Knife Distance
http://forums.alliedmods.net/showthread.php?t=92185
Well good job in comprehend and reconstruct the hit-trace.
But i still for the life of me can't understand why you just don't TAKE the values the engine already calculated.
This is what i do:
On attack the engine conducts a hit-trace, resulting in values. I simply TAKE these values and display.
This is what you do:
On PreAttack you emulate the whole hit-trace and after returning from prehook, the engine conducts its own hit-trace AGAIN. What a redundancy, don't you think?
greets,
Neotracer
//x-post alliedmods.net
nice !
uhm, what does this do?
i think it measure the distance between your knife and an enemy when you hit him.
updated
improved the detection and distance calculation a lot
gratz, you won the 1st place on the "info-who-really-noone-needs" competition! :D <3
updated
this plugin is mainly made for knifeserver although i dont really like knifing :X i made this plugin to get to know how the hit detection of cs works + i wanted to create a not-kz-related plugin
Originally posted by eMTigratz, you won the 1st place on the "info-who-really-noone-needs" competition! :D <3
Some weeks ago i would have said the same thing about lj-stats. xP
delete this crap post
done
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