Problem map is dark and what to do

Started by Anarxiq
21/12/2008 12:20
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Anarxiq21/12/2008 12:20

Dudes I have a problem with Valve Hammer Editor, it shows me that the whole map is dark, but i put light colours.. before i didn't had that problem.Can you show me how to put lamps?

Fliborecord holder Tournament #221/12/2008 13:32

Use the entity tool and select "light" from the list, then place it somewhere inside your map.

Anarxiq21/12/2008 13:35

flibo I mean that before without put "Lights" my map was very bright but as preinstalnah Valve Hammer Editora now saved and it became super dark :(

Kurosaki21/12/2008 14:23(edited 21/12/2008 14:23)

Anarxiq1 quit scrimbing around and show
some respect .. ur Hammer is broken ... go to ... !!!!

PepoMerca21/12/2008 14:45

i didnt understand your problem, can u post some pics?

Originally posted by Anarxiq1
i didn't had


^^

Anarxiq21/12/2008 15:07

Here is how Counter-Strike http://pic-bg.net/files/30afiukf60qr1o1wf26w.jpg
Here's how it is in Valve Hammer Editor http://pic-bg.net/files/vrvuwpqro5q5tmgktz7e.jpg

dEMolite mapper21/12/2008 16:14

Originally posted by Flibo
Use the entity tool and select "light" from the list, then place it somewhere inside your map.



like flibo said put a light entity in it.
as far as i can see in your maps isn't any light entity.
and what you mean with after reinstalling hammer everthing is dark, means that you haven't even compiled with the rad function before.

put a light_env in and your map will be lighted!

pLANE mapper21/12/2008 21:53

i notice your ladders and water are fullbright. I cannot tell you how much i hate it when i see people doing this common mistake and tying those entities to additive. textures with the perfect blue on them such as the ladder brush need to be solid. your water needs to be set to texture with a low opactiy such as 50-100.

another good way to get light in your map would be to add a light_spot pick your brightness, colour and pitch then set it to as sky. seeing as your map has a giant skybrush around it, it'll work good too.

Anarxiq24/12/2008 21:23

The problem is useful

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