kz_tin_escapebhop

12/03/2009 16:56
Page 1 of 1
radon mapper Tournament #312/03/2009 16:56

Status: Denied

Reason:

- Your map still has a lot of bugs! You need to fix everyone of them before you can get this map accepted as custom.

- it looks like you have big problems with lightbugs in the map, they are everywhere. heres some screens of some of the bugs:

http://www.rad0n.dk/escapebhop1.bmp : A LOT of lightbugs, and the model (weapon) is completely black.
http://www.rad0n.dk/escapebhop2.bmp : the texture repeats itself alot on the pipe.
http://www.rad0n.dk/escapebhop3.bmp : big lightbug and repeating texture on the ceiling there.
http://www.rad0n.dk/escapebhop4.bmp : this should be fixed also, corner against corner looks really bad imo!
http://www.rad0n.dk/escapebhop5.bmp : lightbug.
http://www.rad0n.dk/escapebhop6.bmp : that looks abit strange. add something so u cant see the side there.
http://www.rad0n.dk/escapebhop7.bmp : strange texture change.
http://www.rad0n.dk/escapebhop8.bmp : flying lamps.
http://www.rad0n.dk/escapebhop9.bmp : the whole wall is black.
http://www.rad0n.dk/escapebhop10.bmp : that hole looks too random. there is one later in the map aswell. would be better with a normal window.
http://www.rad0n.dk/escapebhop11.bmp : ugly bug on the pipe.
http://www.rad0n.dk/escapebhop12.bmp : lightbug.
There is a strange teleport here. You get teleported when you try to jump to the bhop.

- the map also need some newer/fresher textures, it looks too oldschool like half life, maybe even older than half life.

- [IMG]http://img26.imageshack.us/img26/7875/unbenanntagf.jpg[/IMG]
look at this for example. this HAS TO BE a nulltexture...but you used a normal texture. but the worst you could do is making it underscaled. only this red field creates like 400 w-poly and 1500 w-poly should be max !!!
and there are many of this kind of mistakes. many scalings are wrong which creates w-polys and many not-used-nulltextures. use /noclip and see what i mean !

Suggestions:

- u still need to work a lot on the map. because you need to fix all the things mentioned above. the map itself is nice, it has good jumps and the layout and jumps are creative.

Other:

http://xtreme-jumps.eu/e107_plugins/content/content.php?content.91 "things to avoid when making your kz map"

Page 1 of 1

Please log in to post replies.