mto_desolate2
Status: Accepted
Release:
- next map release
Other:
- bugs: (sj)
http://sjs-webspace.extra.hu/desolate/mto_desolate20000.JPG
http://sjs-webspace.extra.hu/desolate/mto_desolate20002.JPG
http://sjs-webspace.extra.hu/desolate/mto_desolate20003.JPG
http://sjs-webspace.extra.hu/desolate/mto_desolate20007.JPG
http://sjs-webspace.extra.hu/desolate/mto_desolate20008.JPG
Shortcuts:
http://sjs-webspace.extra.hu/desolate/mto_desolate20001.JPG
http://sjs-webspace.extra.hu/desolate/mto_desolate20005.JPG
http://sjs-webspace.extra.hu/desolate/mto_desolate20006.JPG
http://sjs-webspace.extra.hu/desolate/mto_desolate20004.JPG
- bugs: (3ddY)
texture bug
linebug here
tree goes into the wall
u can see it, if u jump
u can go up there
Shortcuts:
sc
- bugs: (puppetz)
Here's a lot of smaller bugs:
Wallbug
Wallbug
Wallbug
(^all on the same wall)
Nullbug (I know these are some serious bitches)
Repeating texture pattern (should be an easy fix)
You can get stuck here
Small lightbug
Black faces on the wood (set a minimum light level value in the entity properties)
Looks unrealistic how the plank is hanging
Flying (or floating? :D) brush
Small shortcut (sj posted the others)
- bugs: (demolite)
Bridge Unitbug
http://demolite.climbers-germany.de/mapcheck/mto_desolate2/brigde_unitbug.jpg
Vertex Bugs
http://demolite.climbers-germany.de/mapcheck/mto_desolate2/vertex_bug1.jpg
http://demolite.climbers-germany.de/mapcheck/mto_desolate2/vertex_bug2.jpg
Wall Line Glitch
http://demolite.climbers-germany.de/mapcheck/mto_desolate2/wall_line_glitch.jpg
Wall not fitting with other wall
http://demolite.climbers-germany.de/mapcheck/mto_desolate2/wallbug_unit.jpg
- bugs: (numb)
Images:
* Little hole in the rocks.
* Little slid-stuck.
* Model bug 1 (visible).
* Model bug 1 (invisible).
* Model bug 2 (visible).
* Model bug 2 (invisible).
* Null bug.
* Null bug.
* Null bug.
* Null bug.
* Null bug.
* Null bug.
* Null bug.
* Rendering fully.
* Rendering not fully.
* Sc (hard, but am sure it's poss [saves more then other posted scs]).
* Sc (doesn't save much [if it saves smt at all] and will post a demo for you to understand it better).
+ Demo like I said.
* Sc (small sc - just a skip).
- bugs: (omilo)
NULL . Stuck/line
Shortcuts: Small
- bugs: (simen.alex)
http://img403.imageshack.us/my.php?image=mtodesolate20000.jpg- light bug
http://img440.imageshack.us/my.php?image=mtodesolate20001.jpg- light bug
http://img407.imageshack.us/my.php?image=mtodesolate20002.jpg- null bug
http://img403.imageshack.us/my.php?image=mtodesolate20004.jpg- null bug
SC: mentioned, small shortcuts, no big of deal
http://img246.imageshack.us/my.php?image=mtodesolate20005.jpg
- There might be alot of screens, but its not as bad as it seems :P hope to see the final version soon
Ill keep the small scs and try to fix alot! Dont think that everything is necessary! Thx for some bigger scs though ^^
alexs pix dont work!!
Ill get to work now ;P
k i fixed the biggest bugs! i kept some skip scs and fixed thebigger ones! I fixed the wallbugs but kept some not that obvious mini bugs (those where i dunno how to fix em mostly^^). Sry for the searoses that you cant see under water
-> its a model so i dunno how to fix that! If it was a texture it would be doable but i think its not tzhat big of an issue! HF i hope i didnt miss any big stuff! Btw i added something to some waterfall "beginnings" so that tehres no ugly black texture :)
cheers! hoping for next release :P
changelog missing, reupload!
i will later lol im at school atm xD