campath tutorial!
Didnt help :(
Really useful. GJ, 5/5.
hmm... its kinda weird that for some it works and for some it doesnt :S...
WHAT U NEED BEFORE WATCHING THIS TUTORIAL :
1. hlae (half-life advanced effects - includes mirv demo tool)
2. steam + cs (mirv only works with steam cs ... theres a non-steam version but i`ve never tried it...i suppose it does the same things as this one...)
3. a demo that can be viewed using the command VIEWDEMO (it wont work if u dont have the demoplayer available...)
last but not least : patience, and try to go thru the tutorial one step at a time...
PS: u can find hlae here ---> http://hhg-clan.de/hlae/download.php#hlae
GL with future projects :)
Sometimes I can't find the person ;/
have to restart like 10000 times
Edit: Now I found out that when I've made campaths, and pressed "Goto" and typed spec_autodirector 1 in console, and played it..
It won't follow the campaths.
Don't know how to say it :/
if that posibble with non steam?
Originally posted by N31M1zZzif that posibble with non steam?
Right-click on the CS icon -> Properties -> Add " -demoedit" to Target (without ").
It was very useful for me :) Thank you i give 5/5 with pleasure ;)
Nice ! TY =))
it doesnt show the player, even when i type in mirv_fixforcehltv 1... :<
caput you need to watch it with mirv demo tool
I know, and i've done it, but...
i see how the bhop blocks going down, but not the jumpers. I hear the sounds and everything... just the goddamn player is hiding from me :<
capuT same problem :O
Same here, models are invisble :/
Originally posted by kayneSometimes I can't find the person ;/
have to restart like 10000 times
Edit: Now I found out that when I've made campaths, and pressed "Goto" and typed spec_autodirector 1 in console, and played it..
It won't follow the campaths.
Don't know how to say it :/
I have the EXACT same problem
Originally posted by V0ncH.akz0Originally posted by kayneSometimes I can't find the person ;/
have to restart like 10000 times
Edit: Now I found out that when I've made campaths, and pressed "Goto" and typed spec_autodirector 1 in console, and played it..
It won't follow the campaths.
Don't know how to say it :/
I have the EXACT same problem
I fixed this by writing spec_autodirector 1 before pressing goto, I think ^^
Originally posted by level2 #cCi did everything that showed - when i pressed GOTO at first campath he tele me to it , then i did as you - got few frames back and pressed play , but the camera didnt move :( it just stand still , but i see that campaths are changing during the time . I tryed it 4 times and looked very carefully but it still dont work (
i got the same problem. nothing works after GOTO at first campath.
have tried everything. :(
after u set up ur campaths, try using this bind :
bind "f1" "spec_autodirector 1;spec_mode 3"
then press play.
Or as I do:
1. Press "Go to" to go to your first campath position.
2. In the time control click the button which moves the current time one frame backwards.
3. When you do this type in console "escape;dem_pause 0;startmovie blabla;
This way your autodirector settings won't be messed up. :>
*bumping the oldest thread in this forum*
I've tried everything what you guys wrote here, but campaths isnt working, camera just stays in one place, and thats all, no movement at all... What I can do mpre. (without that "spec_autodirector 1;spec_mode 3" and escape thingy, cuz it doesnt work.) K NVM BIND ON PAUSE 0 HELPD, AND MANY ATEMPTS OFC.
Now I've got another problem, when I push mirv_recordmovie_start bind, Counter-Strike appears on taskbar, and everything stops, Counter-Strike get's a not-responding sign, while HLAE just freezes on whitescreen. Same thing with recordmovie [name] [fps]
BTW: Pictures doesnt appear
@Trolis for the hlae problem..download last version of hlae..i had this problem too with the campath problem...after you have done all the waypoints and so far, you write in console "spec_autodirector 1" and play 4-5 frames back...
and for others who can't see the player just write in console "cl_minmodels 1/0" and make the demos on lan...;);)
Please log in to post replies.