kzarg_infinitefall
Status: Denied
Reason:
- Very unbalanced jumps. The longjumps/countjumps are way to hard in compare with the rest of the climb
- This type of map is very popular these days (kzsca_broken, kzro_darkfury, kz_space, prochallenge_precision) and for your map to be accepted it has to be exceptionally good.
- Lack of details and textures. There are only 3-4 different textures that goes troughout the map and a few torches on each level. This lowers the total quality of the map.
Suggestions:
- Make the longjumps/countjumps easier.
- The invisible walls around the bhops are unrealistic. Maybe you could remove the teleporter all together on those parts?
The bhop sections are very easy in compare with the rest of the map, which would be fine without the teleporters.
Make bhops dissapear instead of going down?
Other:
- Teleporter shortcuts:
http://tinnet.net/imghost/files/ScreenShot147.jpg http://tinnet.net/imghost/files/ScreenShot149.jpg
- Bug:
You can stand on the second last bhop in the map.
NOTE
Make a changelog when/if you resubmit so we can easier see what you have changed and make the process go faster.
Thank you.
Please log in to post replies.