akM doin 250x2, 251 - 252 !

Started by BAEVERN^
06/01/2009 21:50
Page 1 of 2
BAEVERN^06/01/2009 21:50

akM doin his shit on kz_longjumps2!

250x2 with right and left pre ! hi :)

youtube - http://www.youtube.com/watch?v=5veVwo_RhBY&feature=channel_page

download - http://data.fuskbugg.se/skalman01/akM.rar

Kevlarrrr06/01/2009 21:53

akM u r ze block pwnz0r!

beaver hi, n1!

BAEVERN^06/01/2009 22:17

yes he r.

hi kevlarrrr ! I miss u

akM06/01/2009 23:50

baevern is sex!

Nubby-_-06/01/2009 23:52

akM geek.

NOT.

soul v2.0 mapper06/01/2009 23:52

slowmo tbh

akM06/01/2009 23:55

u r.

kArhu07/01/2009 09:03

n1 :P

heL^_x07/01/2009 13:06

akM suce ma bite is noob <3

puppetz mapper07/01/2009 15:29

gj for the movie both, but when are you going to remove those lj beams? It looks incredibly stupid and unnatural, and yet it's like in every movie nowadays, where people whine about hud_draw 1, etc... This is much worse.

veer07/01/2009 16:00

akM

lj g333333k

Lolo`07/01/2009 16:01

leet skillz. sex!

zyllEE07/01/2009 16:01

akm bought a necklace to his mom 2 days ago.

gj for 250x2 diff pres. sex<3

boom.dll07/01/2009 17:34

Originally posted by soul|ftw
slowmo tbh

+1

pacMan mapper07/01/2009 18:39

nice akM^^

kzno`Psycho07/01/2009 19:43

Originally posted by .=.´zyllEE`.=.
akm bought a necklace to his mom 2 days ago.


I feed my cat with fanta everyday..

who cares ? lolz


cool movie btw..

BAEVERN^07/01/2009 19:58

Originally posted by boom.dll
Originally posted by soul|ftw
slowmo tbh

+1


haha, it can be because I used 40 fps when rendering. rofl :)

BAEVERN^07/01/2009 20:00

Originally posted by puppetz
gj for the movie both, but when are you going to remove those lj beams? It looks incredibly stupid and unnatural, and yet it's like in every movie nowadays, where people whine about hud_draw 1, etc... This is much worse.


yeah well puppetz, it's up to the one that records the demo to turn it off when trying a trickjump, lj etc.
It's not the same thing as forgetting hud_draw since the moviemaker can't remove em. Not that I now of ;>

puppetz mapper07/01/2009 20:27

Yeah, I know the moviemaker can't do anything about it. Simply putting kz_ljs_beam 0 in your server cfg shouldn't be hard to do. :/

prof. chosen07/01/2009 20:28

Originally posted by BAEVERN^
Originally posted by puppetz
gj for the movie both, but when are you going to remove those lj beams? It looks incredibly stupid and unnatural, and yet it's like in every movie nowadays, where people whine about hud_draw 1, etc... This is much worse.


yeah well puppetz, it's up to the one that records the demo to turn it off when trying a trickjump, lj etc.
It's not the same thing as forgetting hud_draw since the moviemaker can't remove em. Not that I now of ;>

i'm pretty sure that u have to delete some file(s) from your sprites folder to remove it. or maybe even from your gfc-file.

Page 1 of 2

Please log in to post replies.