Turning off AXN and Schlumpf's semi-clip

Started by MALON
30/09/2008 11:26
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MALON30/09/2008 11:26

First, what's the CPU difference between Schlumpf's modded semi-clip and the original one by coderiz? Doesn't look like too much of a difference to me, just want some verification on that please.

Secondly, is it possible to disable AXN on maps that don't use it? By disable, I mean don't load the plugin entirely. I know I can turn the cvars off, but I would like to disable it completely, before it's loaded into memory. It crashes my server on some maps because of a precache overflow.

Thanks guys.

--MALON

SchlumPF30/09/2008 14:28

i do not know whether i makes any difference but you could try to pause axn if it is not used else it is not possible because metamod cannot load plugins ingame.

the difference between coderiz and mine (not yet updated since i posted a bugfix for trigger_gravity in the amxmox thread of skyjurs semiclip) plugin is that his makes every player semiclipped all the time so you will not be able to the the default message on aiming on a player. mine does use a bit mroe cpu because it saves a player's origin too.
anyway i do not recommed to use skyjur's or my plugin on a listenserver since both are very cpu unfriendly, their are rather meant for public server to avoid cheating.

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