need help...

Started by adJ'
01/10/2008 20:20
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adJ'01/10/2008 20:20(edited 01/10/2008 20:23)

Ok my problems are

I have Kz Signs [self made for my map] the Text [for example 255 Units] is white and the background black how i can make that you only see the Text and dont see the black can someone help me? that would be so nice

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and I made "ladders" i read a Tutorial i make it how i read it! but when i complile there are blue ..dunno why :S do i sth. wrong?

raver mapper01/10/2008 20:42

1. renderfx: addative
2. renderfx: solid

adJ'01/10/2008 22:01

yeah i made Solid but its blue too!

elvis.record holder01/10/2008 22:47(edited 01/10/2008 22:50)

Renderfx: additive, FX amount: 255

Edit: Want black invinsible?, Render FX: Additive and don't forget FX amount 255.
Want blue invisible?, then do this like above but instead of additive choose Solid

adJ'02/10/2008 14:32

yeah i made it but dont work !

remake02/10/2008 15:35

What fgd do you use ?

adJ'02/10/2008 16:55

dunno the standart Complile tools! or would you upload your? ;)

mH [KZRA]02/10/2008 19:56

Ladder: make a block and tie it to entiety func_ladder.
Then make a block in front of the ladder, apply the ladder texture, then you tie ti entiety func_illusionary, RenderFX: Solid

Igge02/10/2008 21:01

adJ, if you have set up your hammer properly you should have the basic fgd's. If you are unsure if you got the standard fgd's you can check your entity list for func_illusionary.
If you did everything Elvis wrote you shouldn't have any problem. I had problems with this long time ago but I solved it by using BSPviewer. Download the program from Nem's tools and open kz_kzlv_wanderer. Click on the hanging things in the map window and the settings for the func_illusionary will show up to the left.

If you still have problems after this, please upload your map so we can check your func_illusionary.

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