kzarg_swampyjungle

12/04/2009 12:03
Page 1 of 1
radon mapper Tournament #312/04/2009 12:03

Status: Denied

Reason:

- one of the reasons is that the map starts off with uber hard bhops, and ends with easy-average jumps and a 225 lj at the end. its also strange that the swampyjungle theme suddenly changes to some kind of square room. these rooms doesnt fit at all.

- bugs: (radon)
http://www.rad0n.dk/mapcheck/kzarg_swampyjungle0000.bmp : lightbug
http://www.rad0n.dk/mapcheck/kzarg_swampyjungle0001.bmp : lightbug
http://www.rad0n.dk/mapcheck/kzarg_swampyjungle0002.bmp : vertex mistake
http://www.rad0n.dk/mapcheck/kzarg_swampyjungle0003.bmp : make sure u cant see that side. (its other places in the map aswell)
http://www.rad0n.dk/mapcheck/kzarg_swampyjungle0004.bmp : lines on the hangning leafes texture (make it 1unit shorter)
http://www.rad0n.dk/mapcheck/kzarg_swampyjungle0005.bmp : looks strange
http://www.rad0n.dk/mapcheck/kzarg_swampyjungle0006.bmp : the lights are all black and bugged.

- bugs: (kzro`cyclopP)
* http://i44.tinypic.com/2q3yz5s.jpg | http://i43.tinypic.com/a1s64j.jpg – texture bug
* http://i43.tinypic.com/2vsrk9w.jpg | http://i39.tinypic.com/52fgr4.jpg | http://i40.tinypic.com/n2lk7p.jpg | http://i39.tinypic.com/wh2sh.jpg | http://i39.tinypic.com/27y0n80.jpg | http://i44.tinypic.com/mjr320.jpg | http://i41.tinypic.com/2gsg6qw.jpg | http://i44.tinypic.com/28vyv9.jpg (at every lamp) | http://i43.tinypic.com/t7ke9e.jpg - lightbugs

- bugs: (puppetz)
Weird colour on the texture here(maybe it's a light entity?)
Metal grate doesn't fit there
This tree moves really fast, looks weird. Also notice the very high epoly (models)
Stretched texture

Suggestions:

- remove the last part with the square room, and make some more jungle.

- Editing the light (better brightness) learn texture light (its much better :)

Other:

Note: Make a changelog when/if you resubmit so we can easier see what you have changed and make the process go faster.

- the map has potential, the jungle part is nice, but could use alittle structure at some places, because its mostly square. if u work alittle more on it and fix the things we mentioned, this could be accepted.

Page 1 of 1

Please log in to post replies.