kz_bkz_tropicbhop
Status: Accepted for KZ
Release:
- next map release
Other:
-bugs: (dEMolite)
- Close Geometry http://demolite.climbers-germany.de/mapcheck/kz_bkz_tropicbhop/close_geometry.jpg
(To prevent these ugly shadows and empty spaces between them)
- Lightbugs
http://demolite.climbers-germany.de/mapcheck/kz_bkz_tropicbhop/lightbug1.jpg & http://demolite.climbers-germany.de/mapcheck/kz_bkz_tropicbhop/lightbug23.jpg
- Wall not close to the other wall
http://demolite.climbers-germany.de/mapcheck/kz_bkz_tropicbhop/not_close_to_the_wall.jpg
- Sun settings for the light_env
http://demolite.climbers-germany.de/mapcheck/kz_bkz_tropicbhop/sun_light_settings.jpg
(To make a better atmosphere with shadows)
- The gras mountains on the top are to harsh on the start, he should work on it a bit to make them smoother.
- Suggestion
Compiling with hlrad with
-extra
-bounce value(depends which you want 20-or higher)
-smooth value(depends which you want a higher value = better transition between light and shadows)
-bugs: (puppetz)
Black?
Picture speaks for itself...
Texture bugs
This looks really lame an unrealistic. What made the grass go up in a 4 sided spike?
The light sucks here. .
Barrel in the wall?
These cliffs looks really ugly and unrealistic to me. Would actually have been better with a flat top.
-bugs: (kzro`CyclopP)
* http://i41.tinypic.com/s1oktf.jpg | http://i43.tinypic.com/2vhsnj5.jpg – lightbugs
* the outside bhop part is full with null bugs - http://i41.tinypic.com/9u0p69.jpg | http://i42.tinypic.com/29dwnq8.jpg | http://i40.tinypic.com/209irtk.jpg
* http://i41.tinypic.com/2rr41sn.jpg | http://i43.tinypic.com/6hq1zo.jpg (you need to make a smoother transition between them) – texture bug
* http://i43.tinypic.com/ap787a.jpg – water flowing from the rock ? unrealistic
-bugs: (FragMcCracken)
bhopstones are still moving into the wall....-> set a lip
-Suggestions: (sj)
the "secret" lj room looks very plain also there is no way back out of the lj room. also i dont like the teleporter to the golden room and how the golden room is built the corners at the ceiling just look weird
- Many of us liked the map but fix many bugs as u can before u submit it again for the release.
Note: Make a changelog when/if you resubmit so we can easier see what you have changed and make the process go faster.
nice all bugs except CyclopP`s bugs * the outside bhop part is full with null bugs - -link- | -link- | -link-
* -link- – water flowing from the rock ? unrealistic
I won`t fix those bugs reaseon:the player CAN`T see those bugs with normal settings only with hook gravity or nc.
(FragMcCracken)
bhopstones are still moving into the wall....-> set a lip there is a few jumps that are moving into the wall becouse i want to have some different jumps the lip of all jumps is -1
puppetz --These cliffs looks really ugly and unrealistic to me. Would actually have been better with a flat top.I won`t make the mountins flat i think they look good-----Picture speaks for itself... i delete the grass texture but this is no texture bug it `s just the end of 1 of the part from the rock (hope you understand me) but ithink i fix it :).IF someone if the mapcheck team is not agree with smth from my post msg at IRC or here
You don't have to fix those null bugs (i know that null can increase the fps) and at the waterfall. I just mentioned them...
yeah i know :D