kzarg_escape
Status: Accepted
Release:
- next map release
Other:
- bugs: (radon)
http://www.rad0n.dk/mapcheck/escape1.bmp : very bad lightbug
http://www.rad0n.dk/mapcheck/escape2.bmp : turn the side texture 90 degrees, so it looks better.
http://www.rad0n.dk/mapcheck/escape3.bmp : these light entities doesnt looks right, it only comes out of 2 lights? and its the wrong color.
http://www.rad0n.dk/mapcheck/escape4.bmp : lightbug + u surf on one side, and u can stand on the other... thats really annoying :P
http://www.rad0n.dk/mapcheck/escape5.bmp : lightbug
http://www.rad0n.dk/mapcheck/escape6.bmp : too bright imo.
http://www.rad0n.dk/mapcheck/escape7.bmp : strange edges there. are they for anything ?
http://www.rad0n.dk/mapcheck/escape8.bmp : glitch when the bhop go into the wall. add a lip.
- bugs: (puppetz)
Shortcuts: With all the triggers for the bhop stages, I think there might be a lot of possible shortcuts (like the one at the end of prochallenge_bhop), so he should be careful with that if he doesn’t want the WR to be like 35 secs.
Shortcut?
Normal way?
Don't know. :/
There’s a lot of minor bugs like lightbugs, I suggest him to func_wall all the pipes.
- Other bugs:
Don't use sprites for plants, it looks weird
These bhops have a really slow speed, should probably be set higher.
- bugs: (kzro`cyclopP)
Bugs: http://i43.tinypic.com/s2ctbb.jpg
Shortcuts: pic and dem
- so basicly the map still has some bugs that need to be fixed. fix the bugs before u resubmit the final version.
- Note: Make a changelog when/if you resubmit so we can easier see what you have changed and make the process go faster.
before u submit again please wait 1 week and look in the public mapcheck thread