.jpg
http://nuuk.nl/maps/gp/gp_mainhall_04.jpg
If you didn't keep on looking for .wad packs including specific theme-textures, you probably would have stopped mapping now. None of your maps has got any personality in them, it's all just theme-based textures, applied on boring architecture.
Sorry to drop off such a comment, but you know how I feel about you and your textures. You should move on, and create your own style.
Originally posted by PuppetZ^If you didn't keep on looking for .wad packs including specific theme-textures, you probably would have stopped mapping now. None of your maps has got any personality in them, it's all just theme-based textures, applied on boring architecture.
Sorry to drop off such a comment, but you know how I feel about you and your textures. You should move on, and create your own style.
Im sorry, those are 5 wad files combined that muzzleflash sended me. Some textures I created myself or I edited it. Those wad files are: submerged, cruiser_drift, deathan, q3evil4 and portals.wad. I created my own world with those textures. And they all fit well together!
And I dont think you really understand what texture packs are. Those are textures made for each other. And simply because I cant create my own full textures (simple ones are oké). I use textures from other people. And those texture packs you can just simpyl find on wadfather. They are there for free.
Please dont react on this post, do it on IRC. I dont wanna end up in a spam thread. Or I will call 0900-tintin to remove all the replys on this post.
I disagree with Puppetz.
I think your texture work is awesome. Everyone can't make their own textures. I have more than basic knowledge about photoshop but I'm far from good enough to make my own textures. Even if different websites give the mapper an oportunity to download wad-files it still requires alot of good mapping to create a map where all textures fit together.
This map has a beautiful combination of different textures. There are alot of tech maps out there but this map has it's own theme and I don't see anything stolen from other maps.
Keep on editing this thread. It would be nice to see how you add the jumps to the map.
Jawbreakers? Would you like to explain your choice of that name?
Good work so far. Keep it going!
Originally posted by IggeI disagree with Puppetz.
I think your texture work is awesome. Everyone can't make their own textures. I have more than basic knowledge about photoshop but I'm far from good enough to make my own textures. Even if different websites give the mapper an oportunity to download wad-files it still requires alot of good mapping to create a map where all textures fit together.
This map has a beautiful combination of different textures. There are alot of tech maps out there but this map has it's own theme and I don't see anything stolen from other maps.
Keep on editing this thread. It would be nice to see how you add the jumps to the map.
Jawbreakers? Would you like to explain your choice of that name?
Good work so far. Keep it going!
Its the mainhall for the group project, where you are in ..
Ah, it can be a wierd combination if my part will be one of the picked ones :P
Anyway, it's nice to see one of pieces we are competing against :)
Originally posted by IggeAh, it can be a wierd combination if my part will be one of the picked ones :P
Anyway, it's nice to see one of pieces we are competing against :)
The 10 levels dont need to look like each other. Thats just the fun part
hmm it may have some potential if you put some work on the wall textures. They look too flat if you ask me. Additionally you could work with those window textures or whatever this is (1. screen) a bit more.
maybe add some func_conveyors to get something moving into the map, because atm it alle looks very flat and static.. you can do better :)
I saw it ingame! The word jawbreaker fits ;) trust me ;) its not flat or boring at all! Its perfect but the screens dont show it thats true^^
Looks very nice, gj.
sweety but where are the jumps? :D
lol, this is just the main hall for the group project, no jumps needed :p
looks good raver, nice and smooth
it looks great/NODDAN
looks great gj
Looks pretty good.
looks very good.. i love the texture work !!!
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