kzus_dirty

17/05/2009 12:26
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radon mapper Tournament #317/05/2009 12:26

Status: Denied

Reason:

- First i wanna say that the map looks really good! but there is some problems in the map. first of all theres alot of bugs. then theres some places that is very annoying to jumps. and some places where u dont know where to go.

- bugs: (radon)
Wallbugs: http://www.rad0n.dk/mapcheck/dirty1.bmp
Bugs:
http://www.rad0n.dk/mapcheck/dirty2.bmp : you can see thru sky there.
http://www.rad0n.dk/mapcheck/dirty3.bmp : minibug at the side there.
http://www.rad0n.dk/mapcheck/dirty4.bmp : lightbug
http://www.rad0n.dk/mapcheck/dirty5.bmp : lightbug
http://www.rad0n.dk/mapcheck/dirty7.bmp : the fade there looks really strange, it can be made alot easier with photoshop.
http://www.rad0n.dk/mapcheck/dirty8.bmp : its good that the bridge is illusionari, but not the things that are holding it.
http://www.rad0n.dk/mapcheck/dirty9.bmp : dunno what to do in this room..
http://www.rad0n.dk/mapcheck/dirty10.bmp : looks strange with just a black texture there.
http://www.rad0n.dk/mapcheck/dirty13.bmp : texture mistake.

- bugs: (omilo)
I can't stand the fact that some of these are solid and some aint. Just confusing.

- bugs: (puppetz)
- Bugs:
Glowing lamps, looks strange. Lamp models usually never turns out good.
Weird texture on the side of this
Is this like Russian, or should the texture be set to "face" instead of "world"? :P
Minor texture bug
The dark texture here is really annoying, cause you can't see anything. Put a brighter texture on the top of it.
There's a lot of lights in this tunnel. Make less lights with a greater brightness value.
The vertex-manipulated ground in the first room is really annoying to walk on. Better just make it one slanted brush, you can barely see that it is "bending" anyway.

- bugs: (demolite)
Suggestions/fixtures:
- This slidejump is harder than the rest of this stage
http://demolite.climbers-germany.de/mapcheck/kzus_dirty/hardslidejump.jpg

- Where is the way? (Hard to see right way) Part1
http://demolite.climbers-germany.de/mapcheck/kzus_dirty/hardtosee.jpg

- Where is the way? (Hard to see right way) Part2 Advice remove some bricks from the wall
http://demolite.climbers-germany.de/mapcheck/kzus_dirty/whereistheway.jpg

- Where is the way? (Hard to see right way) Part3 Advice maybe an arrow down?
http://demolite.climbers-germany.de/mapcheck/kzus_dirty/whereistheway2.jpg

- bugs: (kzro`cyclopP)
* http://dump.no/files/98831e7e42fb/kzus_dirty0000.JPG - null
* http://dump.no/files/98831e7e42fb/kzus_dirty0001.JPG - is this the place he wanted the lamp to be ?
* http://dump.no/files/98831e7e42fb/kzus_dirty0003.JPG - lightbug
* http://dump.no/files/98831e7e42fb/kzus_dirty0004.JPG - invis texture
* http://dump.no/files/98831e7e42fb/kzus_dirty0006.JPG & from another angle http://dump.no/files/98831e7e42fb/kzus_dirty0007.JPG
* http://dump.no/files/98831e7e42fb/kzus_dirty0008.JPG - the breakable sounds like glass, but it doesn’t look like one
Shortcuts: pic : http://dump.no/files/98831e7e42fb/kzus_dirty0005.JPG & dem : http://www.sendspace.com/file/oqsh13 (I made it with godmode, because like sj said, I think the map is impossible to beat without a hp booster)

- IF u fix the bugs. it will be accepted.

(if there is many bugs, you dont have to feel bad about it, every little thing can be mentioned, and u dont have to fix all of them. but it would be best :)

Suggestions:

- fix the bugs

Other:

Note: Make a changelog when/if you resubmit so we can easier see what you have changed and make the process go faster.

Timmycakes mapper19/05/2009 07:16

finally lol ive been waiting to see what was wrong with the map xD

but ummm since i LOST the .rmf and .map files, could one of u PM me with the .bsp in the hopes that i can decompile it and in even more hopes of finishing this mess lol :)

dEMolite mapper21/05/2009 07:01

if you didnt got it yet pm me, but i would prefer to recreate it from scratch because decompiling for goldsrc sucks hard.

Timmycakes mapper21/05/2009 21:26

sigh okay i guess ill just have to do that but i didnt get ur PM and ill need the bsp as a reference.

dEMolite mapper22/05/2009 10:07

you got a new pm :)

Timmycakes mapper24/05/2009 05:41

thx guys. it'll take a while before i can resubmit though soooo patience is a virtue! and all that :p

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