teleport

Started by peperz1
05/04/2009 07:56
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peperz105/04/2009 07:56

can some one tell me how to func the teleport cause i already made the trigger but there is no info_teleport_destination or somthing like that...

remake05/04/2009 10:44

first make a box with texture called "aaatrigger". Then tie it to entity, "trigger_teleport" and set it a target. Now make a point entity with entity tool, choose info_teleport_destination as an entity and set it a name. Name has to be the same as trigger_teleport's target.

radon mapper Tournament #305/04/2009 13:46(edited 05/04/2009 13:46)

if there isnt any info_teleport_destination... then get another fgd file :P

the 2 fgd files i use: www.rad0n.dk/counter-strike.rar

adidasd05/04/2009 19:59

But better is make that entity with some texture, cause if u have big AAAtriger place, it will drop errors, on VHE

colix mapper05/04/2009 21:37

Originally posted by radon
if there isnt any info_teleport_destination... then get another fgd file :P


or you can simply use info_target :)

xPaw mapper06/04/2009 15:16

Originally posted by colix
Originally posted by radon
if there isnt any info_teleport_destination... then get another fgd file :P


or you can simply use info_target :)

But using info_target you can't set the angle of teleporter.

dEMolite mapper07/04/2009 13:58

it should be possible with the Yaw angle if i'm not mistaken.

xPaw mapper07/04/2009 16:38

afaik info_target doesnt have 'angle' stuffs because its mainly used for light_target? dont rememebr name :D

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