How to make rain?
stupid question but env_rain doesnt work since it doesnt have any keyvalues o_O
it works for my just put it into your map and make angels down or use other fgd
ha, just did angle down and it really worked, thanks :D
what the ...? i just tryed to compile map again and the rain didnt worked, recompiled again, and its again doesnt worked, how i can be with it?
check the angel or change the fgd file
angle is down, 1st try it worked, 2nd it didnt, and if you have normal fgd where it working copy paste here env_rain only please.
http://www.sendspace.com/file/uqjoa2 i`m useing one of those fgd files and when you put models or sprites in to the hammer you can see them
actually i have cs-expert fgd, but i didnt found any fgd for now wich have keyvalues for env_rain
edit: i looked at your fgds and my, they have same env_rain
@PointClass base(Targetname) iconsprite("sprites/CS/EnvRain.spr") = env_rain : "rain Properties" []
try to take the enc_rain from kz_deathvally and if you want find me in IRC at #cosy-climbing
egir.dk has a tutorial about makin' rain with adding stuff in smart edit.
no stuff need to add, i just figured out how to make rain work, your sky brush should be with SKY texture on all sides, but i had all sides null and only one with sky
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