Cs update [April 20, 2009]

Started by NumB
21/04/2009 03:32
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NumB21/04/2009 03:32(edited 21/04/2009 03:36)

Lets discuss about this update:

[blockquote]
Counter-Strike and Condition Zero Update Released

Updates to Counter-Strike and Condition Zero have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Counter-Strike and Condition Zero
* Prevent Russian Walking exploit

Server changes
* Fixed players being kicked from servers with an INVALID_STEAM_TICKET rejection
* Added a message to the server console to show when the server has reconnected to Steam
* Made map name and other variables reported by the server stay more current
* Fixed mp_timeleft not updating in server rules (or any unlogged cvar for that matter)
* Show HLTV being connected in the player count for pings
* Fixed HLTV staying in players list even after disconnect
* Fixed server hang when a user connects with a specially crafted info string
* Fixed occasional crash under Linux on startup for SMP machines (Linux)
* Cleaned up hlds_run script (Linux)
[/blockquote]

---

I noticed that if you bhop on one place there still is the jump-up sound. It results that there also is a jump sound when we are ducked. It gives us this bug: when you are ducked ground-texture-sound is not reseted, so if you run on some metal. Then shift-run/crotch run to some ground nearby with another sound. Then bhop while being ducked on the same place - your ground-texture sound will be metal. This bug comes from "Prevent Russian Walking exploit" what really still exists, cuz russian walking actually is multi-cj prestrafe (but you already know that). However valve thought that it's ducked bhop (isn't it a funny fail? :D ).

DaFox21/04/2009 03:54

The fact that they call it "Russian Walking exploit" makes me lol.

taka21/04/2009 04:13(edited 21/04/2009 04:13)

Well, only if your enemys could hear the sound when you jump.... I've already tested it with one of my friends in several public servers and they dind't hear a sound when i jumped from one place - I did hear it. Whatever Valve tried to get in this update, they didn't quite make it.

kunqui21/04/2009 04:20

MY BHOP IS FUCK UP!!!!!!!111

f|y21/04/2009 04:45

valve update ftl

NumB21/04/2009 05:39(edited 21/04/2009 05:56)

Originally posted by skrim
Well, only if your enemys could hear the sound when you jump.... I've already tested it with one of my friends in several public servers and they dind't hear a sound when i jumped from one place - I did hear it. Whatever Valve tried to get in this update, they didn't quite make it.

So it's a double fail!.

Originally posted by f|y
valve update ftl

No one didn't expect anything else. :D


// edit:

Also I must say that now it feels like every your made jump is a jumpbug. Plus with this sound it's a bit more confusing to get understand how slowdown/edgefiction works...

Oddi^21/04/2009 06:21

I noticed that it's a little harder to do standups now. (Or is it just me?)

NumB21/04/2009 06:24

It's psychological. Like I said I now have problems with timing slowdown/edgefiction. Plus have a feeling like strafing with aa100...

f|y21/04/2009 06:44

just wait 1 day they come out some great technique and destroy our community

Oddi^21/04/2009 07:44

I think eDark should take a look at it :) I feel hard jumping to redrock at nuke too..

akM21/04/2009 10:34

I dont feel anything strange or something..

kemushi21/04/2009 11:12(edited 21/04/2009 11:15)

Sry doublepost

kemushi21/04/2009 11:14

Originally posted by akM
I dont feel anything strange or something..



agree cant feel a different

ajR`21/04/2009 11:44

steam sux dik.

omilo21/04/2009 12:00(edited 21/04/2009 12:08)

Only difference for me is the sound it makes when you jump when standing still or without speed. Rest is exactly the same. If they wanted to block russian walking with this they really failed. Just destoyed some game play for normal cs players. 1 vs X will suxxxxx now. Won't be able to sneak up on people with some silent jumps. And no more slient boosts on to balkony on inferno or a bunch of other stuff.

RAJU21/04/2009 12:31

this update sucks :/ , but i can still do silent run

dEMolite mapper21/04/2009 13:03

after long time a really useable update from valve thumbs up!

ova21/04/2009 13:19(edited 21/04/2009 13:20)

i tested normal bhop script dl from gugal and this appears whenever i jump , scroll or space
Alias name is invalid
Alias name is invalid
Alias name is invalid

how can i make it go away ?
i got bind space "+jump"
and mwheelup "+jump" also
deleted the bhop cfg ,and config cfg
alias wont go away.

bwt scripts do't work anymore ...

remo21/04/2009 13:45

valve ftl:(

but hey my hacks still work so no worry:= cya and gtfo valve^^

zhady Tournament #221/04/2009 14:56

bind mwheelup jump;wait , o hi.

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