Important Links
Useful programs
GCFScape
If you need a file hidden inside a GCF file, this is the tool you should use.
How do I use this?
Zoner Compiler tools
A popular tool to compile maps with.
How do I install?
Valve Hammer Editor 3.4 & 3.5
The most popular program to build maps with.
How do I install and configure?
How do I install?
Batch Compiler
A popular tool to compile maps with.
How do I configure?
Wally 1.55b
Create your own textures (.wad)
How do I use this?
BSPtoMap
A map decompiler. Select a .bsp file and transer it into a .map file, which can be edited in Valve Hammer Editor. Gives .map files with loads of bugs in them.
Textract
Extracts the textures in a .bsp file to a .wad file. Very useful program.
CS-Expert FGD's
The latest version of the CS Expert FGD is cs_expert-tom793c.fgd, which contains the env_rain entity.
Vluzacn's FGD File includes latest entity's etc.
https://www.mediafire.com/?a9qc3afp94a1daw
TBLux Rad File Editor
No idea what this does :>
Half-life Model Viewer
View .mdl files using this tool.
Map viewer
Designed for fast previewing of .map files.
Revolver
An application that allows you to draw a 2D profile, then revolve it around an axis and export the final shape to the Valve Hammer 3.x .MAP format. You can create donuts, spirals, spheres.
BSP Viewer
Use this tool to view .bsp files.
ResGen
This program creates .res files for maps. Res files makes the download of map resources faster.
How to use here:
http://www.countermap2.com/Tutorials/tutorial7df0.html?id=41
Tutorial sites
Egir.dk
Nice website that also has a mapping forum.
Qeradiant.com
Has tutorials and prefabs.
twhl.co.za
Another website with tutorials
Prefab site
Note: I strongly recommend you to not use prefabs, but in case you are too lazy/bad etc, I'll post links.
https://developer.valvesoftware.com/wiki/Prefab
Error site
slackkiller.com
Model Units
Height of a standing player: 73 units
Height of a ducking player: 37 units
Thicked of a player: 33 units
Eyeheight: 53 units
Vertical jumpheight: 45 units
Vertical duckjump height: 63 units
thanks :D
Chordian.net
http://chordian.net/jchq/faq/errors.htm
Site describes some of basic map/compiling errors, such as leak, or max_map_clipnodes and others.
Very useful imo.
Thx for the link Perdo, will write a new thread soon.
ERROR CS-Expert FGD's :(
Reupload Valve hammer please
someone should update either the links above, either make a new dl link with the goods.
Dead Links removed , re-added working ones.
http://forums.svencoop.com/showthread.php/41411-Vluzacn-s-ZHLT-v33-Update
im recommending those compile tools over regular zhlt tools.. better lightning compiling and much more..
Found an awesome photoshop plug-in that allows creating textures for mapping.
http://www.filterforge.com/
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