kz_bkz_tropicbhop

Started by oO3ddYOo
12/05/2009 22:51
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oO3ddYOo12/05/2009 22:51

Status: Accepted for KZ

Release:

- next map release

Other:

-bugs: (dEMolite)
- Close Geometry http://demolite.climbers-germany.de/mapcheck/kz_bkz_tropicbhop/close_geometry.jpg
(To prevent these ugly shadows and empty spaces between them)

- Lightbugs
http://demolite.climbers-germany.de/mapcheck/kz_bkz_tropicbhop/lightbug1.jpg & http://demolite.climbers-germany.de/mapcheck/kz_bkz_tropicbhop/lightbug23.jpg

- Wall not close to the other wall
http://demolite.climbers-germany.de/mapcheck/kz_bkz_tropicbhop/not_close_to_the_wall.jpg

- Sun settings for the light_env
http://demolite.climbers-germany.de/mapcheck/kz_bkz_tropicbhop/sun_light_settings.jpg
(To make a better atmosphere with shadows)

- The gras mountains on the top are to harsh on the start, he should work on it a bit to make them smoother.

- Suggestion
Compiling with hlrad with
-extra
-bounce value(depends which you want 20-or higher)
-smooth value(depends which you want a higher value = better transition between light and shadows)

-bugs: (puppetz)
Black?
Picture speaks for itself...
Texture bugs
This looks really lame an unrealistic. What made the grass go up in a 4 sided spike?
The light sucks here. .
Barrel in the wall?
These cliffs looks really ugly and unrealistic to me. Would actually have been better with a flat top.

-bugs: (kzro`CyclopP)
* http://i41.tinypic.com/s1oktf.jpg | http://i43.tinypic.com/2vhsnj5.jpg – lightbugs
* the outside bhop part is full with null bugs - http://i41.tinypic.com/9u0p69.jpg | http://i42.tinypic.com/29dwnq8.jpg | http://i40.tinypic.com/209irtk.jpg
* http://i41.tinypic.com/2rr41sn.jpg | http://i43.tinypic.com/6hq1zo.jpg (you need to make a smoother transition between them) – texture bug
* http://i43.tinypic.com/ap787a.jpg – water flowing from the rock ? unrealistic

-bugs: (FragMcCracken)
bhopstones are still moving into the wall....-> set a lip

-Suggestions: (sj)
the "secret" lj room looks very plain also there is no way back out of the lj room. also i dont like the teleporter to the golden room and how the golden room is built the corners at the ceiling just look weird

- Many of us liked the map but fix many bugs as u can before u submit it again for the release.

Note: Make a changelog when/if you resubmit so we can easier see what you have changed and make the process go faster.

PsYxOpAt mapper13/05/2009 18:15(edited 13/05/2009 18:20)

nice all bugs except CyclopP`s bugs * the outside bhop part is full with null bugs - -link- | -link- | -link-
* -link- – water flowing from the rock ? unrealistic
I won`t fix those bugs reaseon:the player CAN`T see those bugs with normal settings only with hook gravity or nc.
(FragMcCracken)
bhopstones are still moving into the wall....-> set a lip there is a few jumps that are moving into the wall becouse i want to have some different jumps the lip of all jumps is -1
puppetz --These cliffs looks really ugly and unrealistic to me. Would actually have been better with a flat top.I won`t make the mountins flat i think they look good-----Picture speaks for itself... i delete the grass texture but this is no texture bug it `s just the end of 1 of the part from the rock (hope you understand me) but ithink i fix it :).IF someone if the mapcheck team is not agree with smth from my post msg at IRC or here


Ovidiu Dumitru15/05/2009 14:10

You don't have to fix those null bugs (i know that null can increase the fps) and at the waterfall. I just mentioned them...

PsYxOpAt mapper15/05/2009 18:43

yeah i know :D

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