using texlights
Started by owned
11/02/2009 19:50
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owned11/02/2009 19:50
I have my lights.rad w/ the textures i want to add lighting to but when I run the compile file it says 171 direct lights, originally I had 11.
Does using texlights really increase the amount of lights in the map?
160 more lights from one texture?
dEMolite
13/02/2009 06:15
yes but its better then light entitys. It is smoother and even better to handel
owned13/02/2009 12:30
I still don't understand why one texture would generate more direct lights and increase the patches, meh.
dEMolite
13/02/2009 13:58
it doesn't increase the patches
owned13/02/2009 16:37
It gave me the maxpatches exceeded error when I had like 3 texlights, even 2.
xPaw
13/02/2009 17:31
use -chop 256
dEMolite
16/02/2009 12:25
owned because of wrong brushwork building.
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