kz_ancientmemories
Status: Accepted
Release:
- next map release
Other:
- before we can release this map you need to update it with some small bug fixes :)
- Bugs: You can see this from the stop timer. The bhops glitches when they go down. It can be fixed with lip -1 or something.
- a good thing would be to make fade to black on the bhops aswell, like it is on the wall.
- imo you should change the wood texture in the first part. its too bright for the other textures. find a texture that is alittle darker or "dirty"
- http://files.xtreme-jumps.eu/oO3ddYOo/mapcheck/ancient/ancient1.jpg theres a small lightbug or whatever it is there.
- im also missing some details in the first bhop part, so when you are fixing these small mistakes, u can add details aswell, that would be awesome.
- gj on the map, its really fun!
- Added fade to black ( Made it a lil bit darker aswell)
- Fixed sky bug
- Fixed lil texture bug
- Added more details ( much more fun to jump in the bhop part now)
- Darker wood
- Fixed the bhop glitches when they go down
Resubmitted !
Please try to fix this: http://tinnet.net/imghost/files/ancientmemories0001.JPG
hmm i think you got an old version .. ive submitted multiple files now .. take kz_ancientmemories(FINAL) all bugs are fixed there , altho you can only see that sky bug if you stand on the house .. i have no idea how i can fix this
Aight is ok, but can u add the "usp" weapon, cause we get only the knife on start.
And please fix this one: http://files.xtreme-jumps.eu/oO3ddYOo/kz_ancientmemories0001.jpg
Okey all fixed , gonna resubmit later on the name FINAL2 so dont get confused this time :) the sky bug is fixed , i made some invis walls on top of the house . i know its not the best solution but its better then seeing that shit bug :)
Nice one, thanx ;)
Resubmitted :D