kzzs_weird_longjumps
I want to bring your attention my variation of a map "weird_longjumps". I tried to execute it in style "kz_longjumps2" as I think, that "w_ljs" and "w_ljs2" it is enough not convenient and look awfully. Textures as are stolen from "kz_longjumps2" and it is very a shame to me with it :( , but they have very much liked me, and I could not be kept.
PS: I am sorry, if to you something will be not clear in this text. For me translated PROMT XT as my knowledge of english not so are strong.
alright , i was thinking about posting a thread about this map. you got the idea, but i think theres needed little more space for the pre. check out the jump behind the BJ room in kz_ljs2. now thats the perfect pre for a wj. this map is good, but my advice is to change it abit like the jump behind BJ room in kz_lj2. add a little mo re pre-strafe space and its perfect!
As more than any claims and wishes has not arrived, i spread the updated version of a map http://www.sendspace.com/file/jp6t32
The width of rooms is increased by 64 units... To make it is more than place for pre sense is not present.
Once again i am sorry for my bad English.
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