airstrafe_longjumps

Started by raver mapper
19/12/2008 18:50
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raver mapper19/12/2008 18:50(edited 19/12/2008 19:25)

Map: airstrafe_longjumps
Download: http://www.nuuk.nl/a/airstrafe_longjumps_b3.rar

You can play the map on my server: cs.team-dynamics.nl:10970

hf :)

Berkut Tournament #219/12/2008 19:01

I did 406 airstrafe with lj but haven't demo

Hyrin19/12/2008 19:02

gr8 map ^^

kaynerecord holder19/12/2008 19:14

Too easy map, make it harder

406 in 2nd try

raver mapper19/12/2008 19:30(edited 19/12/2008 19:31)

Now its up to 230 :P

_b3

Yamakasi19/12/2008 20:19

did 418 with cj , 430+ possible for sure
http://www.speedyshare.com/593794754.html

raver mapper19/12/2008 20:21

Originally posted by Yamakasi
did 418 with cj , 430+ possible for sure
http://www.speedyshare.com/593794754.html


please dont use cj ... thats so not the meaning of this map

Yamakasi19/12/2008 20:27

well on hj cj is usefull . and cj is a part of cs like a lj or a bj -.-

Gargoyle19/12/2008 20:52

Yamakasi it's the same meaning as lj2... You dont do 250lj block with cj. It's different if you are doing a start timer map where you actually have to finish the map.

Yamakasi19/12/2008 21:32

well its you'r point , not mine !

PolluX19/12/2008 23:29

Make it so that the jumps are LJ and not HJ. Nice map!

raver mapper20/12/2008 01:33

Originally posted by PolluX
Make it so that the jumps are LJ and not HJ. Nice map!


How smart are you? Then you remove the hole idea of "airstrafe"

PolluX20/12/2008 02:58

Originally posted by raver
Originally posted by PolluX
Make it so that the jumps are LJ and not HJ. Nice map!


How smart are you? Then you remove the hole idea of "airstrafe"


Smarter then you probably, you only have to add a small lower ledge from the place you jump. That will remove edgefriction, but wouldn't change the map idea.

Try to be a bit more polite, you look an idiot now.

Murvelman20/12/2008 03:27

Originally posted by PolluX
Originally posted by raver
Originally posted by PolluX
Make it so that the jumps are LJ and not HJ. Nice map!


How smart are you? Then you remove the hole idea of "airstrafe"


Smarter then you probably, you only have to add a small lower ledge from the place you jump. That will remove edgefriction, but wouldn't change the map idea.

Try to be a bit more polite, you look an idiot now.

He means that removing the edgefriction is senseless (favorite word of XJ) because you will almost never be in that situation. High jumps that require many airstrafes are almost always highjumps.

PolluX20/12/2008 13:04

Originally posted by Murvelman
Originally posted by PolluX
Originally posted by raver
Originally posted by PolluX
Make it so that the jumps are LJ and not HJ. Nice map!


How smart are you? Then you remove the hole idea of "airstrafe"


Smarter then you probably, you only have to add a small lower ledge from the place you jump. That will remove edgefriction, but wouldn't change the map idea.

Try to be a bit more polite, you look an idiot now.

He means that removing the edgefriction is senseless (favorite word of XJ) because you will almost never be in that situation. High jumps that require many airstrafes are almost always highjumps.


Well I thought this map was only about airstrafing, now you gotta do airstrafing + a highjump.
And the countjump blocks in kz_longjumps2 are senseless too then, because I've never seen a block like that in any other kz maps.

KEk320/12/2008 14:56

Originally posted by PolluX
Well I thought this map was only about airstrafing, now you gotta do airstrafing + a highjump.
And the countjump blocks in kz_longjumps2 are senseless too then, because I've never seen a block like that in any other kz maps.

+1 to LJ2

st0ka20/12/2008 15:21(edited 20/12/2008 15:21)

Murvelman's got a point. I like it realistic as well. I mean 90% of similar jumps that you might perform on a different map have edge friction. And ye after all it's all about strafe training but I like it that way and the map is really good. Nice idea raver :)

Murvelman20/12/2008 20:29

Well, I see this map as a training map and kz_longjumps2 more as a sort of minimap.

wRath` mapper20/12/2008 22:12

Haha nice one raver!

404 with LJ xD

430 with CJ

$iw21/12/2008 11:56

we need kz_longjumps3 with airstrafe blocks and with wierd lj blocks !

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